Pivot Grab

89 fighters83 changed by HDRGrabsinternal catchturn
Banjo & Kazooie hdr
buddy
111-1240
Bayonetta hdr
bayonetta
111-1240
Bowser hdr
koopa
112-1442
Bowser Jr. hdr
koopajr
115-1742
Byleth hdr
master
111-1242
Captain Falcon hdr
captain
110-1139
Charizard hdr
plizardon
112-1440
Chrom hdr
chrom
111-1240
Cloud hdr
cloud
113-1440
Corrin hdr
kamui
111-1239
Daisy hdr
daisy
110-1139
Dark Pit hdr
pitb
110-1138
Dark Samus hdr
samusd
217-1870
Diddy Kong hdr
diddy
111-1240
Donkey Kong hdr
donkey
112-1442
Dr. Mario hdr
mariod
110-1138
Duck Hunt hdr
duckhunt
110-1138
Falco hdr
falco
110-1138
Fox hdr
fox
111-1239
Ganondorf hdr
ganon
112-1440
Greninja hdr
gekkouga
114-1542
Hero hdr
brave
110-1138
Ice Climbers hdr
iceclimber
110-1141
Ike hdr
ike
111-1240
Incineroar hdr
gaogaen
213-151343
Inkling hdr
inkling
110-11137
Isabelle hdr
shizue
113-1541
Ivysaur hdr
pfushigisou
113-1445
Jigglypuff hdr
purin
110-1135
Joker hdr
jack
19-1038
Kazuya hdr
demon
110-1140
Ken hdr
ken
110-1138
King Dedede hdr
dedede
112-1440
King K. Rool hdr
krool
112-1441
Kirby hdr
kirby
110-1137
Link hdr
link
110-1138
Little Mac hdr
littlemac
114-1540
Lucario hdr
lucario
111-1240
Lucas hdr
lucas
315150
Lucina hdr
lucina
110-1138
Luigi vanilla
luigi
217-23154
Mario hdr
mario
110-1138
Marth hdr
marth
110-1138
Mega Man hdr
rockman
111-1240
Meta Knight hdr
metaknight
112-1339
Mewtwo hdr
mewtwo
111-1239
Mii Brawler hdr
miifighter
110-1138
Mii Gunner hdr
miigunner
110-1138
Mii Swordfighter hdr
miiswordsman
19-1038
Min Min vanilla
tantan
017
Mr. Game & Watch hdr
gamewatch
110-1138
Mythra hdr
elight
112-1339
Ness hdr
ness
110-1140
Olimar vanilla
pikmin
045
Pac-Man vanilla
pacman
415-2262
Palutena hdr
palutena
111-1240
Peach hdr
peach
110-1138
Pichu hdr
pichu
19-1037
Pikachu hdr
pikachu
112-1338
Piranha Plant hdr
packun
19-1037
Pit hdr
pit
110-1138
Pyra hdr
eflame
113-1440
R.O.B. hdr
robot
110-1139
Richter hdr
richter
114-1542
Ridley hdr
ridley
112-1438
Robin hdr
reflet
111-1242
Rosalina & Luma hdr
rosetta
110-1142
Roy hdr
roy
111-1240
Ryu hdr
ryu
110-1138
Samus hdr
samus
318-1976
Sephiroth hdr
edge
111-1240
Sheik hdr
sheik
111-1239
Shulk hdr
shulk
111-1240
Simon hdr
simon
114-1542
Snake hdr
snake
1938
Sonic hdr
sonic
111-1239
Sora hdr
trail
111-1238
Squirtle hdr
pzenigame
19-1037
Steve hdr
pickel
317-25160
Terry hdr
dolly
111-1239
Toon Link vanilla
toonlink
215-21656
Villager hdr
murabito
114-1642
Wario hdr
wario
112-1439
Wii Fit Trainer hdr
wiifit
110-1138
Wolf hdr
wolf
19-1040
Yoshi hdr
yoshi
117-2452
Young Link vanilla
younglink
215-21656
Zelda hdr
zelda
114-1543
Zero Suit Samus hdr
szerosuit
218-2662

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.