Shield (Release)

89 fighters0 changed by HDROtherinternal guardoff
Banjo & Kazooie vanilla
buddy
012
Bayonetta vanilla
bayonetta
08
Bowser vanilla
koopa
012
Bowser Jr. vanilla
koopajr
012
Byleth vanilla
master
012
Captain Falcon vanilla
captain
012
Charizard vanilla
plizardon
012
Chrom vanilla
chrom
012
Cloud vanilla
cloud
012
Corrin vanilla
kamui
012
Daisy vanilla
daisy
012
Dark Pit vanilla
pitb
012
Dark Samus vanilla
samusd
012
Diddy Kong vanilla
diddy
012
Donkey Kong vanilla
donkey
012
Dr. Mario vanilla
mariod
012
Duck Hunt vanilla
duckhunt
012
Falco vanilla
falco
012
Fox vanilla
fox
012
Ganondorf vanilla
ganon
012
Greninja vanilla
gekkouga
012
Hero vanilla
brave
012
Ice Climbers vanilla
iceclimber
08
Ike vanilla
ike
012
Incineroar vanilla
gaogaen
012
Inkling vanilla
inkling
012
Isabelle vanilla
shizue
012
Ivysaur vanilla
pfushigisou
012
Jigglypuff vanilla
purin
012
Joker vanilla
jack
012
Kazuya vanilla
demon
010
Ken vanilla
ken
012
King Dedede vanilla
dedede
012
King K. Rool vanilla
krool
012
Kirby vanilla
kirby
012
Link vanilla
link
012
Little Mac vanilla
littlemac
012
Lucario vanilla
lucario
012
Lucas vanilla
lucas
012
Lucina vanilla
lucina
012
Luigi vanilla
luigi
012
Mario vanilla
mario
012
Marth vanilla
marth
012
Mega Man vanilla
rockman
012
Meta Knight vanilla
metaknight
012
Mewtwo vanilla
mewtwo
012
Mii Brawler vanilla
miifighter
012
Mii Gunner vanilla
miigunner
012
Mii Swordfighter vanilla
miiswordsman
012
Min Min vanilla
tantan
012
Mr. Game & Watch vanilla
gamewatch
012
Mythra vanilla
elight
012
Ness vanilla
ness
012
Olimar vanilla
pikmin
012
Pac-Man vanilla
pacman
012
Palutena vanilla
palutena
012
Peach vanilla
peach
012
Pichu vanilla
pichu
012
Pikachu vanilla
pikachu
012
Piranha Plant vanilla
packun
012
Pit vanilla
pit
012
Pyra vanilla
eflame
012
R.O.B. vanilla
robot
012
Richter vanilla
richter
012
Ridley vanilla
ridley
012
Robin vanilla
reflet
012
Rosalina & Luma vanilla
rosetta
012
Roy vanilla
roy
012
Ryu vanilla
ryu
012
Samus vanilla
samus
012
Sephiroth vanilla
edge
012
Sheik vanilla
sheik
012
Shulk vanilla
shulk
012
Simon vanilla
simon
012
Snake vanilla
snake
012
Sonic vanilla
sonic
012
Sora vanilla
trail
012
Squirtle vanilla
pzenigame
012
Steve vanilla
pickel
08
Terry vanilla
dolly
012
Toon Link vanilla
toonlink
012
Villager vanilla
murabito
012
Wario vanilla
wario
012
Wii Fit Trainer vanilla
wiifit
012
Wolf vanilla
wolf
012
Yoshi vanilla
yoshi
012
Young Link vanilla
younglink
012
Zelda vanilla
zelda
012
Zero Suit Samus vanilla
szerosuit
012

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.