Neutral Air

89 fighters87 changed by HDRAerial Attacksinternal attackairn
Banjo & Kazooie hdr
buddy
9810Sakurai4873-184891-5, 42–
Bayonetta hdr
bayonetta
26-8848°35103-2629825–ADC
Bowser hdr
koopa
27-101251°3580-2737101, 38–
Bowser Jr. hdr
koopajr
25-8860°6085-253881-4, 37–
Byleth hdr
master
524-252.554°5496-6642101-5, 40–
Captain Falcon hdr
captain
47-12682°45 fixed-274271-3, 37–
Charizard hdr
plizardon
28-25970°4084-5840111-3, 36–
Chrom hdr
chrom
215-22462°50100-374481, 30–
Cloud hdr
cloud
27-17960°4070-27391032–
Corrin hdr
kamui
85-14750°41101-3540101-4, 38–
Daisy hdr
daisy
25-811Sakurai4090053981-4, 30–
Dark Pit hdr
pitb
25-116366°40 fixed-454091-2, 24–
Dark Samus hdr
samusd
334-36148°5278-76551255–
Diddy Kong hdr
diddy
45-81075°5595-153381-2, 36–
Donkey Kong hdr
donkey
27-1013Sakurai25100-1737101-6, 29–
Dr. Mario hdr
mariod
210-2610Sakurai25100+134681-2, 35–
Duck Hunt hdr
duckhunt
26-811Sakurai4086+165671-3, 44–
Falco hdr
falco
24-712Sakurai10100+144271-3, 33–
Fox hdr
fox
24-712Sakurai10100+144271-3, 37–
Ganondorf hdr
ganon
515-184Sakurai34114-4737111-3, 28–
Greninja hdr
gekkouga
211-141165°4582-1115291-8, 39–
Hero hdr
brave
37-181360°5070+173881-3, 28–
Ice Climbers hdr
iceclimber
16-237Sakurai20100-364681-5, 30–
Ike hdr
ike
67-131265°4090074091-2, 40–
Incineroar hdr
gaogaen
25-71064°37100-254291-3, 36–
Inkling hdr
inkling
16-13755°5085-263171-2, 27–
Isabelle hdr
shizue
24-71150°25103+143271-2, 32–
Ivysaur hdr
pfushigisou
228-29155°17142-5642101-3, 35–
Jigglypuff hdr
purin
26-812Sakurai1070-164691-3, 31–
Joker hdr
jack
Without Arsene · +1 stance
211-20952°4787-2114381-4, 43–
Kazuya hdr
demon
48-910280°7075082971-2, 25–
Ken hdr
ken
46-86.5–6.825Sakurai20100-162871-2, 28–
King Dedede hdr
dedede
25-61260°3590-3538111-2, 32–
King K. Rool hdr
krool
27-913Sakurai4093074391-3, 40–
Kirby hdr
kirby
25-81280°15100+153771-2, 34–ADC
Link hdr
link
44-610Sakurai15100043581-2, 33–
Little Mac hdr
littlemac
23-66Sakurai18140-332681-2
Lucario hdr
lucario
216-232Sakurai18118-3841101-4, 30–
Lucas hdr
lucas
216-191.450°35127-453291-4, 30–
Lucina hdr
lucina
325-314Sakurai55100-7754121-2, 41–
Luigi hdr
luigi
23-51290°20106+134571-2, 36–
Mario hdr
mario
23-512Sakurai20100+134671-2, 35–
Marth hdr
marth
515-214Sakurai5080-165081-2, 37–
Mega Man hdr
rockman
0271, 21–
Meta Knight hdr
metaknight
34-712Sakurai30100-144491-3, 40–
Mewtwo hdr
mewtwo
327-282Sakurai6087-67501041–
Mii Brawler hdr
miifighter
25-710Sakurai3095053871-4, 32–
Mii Gunner hdr
miigunner
26-191150°4892063791-2, 33–
Mii Swordfighter hdr
miiswordsman
46-1310Sakurai3485063981-3, 32–
Min Min hdr
tantan
27-910Sakurai3364-174481-6, 30–
Mr. Game & Watch hdr
gamewatch
1022-24240°45128-374391-2, 43–
Mythra hdr
elight
314-202Sakurai48118-594491-8, 39–
Ness hdr
ness
312-18553°41100-253681-4, 26–
Olimar hdr
pikmin
35-9575°40100-354471-4, 34–
Pac-Man hdr
pacman
35-81050°30115054571-2, 40–
Palutena hdr
palutena
726-281.550°37150-554591-3, 37–
Peach hdr
peach
35-814Sakurai20100+154481-4, 35–
Pichu hdr
pichu
23-910Sakurai35105034071-2, 32–
Pikachu hdr
pikachu
37-103Sakurai0135-133971-2, 33–
Piranha Plant hdr
packun
Normal · +2 stances
216-181.855°40125-554581-2, 33–
Pit hdr
pit
3251.5Sakurai60100-545091-2, 30–
Pyra hdr
eflame
311-161073°5097-21150101-10, 41–
R.O.B. hdr
robot
313-181075°50105-11347939–
Richter hdr
richter
710945°45105-2103691-3, 34–
Ridley hdr
ridley
48-14944°5573-2840101-2, 28–
Robin hdr
reflet
Bronze Sword · +1 stance
28-11955°3668-384991-3, 33–
Rosalina & Luma vanilla
rosetta
89872°5062094271-4, 33–
Roy hdr
roy
513-264Sakurai5080-3649101, 35–
Ryu hdr
ryu
24-68Sakurai20100-143671, 32–SpC 12f
Samus hdr
samus
25-814Sakurai10100+254271-4, 38–
Sephiroth hdr
edge
29-118.560°6477-393691, 32–
Sheik hdr
sheik
33-68Sakurai10125-234281-2, 30–
Shulk hdr
shulk
214-311068°50100-31450101-2, 54–
Simon hdr
simon
326-302.560°50115-474381-5, 36–
Snake hdr
snake
726-302Sakurai40120-7648121-2, 43–
Sonic hdr
sonic
45-814Sakurai15105+1536834–
Sora hdr
trail
29-1312Sakurai25114-2941101, 34–
Squirtle hdr
pzenigame
24-710Sakurai25100-244291-3, 35–
Steve vanilla
pickel
64-63.7445°27134-44186
Terry hdr
dolly
24-6870°32101-142871-3, 24–
Toon Link hdr
toonlink
26-810.550°20100064271-3, 42–
Villager hdr
murabito
23-712Sakurai3090+133671-2, 27–
Wario hdr
wario
24-18640°25100-344581-3, 45–
Wii Fit Trainer hdr
wiifit
49-125Sakurai4580-263371-4, 30–
Wolf hdr
wolf
25-712Sakurai3075+154171-4, 37–
Yoshi hdr
yoshi
23-512Sakurai20105+134571-2, 38–
Young Link hdr
younglink
24-510Sakurai20105-143681-3, 31–
Zelda hdr
zelda
422-23250°40120-564391-3, 36–
Zero Suit Samus hdr
szerosuit
35-121255°2580-153591-2, 31–

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.