Banjo & Kazooie hdrbuddy | 9 | 9-11 | 10 | 52° | 48 | 66 | -1 | 8 | 48 | 9 | 1-5, 42– | – |
Bayonetta hdrbayonetta | 2 | 6-8 | 8 | 48° | 35 | 103 | -2 | 6 | 29 | 8 | 25– | – |
Bowser hdrkoopa | 2 | 7-10 | 12 | 51° | 35 | 80 | -2 | 7 | 37 | 10 | 1, 38– | – |
Bowser Jr. hdrkoopajr | 2 | 5-8 | 10 | 58° | 10 | 120 | -2 | 5 | 38 | 9 | 1-4, 37– | – |
Byleth hdrmaster | 5 | 24-25 | 2.5 | 54° | 54 | 96 | -6 | 6 | 42 | 10 | 1-5, 40– | – |
Captain Falcon hdrcaptain | 4 | 7-12 | 6 | 82° | 45 fixed | – | -2 | 7 | 42 | 7 | 1-3, 37– | – |
Charizard hdrplizardon | 2 | 8-25 | 9 | 70° | 40 | 84 | -5 | 8 | 40 | 11 | 1-3, 36– | – |
Chrom hdrchrom | 2 | 16-23 | 4 | 62° | 50 | 100 | -3 | 7 | 45 | 8 | 1, 31– | – |
Cloud hdrcloud | 2 | 7-17 | 9 | 60° | 40 | 70 | -2 | 7 | 39 | 10 | 32– | – |
Corrin hdrkamui | 8 | 5-14 | 7 | 50° | 41 | 101 | -3 | 5 | 40 | 10 | 1-4, 38– | – |
Daisy hdrdaisy | 2 | 5-8 | 11 | Sakurai | 40 | 90 | 0 | 5 | 39 | 8 | 1-4, 30– | – |
Dark Pit hdrpitb | 2 | 16-17 | 4 | Sakurai | 50 | 85 | -4 | 5 | 40 | 9 | 1-2, 24– | – |
Dark Samus hdrsamusd | 3 | 34-36 | 1 | 48° | 52 | 78 | -7 | 6 | 55 | 12 | 55– | – |
Diddy Kong hdrdiddy | 4 | 5-8 | 12 | 75° | 16 | 100 | 0 | 5 | 33 | 8 | 1-2, 36– | – |
Donkey Kong hdrdonkey | 2 | 7-10 | 13 | Sakurai | 25 | 100 | -1 | 7 | 37 | 10 | 1-6, 29– | – |
Dr. Mario hdrmariod | 2 | 10-26 | 10 | Sakurai | 25 | 100 | +1 | 3 | 46 | 8 | 1-2, 35– | – |
Duck Hunt hdrduckhunt | 2 | 6-8 | 11 | Sakurai | 40 | 86 | +1 | 6 | 56 | 7 | 1-3, 44– | – |
Falco hdrfalco | 2 | 4-7 | 11 | Sakurai | 9 | 108 | +1 | 4 | 42 | 7 | 1-3, 33– | – |
Fox hdrfox | 2 | 4-7 | 11 | Sakurai | 9 | 108 | +1 | 4 | 42 | 7 | 1-3, 37– | – |
Ganondorf hdrganon | 5 | 19-22 | 6 | Sakurai | 34 | 114 | -4 | 7 | 41 | 11 | 1-3, 32– | – |
Greninja hdrgekkouga | 2 | 11-14 | 11 | 65° | 45 | 82 | -1 | 11 | 52 | 9 | 1-8, 39– | – |
Hero hdrbrave | 3 | 7-18 | 13 | 60° | 50 | 70 | +1 | 7 | 38 | 8 | 1-3, 28– | – |
Ice Climbers hdriceclimber | 1 | 6-23 | 7 | Sakurai | 20 | 100 | -3 | 6 | 46 | 8 | 1-5, 30– | – |
Ike hdrike | 6 | 7-13 | 12 | 65° | 40 | 90 | 0 | 7 | 40 | 9 | 1-2, 40– | – |
Incineroar hdrgaogaen | 2 | 5-7 | 12 | 64° | 34 | 90 | 0 | 5 | 42 | 8 | 1-3, 36– | – |
Inkling hdrinkling | 1 | 6-13 | 7 | 55° | 50 | 85 | -2 | 6 | 31 | 7 | 1-2, 27– | – |
Isabelle hdrshizue | 2 | 4-7 | 11 | 50° | 25 | 103 | +1 | 4 | 32 | 7 | 1-2, 32– | – |
Ivysaur hdrpfushigisou | 2 | 28-29 | 1.5 | 55° | 48 | 96 | -5 | 6 | 42 | 10 | 1-3, 35– | – |
Jigglypuff hdrpurin | 2 | 6-8 | 12 | Sakurai | 10 | 70 | -1 | 6 | 46 | 9 | 1-3, 31– | – |
Joker hdrjack Without Arsene · +1 stance | 2 | 10-14 | 9 | 52° | 47 | 87 | -2 | 10 | 38 | 8 | 1-4, 38– | – |
Kazuya hdrdemon | 4 | 8-9 | 10 | 300° | 40 | 40 | 0 | 8 | 29 | 7 | 1-2, 25– | – |
Ken hdrken | 4 | 6-8 | 6.5–6.825 | Sakurai | 20 | 100 | -1 | 6 | 28 | 7 | 1-2, 28– | – |
King Dedede hdrdedede | 2 | 5-6 | 12 | 60° | 35 | 90 | -3 | 5 | 38 | 11 | 1-2, 32– | – |
King K. Rool hdrkrool | 2 | 7-9 | 13 | Sakurai | 40 | 93 | 0 | 7 | 43 | 9 | 1-3, 40– | – |
Kirby hdrkirby | 2 | 5-8 | 12 | 80° | 15 | 100 | +1 | 5 | 37 | 7 | 1-2, 34– | – |
Link hdrlink | 4 | 4-6 | 10 | Sakurai | 15 | 100 | 0 | 4 | 36 | 8 | 1-2, 33– | – |
Little Mac hdrlittlemac | 2 | 3-6 | 6 | Sakurai | 18 | 140 | -3 | 3 | 26 | 8 | 1-2 | – |
Lucario hdrlucario | 2 | 16-23 | 2 | Sakurai | 18 | 118 | -3 | 8 | 41 | 10 | 1-4, 30– | – |
Lucas hdrlucas | 2 | 16-19 | 1.4 | 50° | 35 | 127 | -4 | 5 | 32 | 9 | 1-4, 30– | – |
Lucina hdrlucina | 3 | 25-31 | 4 | Sakurai | 55 | 100 | -7 | 7 | 54 | 12 | 1-2, 41– | – |
Luigi hdrluigi | 2 | 3-5 | 12 | 90° | 20 | 106 | +1 | 3 | 45 | 7 | 1-2, 36– | – |
Mario hdrmario | 2 | 3-5 | 12 | Sakurai | 20 | 100 | +1 | 3 | 46 | 7 | 1-2, 35– | – |
Marth hdrmarth | 4 | 15-21 | 4 | Sakurai | 42 | 80 | 0 | 6 | 50 | 8 | 1-2, 37– | – |
Mega Man hdrrockman | 0 | – | – | – | – | – | – | 2 | – | 7 | 1, 21– | – |
Meta Knight hdrmetaknight | 3 | 4-7 | 12 | Sakurai | 30 | 100 | -1 | 4 | 44 | 9 | 1-3, 40– | – |
Mewtwo hdrmewtwo | 3 | 27-28 | 2 | Sakurai | 60 | 87 | -6 | 7 | 50 | 10 | 41– | – |
Mii Brawler hdrmiifighter | 2 | 5-7 | 10 | Sakurai | 30 | 95 | 0 | 5 | 38 | 7 | 1-4, 32– | – |
Mii Gunner hdrmiigunner | 2 | 6-19 | 11 | 50° | 48 | 92 | 0 | 6 | 37 | 9 | 1-2, 33– | – |
Mii Swordfighter hdrmiiswordsman | 4 | 6-13 | 10 | Sakurai | 34 | 85 | 0 | 6 | 39 | 8 | 1-3, 32– | – |
Min Min hdrtantan | 2 | 7-9 | 10 | Sakurai | 22 | 99 | -2 | 7 | 44 | 9 | 1-6, 30– | – |
Mr. Game & Watch hdrgamewatch | 10 | 22-24 | 2 | 56° | 45 | 93 | -3 | 7 | 43 | 9 | 1-2, 43– | – |
Mythra hdrelight | 3 | 14-20 | 2 | Sakurai | 48 | 118 | -5 | 9 | 44 | 9 | 1-8, 39– | – |
Ness hdrness | 3 | 12-18 | 5 | 53° | 41 | 100 | -2 | 5 | 36 | 8 | 1-4, 26– | – |
Olimar hdrpikmin | 3 | 5-9 | 5 | 75° | 40 | 100 | -3 | 5 | 44 | 7 | 1-4, 34– | – |
Pac-Man hdrpacman | 3 | 5-8 | 10 | 50° | 30 | 115 | 0 | 5 | 45 | 7 | 1-2, 40– | – |
Palutena hdrpalutena | 7 | 26-28 | 1.5 | 50° | 37 | 150 | -5 | 5 | 45 | 9 | 1-3, 37– | – |
Peach hdrpeach | 3 | 5-8 | 14 | Sakurai | 20 | 100 | +1 | 5 | 44 | 8 | 1-4, 35– | – |
Pichu hdrpichu | 2 | 3-9 | 10 | Sakurai | 35 | 105 | 0 | 3 | 40 | 7 | 1-2, 32– | – |
Pikachu hdrpikachu | 3 | 7-10 | 3 | Sakurai | 0 | 135 | -1 | 3 | 39 | 7 | 1-2, 33– | – |
Piranha Plant hdrpackun Normal · +2 stances | 2 | 8-17 | 2 | 365° | varies | varies | -5 | 8 | 48 | 8 | 1-4, 34– | – |
Pit hdrpit | 3 | 25 | 1.5 | Sakurai | 60 | 100 | -5 | 4 | 50 | 9 | 1-2, 30– | – |
Pyra hdreflame | 3 | 11-16 | 10 | 73° | 50 | 97 | -2 | 11 | 50 | 10 | 1-10, 41– | – |
R.O.B. hdrrobot | 3 | 13-18 | 10 | 75° | 50 | 105 | -1 | 13 | 47 | 9 | 39– | – |
Richter hdrrichter | 7 | 10 | 8 | 45° | 45 | 105 | -2 | 10 | 36 | 9 | 1-3, 34– | – |
Ridley hdrridley | 4 | 8-14 | 9 | 44° | 55 | 73 | -2 | 8 | 40 | 10 | 1-2, 28– | – |
Robin hdrreflet Bronze Sword · +1 stance | 2 | 8-11 | 8 | 55° | 40 | 87 | -3 | 8 | 47 | 9 | 1-3, 33– | – |
Rosalina & Luma vanillarosetta | 8 | 9 | 8 | 72° | 50 | 62 | 0 | 9 | 42 | 7 | 1-4, 33– | – |
Roy hdrroy | 6 | 13-21 | 4 | Sakurai | 50 | 80 | -3 | 6 | 49 | 10 | 1, 35– | – |
Ryu hdrryu | 2 | 4-6 | 8 | Sakurai | 20 | 100 | -1 | 4 | 36 | 7 | 1, 32– | SpC 12f |
Samus hdrsamus | 2 | 5-8 | 14 | Sakurai | 10 | 100 | +2 | 5 | 42 | 7 | 1-4, 38– | – |
Sephiroth hdredge | 2 | 9-11 | 8.5 | 60° | 64 | 77 | -3 | 9 | 36 | 9 | 1, 32– | – |
Sheik hdrsheik | 3 | 3-6 | 8 | Sakurai | 10 | 125 | -2 | 3 | 42 | 8 | 1-2, 30– | – |
Shulk hdrshulk | 2 | 14-31 | 10 | 68° | 50 | 100 | -3 | 14 | 50 | 10 | 1-2, 54– | – |
Simon hdrsimon | 3 | 26-30 | 2.5 | 60° | 50 | 115 | -4 | 7 | 43 | 8 | 1-5, 36– | – |
Snake hdrsnake | 7 | 26-30 | 2 | Sakurai | 40 | 120 | -7 | 6 | 48 | 12 | 1-2, 43– | – |
Sonic hdrsonic | 4 | 5-8 | 14 | Sakurai | 15 | 105 | +1 | 5 | 36 | 8 | 34– | – |
Sora hdrtrail | 2 | 9-12 | 12 | Sakurai | 20 | 114 | -2 | 9 | 41 | 10 | 1, 34– | – |
Squirtle hdrpzenigame | 2 | 4-7 | 10 | Sakurai | 15 | 128 | -1 | 4 | 42 | 8 | 1-3, 35– | – |
Steve vanillapickel | 6 | 4-6 | 3.74 | 45° | 27 | 134 | -4 | 4 | 18 | 6 | – | – |
Terry hdrdolly | 2 | 4-6 | 8 | 70° | 32 | 101 | -1 | 4 | 28 | 7 | 1-3, 24– | – |
Toon Link hdrtoonlink | 2 | 6-9 | 9 | 50° | 20 | 113 | -1 | 6 | 43 | 7 | 1-3, 43– | – |
Villager hdrmurabito | 2 | 3-7 | 12 | Sakurai | 30 | 90 | +1 | 3 | 36 | 7 | 1-2, 27– | – |
Wario hdrwario | 2 | 4-18 | 6 | 40° | 25 | 100 | -3 | 4 | 45 | 8 | 1-3, 45– | – |
Wii Fit Trainer hdrwiifit | 6 | 10-13 | 5 | Sakurai | 45 | 80 | -2 | 6 | 34 | 7 | 1-4, 31– | – |
Wolf hdrwolf | 2 | 5-7 | 12 | Sakurai | 30 | 75 | +1 | 5 | 41 | 7 | 1-4, 37– | – |
Yoshi hdryoshi | 2 | 3-5 | 12 | Sakurai | 20 | 105 | +1 | 3 | 45 | 7 | 1-2, 38– | – |
Young Link hdryounglink | 2 | 4-5 | 10 | Sakurai | 20 | 105 | -1 | 4 | 36 | 8 | 1-3, 31– | – |
Zelda hdrzelda | 4 | 22-23 | 2 | 50° | 40 | 120 | -5 | 6 | 43 | 9 | 1-3, 36– | – |
Zero Suit Samus hdrszerosuit | 3 | 5-12 | 12 | 55° | 25 | 80 | -1 | 5 | 35 | 9 | 1-2, 31– | – |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.