CliffEscape

89 fighters89 changed by HDRDefensiveinternal cliffescape
Banjo & Kazooie hdr
buddy
0–––––––50–
Bayonetta hdr
bayonetta
0–––––––50–
Bowser hdr
koopa
0–––––––50–
Bowser Jr. hdr
koopajr
0–––––––50–
Byleth hdr
master
0–––––––50–
Captain Falcon hdr
captain
0–––––––50–
Charizard hdr
plizardon
0–––––––50–
Chrom hdr
chrom
0–––––––50–
Cloud hdr
cloud
0–––––––50–
Corrin hdr
kamui
0–––––––50–
Daisy hdr
daisy
0–––––––50–
Dark Pit hdr
pitb
0–––––––50–
Dark Samus hdr
samusd
0–––––––50–
Diddy Kong hdr
diddy
0–––––––50–
Donkey Kong hdr
donkey
0–––––––50–
Dr. Mario hdr
mariod
0–––––––50–
Duck Hunt hdr
duckhunt
0–––––––50–
Falco hdr
falco
0–––––––50–
Fox hdr
fox
0–––––––50–
Ganondorf hdr
ganon
0–––––––50–
Greninja hdr
gekkouga
0–––––––50–
Hero hdr
brave
0–––––––50–
Ice Climbers hdr
iceclimber
0–––––––50–
Ike hdr
ike
0–––––––50–
Incineroar hdr
gaogaen
0–––––––50–
Inkling hdr
inkling
0–––––––50–
Isabelle hdr
shizue
0–––––––50–
Ivysaur hdr
pfushigisou
0–––––––50–
Jigglypuff hdr
purin
0–––––––50–
Joker hdr
jack
0–––––––50–
Kazuya hdr
demon
0–––––––50–
Ken hdr
ken
0–––––––50–
King Dedede hdr
dedede
0–––––––50–
King K. Rool hdr
krool
0–––––––50–
Kirby hdr
kirby
0–––––––50–
Link hdr
link
0–––––––50–
Little Mac hdr
littlemac
0–––––––50–
Lucario hdr
lucario
0–––––––50–
Lucas hdr
lucas
0–––––––50–
Lucina hdr
lucina
0–––––––50–
Luigi hdr
luigi
0–––––––50–
Mario hdr
mario
0–––––––50–
Marth hdr
marth
0–––––––50–
Mega Man hdr
rockman
0–––––––50–
Meta Knight hdr
metaknight
0–––––––50–
Mewtwo hdr
mewtwo
0–––––––50–
Mii Brawler hdr
miifighter
0–––––––50–
Mii Gunner hdr
miigunner
0–––––––50–
Mii Swordfighter hdr
miiswordsman
0–––––––50–
Min Min hdr
tantan
0–––––––50–
Mr. Game & Watch hdr
gamewatch
0–––––––50–
Mythra hdr
elight
0–––––––50–
Ness hdr
ness
0–––––––50–
Olimar hdr
pikmin
0–––––––50–
Pac-Man hdr
pacman
0–––––––50–
Palutena hdr
palutena
0–––––––50–
Peach hdr
peach
0–––––––50–
Pichu hdr
pichu
0–––––––50–
Pikachu hdr
pikachu
0–––––––50–
Piranha Plant hdr
packun
0–––––––50–
Pit hdr
pit
0–––––––50–
Pyra hdr
eflame
0–––––––50–
R.O.B. hdr
robot
0–––––––50–
Richter hdr
richter
0–––––––50–
Ridley hdr
ridley
0–––––––50–
Robin hdr
reflet
0–––––––50–
Rosalina & Luma hdr
rosetta
0–––––––50–
Roy hdr
roy
0–––––––50–
Ryu hdr
ryu
0–––––––50–
Samus hdr
samus
0–––––––50–
Sephiroth hdr
edge
0–––––––50–
Sheik hdr
sheik
0–––––––50–
Shulk hdr
shulk
0–––––––50–
Simon hdr
simon
0–––––––50–
Snake hdr
snake
0–––––––50–
Sonic hdr
sonic
0–––––––50–
Sora hdr
trail
0–––––––50–
Squirtle hdr
pzenigame
0–––––––50–
Steve hdr
pickel
0–––––––50–
Terry hdr
dolly
0–––––––50–
Toon Link hdr
toonlink
0–––––––50–
Villager hdr
murabito
0–––––––50–
Wario hdr
wario
0–––––––50–
Wii Fit Trainer hdr
wiifit
0–––––––50–
Wolf hdr
wolf
0–––––––50–
Yoshi hdr
yoshi
0–––––––50–
Young Link hdr
younglink
0–––––––50–
Zelda hdr
zelda
0–––––––50–
Zero Suit Samus hdr
szerosuit
0–––––––50–

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.