Banjo & Kazooie hdrbuddy | 0 | – | – | – | – | – | – | – | 54 | 10 |
Bayonetta hdrbayonetta | 0 | – | – | – | – | – | – | – | 54 | 10 |
Bowser hdrkoopa | 0 | – | – | – | – | – | – | – | 55 | 10 |
Bowser Jr. hdrkoopajr | 0 | – | – | – | – | – | – | – | 56 | 10 |
Byleth hdrmaster | 0 | – | – | – | – | – | – | – | 56 | 10 |
Captain Falcon hdrcaptain | 0 | – | – | – | – | – | – | – | 53 | 10 |
Charizard hdrplizardon | 0 | – | – | – | – | – | – | – | 58 | 10 |
Chrom hdrchrom | 0 | – | – | – | – | – | – | – | 55 | 10 |
Cloud hdrcloud | 0 | – | – | – | – | – | – | – | 55 | 10 |
Corrin hdrkamui | 0 | – | – | – | – | – | – | – | 57 | 10 |
Daisy hdrdaisy | 0 | – | – | – | – | – | – | – | 55 | 10 |
Dark Pit hdrpitb | 0 | – | – | – | – | – | – | – | 55 | 10 |
Dark Samus hdrsamusd | 0 | – | – | – | – | – | – | – | 58 | 10 |
Diddy Kong hdrdiddy | 0 | – | – | – | – | – | – | – | 54 | 10 |
Donkey Kong hdrdonkey | 0 | – | – | – | – | – | – | – | 55 | 10 |
Dr. Mario hdrmariod | 0 | – | – | – | – | – | – | – | 57 | 10 |
Duck Hunt hdrduckhunt | 0 | – | – | – | – | – | – | – | 58 | 10 |
Falco hdrfalco | 0 | – | – | – | – | – | – | – | 50 | 10 |
Fox hdrfox | 0 | – | – | – | – | – | – | – | 48 | 10 |
Ganondorf hdrganon | 0 | – | – | – | – | – | – | – | 55 | 10 |
Greninja hdrgekkouga | 0 | – | – | – | – | – | – | – | 53 | 10 |
Hero hdrbrave | 0 | – | – | – | – | – | – | – | 57 | 10 |
Ice Climbers hdriceclimber | 0 | – | – | – | – | – | – | – | 59 | 10 |
Ike hdrike | 0 | – | – | – | – | – | – | – | 57 | 10 |
Incineroar hdrgaogaen | 0 | – | – | – | – | – | – | – | 55 | 10 |
Inkling hdrinkling | 0 | – | – | – | – | – | – | 1 | 57 | 10 |
Isabelle hdrshizue | 0 | – | – | – | – | – | – | – | 59 | 10 |
Ivysaur hdrpfushigisou | 0 | – | – | – | – | – | – | – | 60 | 10 |
Jigglypuff hdrpurin | 0 | – | – | – | – | – | – | – | 64 | 10 |
Joker hdrjack | 0 | – | – | – | – | – | – | – | 53 | 10 |
Kazuya hdrdemon | 0 | – | – | – | – | – | – | – | 57 | 10 |
Ken hdrken | 0 | – | – | – | – | – | – | – | 55 | 10 |
King Dedede hdrdedede | 0 | – | – | – | – | – | – | – | 56 | 10 |
King K. Rool hdrkrool | 0 | – | – | – | – | – | – | – | 55 | 10 |
Kirby hdrkirby | 0 | – | – | – | – | – | – | – | 61 | 10 |
Link hdrlink | 0 | – | – | – | – | – | – | – | 55 | 10 |
Little Mac hdrlittlemac | 0 | – | – | – | – | – | – | – | 56 | 10 |
Lucario hdrlucario | 0 | – | – | – | – | – | – | – | 55 | 10 |
Lucas hdrlucas | 0 | – | – | – | – | – | – | – | 55 | 10 |
Lucina hdrlucina | 0 | – | – | – | – | – | – | – | 56 | 10 |
Luigi hdrluigi | 0 | – | – | – | – | – | – | – | 60 | 10 |
Mario hdrmario | 0 | – | – | – | – | – | – | – | 58 | 10 |
Marth hdrmarth | 0 | – | – | – | – | – | – | – | 57 | 10 |
Mega Man hdrrockman | 0 | – | – | – | – | – | – | – | 56 | 10 |
Meta Knight hdrmetaknight | 0 | – | – | – | – | – | – | – | 53 | 10 |
Mewtwo hdrmewtwo | 0 | – | – | – | – | – | – | – | 61 | 10 |
Mii Brawler hdrmiifighter | 0 | – | – | – | – | – | – | – | 53 | 10 |
Mii Gunner hdrmiigunner | 0 | – | – | – | – | – | – | – | 58 | 10 |
Mii Swordfighter hdrmiiswordsman | 0 | – | – | – | – | – | – | – | 56 | 10 |
Min Min hdrtantan | 0 | – | – | – | – | – | – | – | 57 | 10 |
Mr. Game & Watch hdrgamewatch | 0 | – | – | – | – | – | – | – | 59 | 10 |
Mythra hdrelight | 0 | – | – | – | – | – | – | – | 53 | 10 |
Ness hdrness | 0 | – | – | – | – | – | – | – | 59 | 10 |
Olimar hdrpikmin | 0 | – | – | – | – | – | – | – | 58 | 10 |
Pac-Man hdrpacman | 0 | – | – | – | – | – | – | – | 60 | 10 |
Palutena hdrpalutena | 0 | – | – | – | – | – | – | – | 56 | 10 |
Peach hdrpeach | 0 | – | – | – | – | – | – | – | 61 | 10 |
Pichu hdrpichu | 0 | – | – | – | – | – | – | – | 52 | 10 |
Pikachu hdrpikachu | 0 | – | – | – | – | – | – | – | 57 | 10 |
Piranha Plant hdrpackun | 0 | – | – | – | – | – | – | – | 54 | 10 |
Pit hdrpit | 0 | – | – | – | – | – | – | – | 58 | 10 |
Pyra hdreflame | 0 | – | – | – | – | – | – | – | 58 | 10 |
R.O.B. hdrrobot | 0 | – | – | – | – | – | – | – | 58 | 10 |
Richter hdrrichter | 0 | – | – | – | – | – | – | – | 56 | 10 |
Ridley hdrridley | 0 | – | – | – | – | – | – | – | 56 | 10 |
Robin hdrreflet | 0 | – | – | – | – | – | – | – | 56 | 10 |
Rosalina & Luma hdrrosetta | 0 | – | – | – | – | – | – | – | 61 | 10 |
Roy hdrroy | 0 | – | – | – | – | – | – | – | 55 | 10 |
Ryu hdrryu | 0 | – | – | – | – | – | – | – | 56 | 10 |
Samus hdrsamus | 0 | – | – | – | – | – | – | – | 63 | 10 |
Sephiroth hdredge | 0 | – | – | – | – | – | – | – | 55 | 10 |
Sheik hdrsheik | 0 | – | – | – | – | – | – | – | 54 | 10 |
Shulk hdrshulk | 0 | – | – | – | – | – | – | – | 56 | 10 |
Simon hdrsimon | 0 | – | – | – | – | – | – | – | 58 | 10 |
Snake hdrsnake | 0 | – | – | – | – | – | – | – | 57 | 10 |
Sonic hdrsonic | 0 | – | – | – | – | – | – | – | 57 | 10 |
Sora hdrtrail | 0 | – | – | – | – | – | – | – | 57 | 10 |
Squirtle hdrpzenigame | 0 | – | – | – | – | – | – | – | 56 | 10 |
Steve hdrpickel | 0 | – | – | – | – | – | – | – | 59 | 10 |
Terry hdrdolly | 0 | – | – | – | – | – | – | – | 55 | 10 |
Toon Link hdrtoonlink | 0 | – | – | – | – | – | – | – | 56 | 10 |
Villager hdrmurabito | 0 | – | – | – | – | – | – | – | 60 | 10 |
Wario hdrwario | 0 | – | – | – | – | – | – | – | 56 | 10 |
Wii Fit Trainer hdrwiifit | 0 | – | – | – | – | – | – | – | 57 | 10 |
Wolf hdrwolf | 0 | – | – | – | – | – | – | – | 52 | 10 |
Yoshi hdryoshi | 0 | – | – | – | – | – | – | – | 58 | 10 |
Young Link hdryounglink | 0 | – | – | – | – | – | – | – | 56 | 10 |
Zelda hdrzelda | 0 | – | – | – | – | – | – | – | 62 | 10 |
Zero Suit Samus hdrszerosuit | 0 | – | – | – | – | – | – | – | 55 | 10 |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.