PassiveWall

89 fighters0 changed by HDRDefensiveinternal passivewall
Banjo & Kazooie vanilla
buddy
027
Bayonetta vanilla
bayonetta
035
Bowser vanilla
koopa
027
Bowser Jr. vanilla
koopajr
027
Byleth vanilla
master
027
Captain Falcon vanilla
captain
027
Charizard vanilla
plizardon
031
Chrom vanilla
chrom
027
Cloud vanilla
cloud
027
Corrin vanilla
kamui
027
Daisy vanilla
daisy
027
Dark Pit vanilla
pitb
027
Dark Samus vanilla
samusd
027
Diddy Kong vanilla
diddy
027
Donkey Kong vanilla
donkey
026
Dr. Mario vanilla
mariod
027
Duck Hunt vanilla
duckhunt
026
Falco vanilla
falco
027
Fox vanilla
fox
027
Ganondorf vanilla
ganon
027
Greninja vanilla
gekkouga
026
Hero vanilla
brave
027
Ice Climbers vanilla
iceclimber
020
Ike vanilla
ike
027
Incineroar vanilla
gaogaen
027
Inkling vanilla
inkling
027
Isabelle vanilla
shizue
027
Ivysaur vanilla
pfushigisou
027
Jigglypuff vanilla
purin
027
Joker vanilla
jack
027
Kazuya vanilla
demon
027
Ken vanilla
ken
027
King Dedede vanilla
dedede
027
King K. Rool vanilla
krool
027
Kirby vanilla
kirby
027
Link vanilla
link
027
Little Mac vanilla
littlemac
027
Lucario vanilla
lucario
027
Lucas vanilla
lucas
027
Lucina vanilla
lucina
027
Luigi vanilla
luigi
027
Mario vanilla
mario
027
Marth vanilla
marth
027
Mega Man vanilla
rockman
026
Meta Knight vanilla
metaknight
027
Mewtwo vanilla
mewtwo
027
Mii Brawler vanilla
miifighter
027
Mii Gunner vanilla
miigunner
027
Mii Swordfighter vanilla
miiswordsman
027
Min Min vanilla
tantan
027
Mr. Game & Watch vanilla
gamewatch
027
Mythra vanilla
elight
030
Ness vanilla
ness
027
Olimar vanilla
pikmin
027
Pac-Man vanilla
pacman
026
Palutena vanilla
palutena
027
Peach vanilla
peach
027
Pichu vanilla
pichu
026
Pikachu vanilla
pikachu
025
Piranha Plant vanilla
packun
027
Pit vanilla
pit
027
Pyra vanilla
eflame
030
R.O.B. vanilla
robot
027
Richter vanilla
richter
027
Ridley vanilla
ridley
031
Robin vanilla
reflet
027
Rosalina & Luma vanilla
rosetta
030
Roy vanilla
roy
027
Ryu vanilla
ryu
027
Samus vanilla
samus
027
Sephiroth vanilla
edge
027
Sheik vanilla
sheik
027
Shulk vanilla
shulk
027
Simon vanilla
simon
027
Snake vanilla
snake
027
Sonic vanilla
sonic
027
Sora vanilla
trail
021
Squirtle vanilla
pzenigame
025
Steve vanilla
pickel
027
Terry vanilla
dolly
027
Toon Link vanilla
toonlink
027
Villager vanilla
murabito
027
Wario vanilla
wario
027
Wii Fit Trainer vanilla
wiifit
027
Wolf vanilla
wolf
027
Yoshi vanilla
yoshi
027
Young Link vanilla
younglink
026
Zelda vanilla
zelda
027
Zero Suit Samus vanilla
szerosuit
027

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.