CliffEscape

89 fighters89 changed by HDRDefensiveinternal cliffescape
Banjo & Kazooie hdr
buddy
050
Bayonetta hdr
bayonetta
050
Bowser hdr
koopa
050
Bowser Jr. hdr
koopajr
050
Byleth hdr
master
050
Captain Falcon hdr
captain
050
Charizard hdr
plizardon
050
Chrom hdr
chrom
050
Cloud hdr
cloud
050
Corrin hdr
kamui
050
Daisy hdr
daisy
050
Dark Pit hdr
pitb
050
Dark Samus hdr
samusd
050
Diddy Kong hdr
diddy
050
Donkey Kong hdr
donkey
050
Dr. Mario hdr
mariod
050
Duck Hunt hdr
duckhunt
050
Falco hdr
falco
050
Fox hdr
fox
050
Ganondorf hdr
ganon
050
Greninja hdr
gekkouga
050
Hero hdr
brave
050
Ice Climbers hdr
iceclimber
050
Ike hdr
ike
050
Incineroar hdr
gaogaen
050
Inkling hdr
inkling
050
Isabelle hdr
shizue
050
Ivysaur hdr
pfushigisou
050
Jigglypuff hdr
purin
050
Joker hdr
jack
050
Kazuya hdr
demon
050
Ken hdr
ken
050
King Dedede hdr
dedede
050
King K. Rool hdr
krool
050
Kirby hdr
kirby
050
Link hdr
link
050
Little Mac hdr
littlemac
050
Lucario hdr
lucario
050
Lucas hdr
lucas
050
Lucina hdr
lucina
050
Luigi hdr
luigi
050
Mario hdr
mario
050
Marth hdr
marth
050
Mega Man hdr
rockman
050
Meta Knight hdr
metaknight
050
Mewtwo hdr
mewtwo
050
Mii Brawler hdr
miifighter
050
Mii Gunner hdr
miigunner
050
Mii Swordfighter hdr
miiswordsman
050
Min Min hdr
tantan
050
Mr. Game & Watch hdr
gamewatch
050
Mythra hdr
elight
050
Ness hdr
ness
050
Olimar hdr
pikmin
050
Pac-Man hdr
pacman
050
Palutena hdr
palutena
050
Peach hdr
peach
050
Pichu hdr
pichu
050
Pikachu hdr
pikachu
050
Piranha Plant hdr
packun
050
Pit hdr
pit
050
Pyra hdr
eflame
050
R.O.B. hdr
robot
050
Richter hdr
richter
050
Ridley hdr
ridley
050
Robin hdr
reflet
050
Rosalina & Luma hdr
rosetta
050
Roy hdr
roy
050
Ryu hdr
ryu
050
Samus hdr
samus
050
Sephiroth hdr
edge
050
Sheik hdr
sheik
050
Shulk hdr
shulk
050
Simon hdr
simon
050
Snake hdr
snake
050
Sonic hdr
sonic
050
Sora hdr
trail
050
Squirtle hdr
pzenigame
050
Steve hdr
pickel
050
Terry hdr
dolly
050
Toon Link hdr
toonlink
050
Villager hdr
murabito
050
Wario hdr
wario
050
Wii Fit Trainer hdr
wiifit
050
Wolf hdr
wolf
050
Yoshi hdr
yoshi
050
Young Link hdr
younglink
050
Zelda hdr
zelda
050
Zero Suit Samus hdr
szerosuit
050

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.