Landing (Light)

89 fighters0 changed by HDROtherinternal landinglight
Banjo & Kazooie vanilla
buddy
02
Bayonetta vanilla
bayonetta
02
Bowser vanilla
koopa
02
Bowser Jr. vanilla
koopajr
02
Byleth vanilla
master
02
Captain Falcon vanilla
captain
02
Charizard vanilla
plizardon
02
Chrom vanilla
chrom
02
Cloud vanilla
cloud
02
Corrin vanilla
kamui
02
Daisy vanilla
daisy
02
Dark Pit vanilla
pitb
02
Dark Samus vanilla
samusd
02
Diddy Kong vanilla
diddy
02
Donkey Kong vanilla
donkey
02
Dr. Mario vanilla
mariod
02
Duck Hunt vanilla
duckhunt
02
Falco vanilla
falco
02
Fox vanilla
fox
02
Ganondorf vanilla
ganon
02
Greninja vanilla
gekkouga
02
Hero vanilla
brave
02
Ice Climbers vanilla
iceclimber
02
Ike vanilla
ike
02
Incineroar vanilla
gaogaen
02
Inkling vanilla
inkling
02
Isabelle vanilla
shizue
02
Ivysaur vanilla
pfushigisou
02
Jigglypuff vanilla
purin
02
Joker vanilla
jack
02
Kazuya vanilla
demon
02
Ken vanilla
ken
02
King Dedede vanilla
dedede
02
King K. Rool vanilla
krool
02
Kirby vanilla
kirby
02
Link vanilla
link
02
Little Mac vanilla
littlemac
02
Lucario vanilla
lucario
02
Lucas vanilla
lucas
02
Lucina vanilla
lucina
02
Luigi vanilla
luigi
02
Mario vanilla
mario
02
Marth vanilla
marth
02
Mega Man vanilla
rockman
02
Meta Knight vanilla
metaknight
02
Mewtwo vanilla
mewtwo
02
Mii Brawler vanilla
miifighter
02
Mii Gunner vanilla
miigunner
02
Mii Swordfighter vanilla
miiswordsman
02
Min Min vanilla
tantan
02
Mr. Game & Watch vanilla
gamewatch
02
Mythra vanilla
elight
02
Ness vanilla
ness
02
Olimar vanilla
pikmin
02
Pac-Man vanilla
pacman
02
Palutena vanilla
palutena
02
Peach vanilla
peach
02
Pichu vanilla
pichu
02
Pikachu vanilla
pikachu
02
Piranha Plant vanilla
packun
02
Pit vanilla
pit
02
Pyra vanilla
eflame
02
R.O.B. vanilla
robot
02
Richter vanilla
richter
02
Ridley vanilla
ridley
02
Robin vanilla
reflet
02
Rosalina & Luma vanilla
rosetta
02
Roy vanilla
roy
02
Ryu vanilla
ryu
02
Samus vanilla
samus
02
Sephiroth vanilla
edge
02
Sheik vanilla
sheik
02
Shulk vanilla
shulk
02
Simon vanilla
simon
02
Snake vanilla
snake
02
Sonic vanilla
sonic
02
Sora vanilla
trail
02
Squirtle vanilla
pzenigame
02
Steve vanilla
pickel
02
Terry vanilla
dolly
02
Toon Link vanilla
toonlink
02
Villager vanilla
murabito
02
Wario vanilla
wario
02
Wii Fit Trainer vanilla
wiifit
02
Wolf vanilla
wolf
02
Yoshi vanilla
yoshi
02
Young Link vanilla
younglink
02
Zelda vanilla
zelda
02
Zero Suit Samus vanilla
szerosuit
02

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.