Air Dodge (Directional)

89 fighters89 changed by HDRDefensiveinternal escapeairslide
Banjo & Kazooie hdr
buddy
05310
Bayonetta hdr
bayonetta
05210
Bowser hdr
koopa
05310
Bowser Jr. hdr
koopajr
05410
Byleth hdr
master
05410
Captain Falcon hdr
captain
05210
Charizard hdr
plizardon
05810
Chrom hdr
chrom
05110
Cloud hdr
cloud
05210
Corrin hdr
kamui
05610
Daisy hdr
daisy
05310
Dark Pit hdr
pitb
05410
Dark Samus hdr
samusd
05710
Diddy Kong hdr
diddy
05210
Donkey Kong hdr
donkey
05310
Dr. Mario hdr
mariod
05610
Duck Hunt hdr
duckhunt
05810
Falco hdr
falco
04910
Fox hdr
fox
04710
Ganondorf hdr
ganon
05410
Greninja hdr
gekkouga
04910
Hero hdr
brave
05510
Ice Climbers hdr
iceclimber
05810
Ike hdr
ike
05610
Incineroar hdr
gaogaen
05310
Inkling hdr
inkling
05610
Isabelle hdr
shizue
05910
Ivysaur hdr
pfushigisou
05610
Jigglypuff hdr
purin
06610
Joker hdr
jack
05110
Kazuya hdr
demon
05610
Ken hdr
ken
05310
King Dedede hdr
dedede
05610
King K. Rool hdr
krool
05310
Kirby hdr
kirby
06010
Link hdr
link
05510
Little Mac hdr
littlemac
05410
Lucario hdr
lucario
05410
Lucas hdr
lucas
05310
Lucina hdr
lucina
05710
Luigi hdr
luigi
06010
Mario hdr
mario
05810
Marth hdr
marth
05810
Mega Man hdr
rockman
05410
Meta Knight hdr
metaknight
05210
Mewtwo hdr
mewtwo
06110
Mii Brawler hdr
miifighter
05110
Mii Gunner hdr
miigunner
05710
Mii Swordfighter hdr
miiswordsman
05510
Min Min hdr
tantan
05610
Mr. Game & Watch hdr
gamewatch
05810
Mythra hdr
elight
05110
Ness hdr
ness
05810
Olimar hdr
pikmin
05810
Pac-Man hdr
pacman
05910
Palutena hdr
palutena
05410
Peach hdr
peach
06210
Pichu hdr
pichu
04910
Pikachu hdr
pikachu
05610
Piranha Plant hdr
packun
05210
Pit hdr
pit
05710
Pyra hdr
eflame
05710
R.O.B. hdr
robot
05710
Richter hdr
richter
05410
Ridley hdr
ridley
05410
Robin hdr
reflet
05510
Rosalina & Luma hdr
rosetta
06110
Roy hdr
roy
05310
Ryu hdr
ryu
05510
Samus hdr
samus
06410
Sephiroth hdr
edge
05410
Sheik hdr
sheik
05210
Shulk hdr
shulk
05510
Simon hdr
simon
05810
Snake hdr
snake
05610
Sonic hdr
sonic
05510
Sora hdr
trail
05710
Squirtle hdr
pzenigame
05310
Steve hdr
pickel
05810
Terry hdr
dolly
05510
Toon Link hdr
toonlink
05510
Villager hdr
murabito
06010
Wario hdr
wario
05410
Wii Fit Trainer hdr
wiifit
05410
Wolf hdr
wolf
05010
Yoshi hdr
yoshi
05710
Young Link hdr
younglink
05210
Zelda hdr
zelda
06210
Zero Suit Samus hdr
szerosuit
05310

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.