CliffEscape

89 fighters89 changed by HDRDefensiveinternal cliffescape
Banjo & Kazooie hdr
buddy
052
Bayonetta hdr
bayonetta
050
Bowser hdr
koopa
050
Bowser Jr. hdr
koopajr
052
Byleth hdr
master
052
Captain Falcon hdr
captain
052
Charizard hdr
plizardon
050
Chrom hdr
chrom
052
Cloud hdr
cloud
052
Corrin hdr
kamui
052
Daisy hdr
daisy
051
Dark Pit hdr
pitb
052
Dark Samus hdr
samusd
052
Diddy Kong hdr
diddy
052
Donkey Kong hdr
donkey
052
Dr. Mario hdr
mariod
052
Duck Hunt hdr
duckhunt
050
Falco hdr
falco
052
Fox hdr
fox
052
Ganondorf hdr
ganon
050
Greninja hdr
gekkouga
050
Hero hdr
brave
052
Ice Climbers hdr
iceclimber
050
Ike hdr
ike
052
Incineroar hdr
gaogaen
050
Inkling hdr
inkling
052
Isabelle hdr
shizue
052
Ivysaur hdr
pfushigisou
052
Jigglypuff hdr
purin
050
Joker hdr
jack
052
Kazuya hdr
demon
052
Ken hdr
ken
052
King Dedede hdr
dedede
050
King K. Rool hdr
krool
052
Kirby hdr
kirby
050
Link hdr
link
050
Little Mac hdr
littlemac
052
Lucario hdr
lucario
050
Lucas hdr
lucas
052
Lucina hdr
lucina
052
Luigi hdr
luigi
050
Mario hdr
mario
052
Marth hdr
marth
052
Mega Man hdr
rockman
051
Meta Knight hdr
metaknight
050
Mewtwo hdr
mewtwo
052
Mii Brawler hdr
miifighter
050
Mii Gunner hdr
miigunner
052
Mii Swordfighter hdr
miiswordsman
050
Min Min hdr
tantan
052
Mr. Game & Watch hdr
gamewatch
050
Mythra hdr
elight
052
Ness hdr
ness
052
Olimar hdr
pikmin
050
Pac-Man hdr
pacman
050
Palutena hdr
palutena
052
Peach hdr
peach
051
Pichu hdr
pichu
052
Pikachu hdr
pikachu
052
Piranha Plant hdr
packun
052
Pit hdr
pit
052
Pyra hdr
eflame
052
R.O.B. hdr
robot
050
Richter hdr
richter
052
Ridley hdr
ridley
050
Robin hdr
reflet
052
Rosalina & Luma hdr
rosetta
052
Roy hdr
roy
052
Ryu hdr
ryu
052
Samus hdr
samus
052
Sephiroth hdr
edge
052
Sheik hdr
sheik
052
Shulk hdr
shulk
050
Simon hdr
simon
052
Snake hdr
snake
052
Sonic hdr
sonic
050
Sora hdr
trail
052
Squirtle hdr
pzenigame
052
Steve hdr
pickel
050
Terry hdr
dolly
052
Toon Link hdr
toonlink
050
Villager hdr
murabito
050
Wario hdr
wario
050
Wii Fit Trainer hdr
wiifit
050
Wolf hdr
wolf
052
Yoshi hdr
yoshi
050
Young Link hdr
younglink
052
Zelda hdr
zelda
052
Zero Suit Samus hdr
szerosuit
052

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

Loading…

The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.