Banjo & Kazooie hdrbuddy | 3 | 14-16 | 14 | 270° | 23 | 50 | -9 | 14 | 57 | 18 | 1-2, 55– | – |
Bayonetta hdrbayonetta | 6 | 16-23 | 8 | 270° | 45 | 42 | -11 | 16 | 49 | 18 | 1-14, 46– | – |
Bowser hdrkoopa | 2 | 25-27 | 3 | 55° | 60 | 90 | -17 | 11 | 54 | 21 | 1-9, 43– | – |
Bowser Jr. hdrkoopajr | 2 | 9-38 | 1.5 | 290° | 46 fixed | – | -10 | 9 | 51 | 12 | 1, 45– | – |
Byleth hdrmaster | 2 | 22-26 | 19 | 270° | 0 | 73 | -5 | 22 | 54 | 17 | 1, 45– | – |
Captain Falcon hdrcaptain | 2 | 16-18 | 16 | 270° | 36 | 38 | -4 | 16 | 40 | 14 | 1-3, 39– | – |
Charizard hdrplizardon | 1 | 14-18 | 12 | 270° | 25 | 55 | -4 | 14 | 42 | 12 | 1-3, 38– | – |
Chrom hdrchrom | 3 | 14-15 | 11 | 270° | 29 | 53 | -2 | 14 | 43 | 11 | 1-4, 30– | – |
Cloud hdrcloud | 2 | 12-14 | 14 | 270° | 0 | 80 | -4 | 12 | 56 | 13 | 1-5, 47– | – |
Corrin hdrkamui | 3 | 23-25 | 2 | 71° | 22 | 122 | -8 | 12 | 49 | 12 | 1-5, 38– | – |
Daisy hdrdaisy | 9 | 21 | 2 | 280° | 14 | 88 | -8 | 12 | 48 | 12 | 1-8, 46– | – |
Dark Pit hdrpitb | 4 | 10-11 | 9 | 270° | 22 | 56 | -3 | 9 | 39 | 10 | 1-6, 32– | – |
Dark Samus hdrsamusd | 2 | 15-18 | 14 | 270° | 26 | 51 | -2 | 15 | 46 | 11 | 1-3, 31– | – |
Diddy Kong hdrdiddy | 1 | 12-14 | 14 | 270° | 20 | 51 | -3 | 12 | 44 | 12 | 1-11, 31– | – |
Donkey Kong hdrdonkey | 2 | 16-21 | 16 | 270° | 23 | 52 | -2 | 16 | 43 | 12 | 1-2, 41– | – |
Dr. Mario hdrmariod | 2 | 14-16 | 15 | 270° | 0 | 76 | -3 | 14 | 41 | 13 | 1-5, 34– | – |
Duck Hunt hdrduckhunt | 2 | 19-21 (every 1) | 5 | 270° | 34 | 60 | -6 | 12 | 46 | 11 | 1-3, 39– | – |
Falco hdrfalco | 2 | 5-9 | 12 | 290° | 11 | 82 | -2 | 5 | 52 | 10 | 1-3, 32– | – |
Fox hdrfox | 1 | 5-23 (every 3) | 2 | 290° | 30 fixed | – | -7 | 5 | 51 | 10 | 1-3, 31– | – |
Ganondorf hdrganon | 2 | 16-19 | 19 | 270° | 0 | 73 | -3 | 16 | 40 | 15 | 1-3, 29– | – |
Greninja hdrgekkouga | 4 | 17-19 | 8 | 270° | 21 | 95 | -14 | 17 | 52 | 20 | 1-2, 53– | – |
Hero hdrbrave | 5 | 16-17 | 18 | 270° | 33 | 48 | -2 | 16 | 50 | 13 | 1-3, 42– | – |
Ice Climbers hdriceclimber | 1 | 5-39 | 10 | 65° | 80 | 41 | -6 | 5 | 63 | 13 | 1-3, 54– | – |
Ike hdrike | 6 | 16-17 | 14.5 | 270° | 33 | 45 | -2 | 16 | 39 | 12 | 1-4, 32– | – |
Incineroar hdrgaogaen | 4 | 16-19 | 15 | 270° | 23 | 55 | -3 | 16 | 45 | 13 | 1-4, 46– | – |
Inkling hdrinkling | 2 | 14-15 | 12 | 270° | 30 | 55 | -3 | 14 | 43 | 11 | 1-5, 33– | – |
Isabelle hdrshizue | 2 | 12-13 | 12 | 270° | 0 | 77 | -3 | 12 | 42 | 11 | 1-11, 38– | – |
Ivysaur hdrpfushigisou | 2 | 11 | 14 | 270° | 0 | 66 | -2 | 11 | 43 | 11 | 1-2, 29– | – |
Jigglypuff hdrpurin | 3 | 31-32 | 1.5 | 55° | 45 | 140 | -9 | 7 | 53 | 12 | 1, 42– | – |
Joker hdrjack Without Arsene · +1 stance | 2 | 10-14 | 10 | Sakurai | 40 | 100 | -3 | 10 | 45 | 10 | 1-3, 25– | – |
Kazuya hdrdemon | 2 | 17-19 | 15 | 48° | 70 | 60 | -20 | 17 | 58 | 30 | 1-18, 50– | – |
Ken hdrken | 4 | 8-10 | 13 | 300° | 22 | 57 | -3 | 8 | 46 | 12 | 1-2, 33– | – |
King Dedede hdrdedede | 2 | 19-23 | 10 | 270° | 20 | 64 | -5 | 19 | 45 | 15 | 1-5, 41– | – |
King K. Rool hdrkrool | 2 | 14-15 | 15 | 270° | 23 | 55 | -3 | 14 | 47 | 13 | 1-3, 40– | – |
Kirby hdrkirby | 2 | 14-30 | 2 | 365° | 48 | 30 | -9 | 14 | 46 | 12 | 1-12, 42– | – |
Link hdrlink | 5 | 14-16 | 16 | 270° | 30 | 38 | -7 | 14 | 69 | 18 | 1-9, 54– | – |
Little Mac hdrlittlemac | 2 | 8-10 | 9 | 270° | 16 | 60 | -4 | 8 | 28 | 10 | 1, 25– | – |
Lucario hdrlucario | 4 | 11-13 | 5 | 64° | 57 | 92 | -5 | 4 | 31 | 10 | 1, 25– | – |
Lucas hdrlucas | 5 | 19-21 | 3.5 | 275° | 20 | 84 | -6 | 4 | 44 | 10 | 37– | – |
Lucina hdrlucina | 2 | 10-13 | 12 | 80° | 30 | 65 | -4 | 10 | 48 | 12 | 1-2, 44– | – |
Luigi hdrluigi | 3 | 10 | 14 | 270° | 10 | 55 | -1 | 10 | 29 | 10 | 1-5, 24– | – |
Mario hdrmario | 2 | 8-29 | 1.1 | 80° | 33 | 25 | -10 | 8 | 42 | 12 | 1-2, 36– | – |
Marth hdrmarth | 2 | 6-9 | 10 | 290° | 32 | 54 | -5 | 6 | 60 | 14 | 1-2, 55– | – |
Mega Man hdrrockman | 0 | – | – | – | – | – | – | 18 | 52 | 13 | 1-4, 50– | – |
Meta Knight hdrmetaknight | 1 | 4-5 | 6 | 72° | 30 | 108 | -5 | 4 | 29 | 10 | 1-3, 26– | – |
Mewtwo hdrmewtwo | 2 | 16-20 | 13 | 270° | 11 | 61 | -1 | 16 | 43 | 11 | 1-3, 43– | – |
Mii Brawler hdrmiifighter | 1 | 16-18 | 14 | 270° | 0 | 67 | -4 | 16 | 46 | 13 | 1-4, 37– | – |
Mii Gunner hdrmiigunner | 3 | 16-19 | 15 | 270° | 18 | 50 | -3 | 16 | 51 | 13 | 1-3, 50– | – |
Mii Swordfighter hdrmiiswordsman | 3 | 28-30 | 2 | 55° | 40 | 120 | -8 | 12 | 45 | 12 | 1-4, 36– | – |
Min Min hdrtantan | 1 | 9-21 | 11 | 80° | 30 | 90 | -5 | 9 | 39 | 13 | 1-2, 25– | – |
Mr. Game & Watch hdrgamewatch | 3 | 12-13 | 15 | 270° | 30 | 35 | 0 | 12 | 50 | 10 | 1-5, 50– | – |
Mythra hdrelight | 2 | 11-14 | 10 | 58° | 47 | 84 | -4 | 11 | 37 | 11 | 1-3, 27– | – |
Ness hdrness | 2 | 14-17 | 14 | 270° | 31 | 44 | -1 | 14 | 42 | 10 | 1-6, 36– | – |
Olimar hdrpikmin | 2 | 9-13 | 5 | 270° | 25 | 100 | -8 | 9 | 36 | 12 | 1-6, 32– | – |
Pac-Man hdrpacman | 2 | 16-20 | 10 | 90° | 45 | 70 | -11 | 16 | 66 | 18 | 1, 56– | – |
Palutena hdrpalutena | 3 | 10-12 | 11 | 270° | 15 | 60 | -2 | 9 | 43 | 11 | 1-3, 36– | – |
Peach hdrpeach | 3 | 30-31 | 2.5 | 78° | 40 | 120 | -3 | 12 | 37 | 7 | 1-10, 38– | – |
Pichu hdrpichu Uncharged · +1 stance | 3 | 14-17 | 13 | 60° | 40 | 89 | -5 | 14 | 48 | 14 | 32– | – |
Pikachu hdrpikachu | 2 | 14-15 | 13 | 270° | 16 | 59 | -4 | 14 | 48 | 13 | 39– | – |
Piranha Plant hdrpackun Normal · +2 stances | 2 | 11-14 | 13 | 270° | 20 | 62 | -2 | 11 | 43 | 11 | 1-3, 31– | – |
Pit hdrpit | 3 | 9 | 11 | 75° | 41 | 81 | -2 | 9 | 38 | 10 | 1-6, 36– | – |
Pyra hdreflame | 2 | 17-20 | 13 | 270° | 31 | 48 | -4 | 17 | 54 | 14 | 1-4, 35– | – |
R.O.B. hdrrobot | 3 | 24-25 | 1.2 | 40° | 45 | 85 | -8 | 6 | 39 | 13 | 37– | – |
Richter hdrrichter | 2 | 16-17 | 12 | 80° | 88 | 46 | -10 | 16 | 52 | 18 | 1-3, 50– | – |
Ridley hdrridley | 4 | 12-14 | 12 | 50° | 60 | 50 | -5 | 12 | 45 | 14 | 1-8, 35– | – |
Robin hdrreflet Bronze Sword · +1 stance | 4 | 18-22 | 5 | Sakurai | 40 | 80 | -8 | 13 | 55 | 12 | 1-5, 43– | – |
Rosalina & Luma hdrrosetta | 4 | 17-19 | 9 | 270° | 16 | 62 | -3 | 17 | 49 | 10 | 1-2, 50– | – |
Roy hdrroy | 3 | 7-11 | 11 | 288° | 30 | 50 | -3 | 7 | 50 | 13 | 1-5, 35– | – |
Ryu hdrryu | 4 | 8-10 | 13 | 300° | 22 | 57 | -3 | 8 | 46 | 12 | 1-2, 33– | SpC 12f |
Samus hdrsamus | 1 | 14-17 | 16 | 270° | 25 | 47 | -2 | 14 | 39 | 12 | 1-3, 27– | – |
Sephiroth hdredge | 4 | 19-23 | 12 | 270° | 58 | 56 | -20 | 19 | 61 | 30 | 1-4, 55– | – |
Sheik hdrsheik | 3 | 14-15 | 11 | 80° | 30 | 90 | -3 | 14 | 51 | 11 | 1, 46– | – |
Shulk hdrshulk | 6 | 23-24 | 4.5 | 270° | 21 | 61 | -5 | 14 | 61 | 13 | 1-3, 53– | – |
Simon hdrsimon | 3 | 13-14 | 12 | 280° | 30 | 68 | -10 | 13 | 49 | 18 | 1-3, 47– | – |
Snake hdrsnake | 10 | 4-5 | 4 | 266° | 35 fixed | – | -8 | 4 | 56 | 12 | 1-2, 54– | – |
Sonic hdrsonic | 5 | 11-13 | 10 | 287° | 10 | 92 | -9 | 11 | 39 | 16 | 1-4, 34– | – |
Sora hdrtrail | 4 | 8 | 8 | 62° | 38 | 83 | -4 | 8 | 33 | 10 | 1-2, 24– | – |
Squirtle hdrpzenigame | 2 | 21-23 | 1 | 60° | 50 | 140 | -4 | 6 | 45 | 7 | 1-5, 31– | – |
Steve vanillapickel | 0 | – | – | – | – | – | – | – | 20 | 18 | – | – |
Terry hdrdolly | 4 | 15-17 | 15 | 300° | 22 | 54 | -3 | 15 | 36 | 13 | 1-14, 27– | – |
Toon Link hdrtoonlink | 2 | 17-25 | 16 | 268° | 16 | 58 | -12 | 17 | 80 | 22 | 1-5, 65– | – |
Villager hdrmurabito | 6 | 12-14 | 14 | 270° | 0 | 80 | -3 | 12 | 44 | 12 | 1-11, 34– | – |
Wario hdrwario | 3 | 15-17 | 12 | 270° | 30 | 75 | -17 | 15 | 58 | 25 | 1-2, 55– | – |
Wii Fit Trainer hdrwiifit | 2 | 14-16 | 14 | 270° | 25 | 50 | -1 | 14 | 39 | 10 | 34– | – |
Wolf hdrwolf | 2 | 13-15 | 13 | 270° | 25 | 42 | -2 | 13 | 38 | 12 | 1-4, 33– | – |
Yoshi hdryoshi | 6 | 16-26 (every 2) | 2.3 | 366° | 5 | 80 | -11 | 16 | 57 | 14 | 1-13, 50– | – |
Young Link hdryounglink | 4 | 13-16 | 16 | 85° | 33 | 87 | -6 | 13 | 67 | 16 | 1-12, 59– | – |
Zelda hdrzelda | 2 | 14-15 | 16 | 270° | 30 | 42 | -1 | 14 | 40 | 11 | 1-3, 36– | – |
Zero Suit Samus hdrszerosuit | 1 | 12-13 | 12 | 100° | 70 | 45 | -4 | 12 | 40 | 12 | 1-3, 30– | – |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.