Banjo & Kazooie hdrbuddy | 2 | 7-11 | 8 | 70° | 50 | 101 | -2 | 7 | 30 | 8 | 1, 30– | – |
Bayonetta hdrbayonetta | 2 | 8-12 | 8 | 75° | 40 | 115 | -2 | 8 | 31 | 8 | 24– | ADC |
Bowser hdrkoopa | 1 | 14-20 | 17 | 74° | 45 | 84 | -1 | 14 | 46 | 12 | 1-5, 42– | – |
Bowser Jr. hdrkoopajr | 1 | 5-13 | 9 | 74° | 50 | 115 | -1 | 5 | 29 | 7 | 1, 35– | – |
Byleth hdrmaster | 3 | 18-19 | 2 | 79° | 51 | 124 | -6 | 10 | 43 | 12 | 1-3, 48– | – |
Captain Falcon hdrcaptain | 4 | 6-10 | 13 | Sakurai | 30 | 86 | 0 | 6 | 31 | 9 | 25– | – |
Charizard hdrplizardon | 1 | 12-17 | 10 | 80° | 40 | 110 | -5 | 12 | 45 | 12 | 1-3, 40– | – |
Chrom hdrchrom | 3 | 5 | 9 | 65° | 60 | 90 | -3 | 5 | 42 | 9 | 1-3, 38– | – |
Cloud hdrcloud | 2 | 7-9 | 11 | 72° | 45 | 80 | -5 | 7 | 45 | 13 | 1-2, 33– | – |
Corrin hdrkamui | 3 | 6-11 | 9 | 70° | 46 | 95 | -5 | 6 | 43 | 13 | 1-3, 38– | – |
Daisy hdrdaisy | 1 | 7-11 | 8 | 78° | 40 | 99 | -2 | 7 | 33 | 8 | 1-4, 21– | – |
Dark Pit hdrpitb | 4 | 9-11 | 10 | 75° | 20 | 106 | -3 | 9 | 36 | 11 | 1-4, 34– | – |
Dark Samus hdrsamusd | 1 | 6-11 | 9 | 71° | 43 | 110 | -4 | 6 | 34 | 10 | 1-3, 31– | – |
Diddy Kong hdrdiddy | 1 | 5-9 | 12 | Sakurai | 20 | 90 | -1 | 5 | 32 | 9 | 27– | – |
Donkey Kong hdrdonkey | 1 | 6-8 | 12 | 90° | 54 | 86 | -5 | 6 | 38 | 13 | 1-5, 16– | – |
Dr. Mario hdrmariod | 2 | 4-7 | 10 | 54° | 25 | 85 | -1 | 4 | 30 | 8 | 1-2, 19– | – |
Duck Hunt hdrduckhunt | 5 | 20-21 | 2 | 91° | 50 | 125 | -4 | 6 | 40 | 9 | 1, 32– | – |
Falco hdrfalco | 2 | 8-9 | 10 | 110° | 28 | 120 | -2 | 8 | 35 | 9 | 1-3, 20– | – |
Fox hdrfox | 2 | 12-13 | 5 | 85° | 40 | 125 | -3 | 9 | 36 | 10 | 1-8, 26– | – |
Ganondorf hdrganon | 6 | 7-10 | 13 | Sakurai | 35 | 100 | -1 | 7 | 34 | 10 | 1-2, 27– | – |
Greninja hdrgekkouga | 3 | 23-26 | 1 | 75° | 40 | 140 | -7 | 7 | 42 | 12 | 1-2, 35– | – |
Hero hdrbrave | 2 | 6-8 | 9 | 75° | 53 | 86 | -1 | 6 | 34 | 7 | 1-2, 26– | – |
Ice Climbers hdriceclimber | 3 | 7-9 | 9 | 70° | 10 | 140 | -6 | 7 | 36 | 12 | 1-6, 36– | – |
Ike hdrike | 3 | 9-15 | 14 | 70° | 45 | 100 | -2 | 9 | 40 | 12 | 1-5, 30– | – |
Incineroar hdrgaogaen | 2 | 6-13 | 10 | 71° | 58 | 79 | -2 | 6 | 32 | 10 | 1-3, 27– | – |
Inkling hdrinkling | 3 | 16-21 | 4.5 | 80° | 30 | 158 | -3 | 7 | 43 | 8 | 1, 39– | – |
Isabelle hdrshizue | 2 | 6-8 | 12 | 76° | 47 | 92 | -2 | 6 | 41 | 10 | 1-5, 31– | – |
Ivysaur hdrpfushigisou | 4 | 12-13 | 12 | 88° | 67 | 79 | -5 | 12 | 38 | 13 | 38– | – |
Jigglypuff hdrpurin | 3 | 9-14 | 12 | 85° | 30 | 100 | -1 | 9 | 40 | 9 | 1-3, 31– | – |
Joker hdrjack Without Arsene · +1 stance | 3 | 5-18 | 1.5 | 367° | 44 | 87 | -10 | 5 | 40 | 12 | 1-4, 30– | – |
Kazuya hdrdemon | 6 | 4-7 | 8 | 77° | 60 | 83 | 0 | 4 | 35 | 8 | 1, 31– | – |
Ken hdrken | 1 | 5-8 | 6–6.3 | 78° | 41 | 96 | -6 | 5 | 33 | 11 | 1-2, 18– | – |
King Dedede hdrdedede | 3 | 21-23 | 2 | 72° | 58 | 140 | -7 | 10 | 50 | 12 | 1-4, 48– | – |
King K. Rool hdrkrool | 2 | 22-25 | 6 | 79° | 40 | 125 | -6 | 7 | 45 | 12 | 1-2, 34– | – |
Kirby hdrkirby | 2 | 8-10 | 13 | 72° | 5 | 120 | 0 | 8 | 34 | 9 | 1-7, 20– | ADC |
Link hdrlink | 2 | 8-10 | 14 | 80° | 25 | 98 | -5 | 8 | 57 | 14 | 1-7, 40– | – |
Little Mac hdrlittlemac | 1 | 4-10 | 5 | 78° | 45 | 130 | -3 | 4 | 35 | 7 | 1, 30– | – |
Lucario hdrlucario | 2 | 7-9 | 11 | 94° | 30 | 100 | -1 | 7 | 30 | 10 | 1-3, 22– | – |
Lucas hdrlucas | 1 | 5-9 | 10 | 70° | 20 | 100 | 0 | 5 | 28 | 7 | 1-3, 28– | – |
Lucina hdrlucina | 1 | 5-9 | 9 | 85° | 43 | 87 | -3 | 5 | 46 | 9 | 1-2, 38– | – |
Luigi hdrluigi | 1 | 4-11 | 11 | 70° | 30 | 95 | +1 | 4 | 30 | 7 | 1-2, 19– | – |
Mario hdrmario | 2 | 4-7 | 10 | 68° | 30 | 84 | 0 | 4 | 30 | 7 | 1-2, 19– | – |
Marth hdrmarth | 3 | 5-10 | 13 | 90° | 45 | 70 | +1 | 5 | 42 | 8 | 1-2, 36– | – |
Mega Man hdrrockman | 0 | – | – | – | – | – | – | 12 | 51 | 17 | 1-3, 42– | – |
Meta Knight hdrmetaknight | 1 | 3-4 | 4 | 67° | 30 | 128 | -5 | 3 | 20 | 9 | 1-2, 17– | – |
Mewtwo hdrmewtwo | 6 | 8-9 | 10 | 55° | 0 | 100 | -1 | 8 | 32 | 9 | 1-2, 29– | – |
Mii Brawler hdrmiifighter | 1 | 6-11 | 9 | 69° | 30 | 97 | -3 | 6 | 31 | 9 | 1-2, 26– | – |
Mii Gunner hdrmiigunner | 5 | 31-33 | 1.8 | 72° | 50 | 159 | -8 | 14 | 57 | 12 | 1-11, 55– | – |
Mii Swordfighter hdrmiiswordsman | 4 | 10-14 | 14 | 80° | 30 | 96 | 0 | 10 | 42 | 10 | 1-4, 29– | – |
Min Min hdrtantan | 1 | 6-12 | 7.5 | 70° | 48 | 114 | -1 | 6 | 32 | 7 | 1-2, 24– | – |
Mr. Game & Watch hdrgamewatch | 1 | 5-9 | 8 | 80° | 46 | 90 | -4 | 5 | 23 | 10 | never | – |
Mythra hdrelight | 2 | 9-13 | 8 | 81° | 50 | 75 | -3 | 9 | 34 | 9 | 1, 19– | – |
Ness hdrness | 2 | 9-10 | 13 | 85° | 13 | 118 | 0 | 9 | 41 | 9 | 1-8, 27– | – |
Olimar hdrpikmin | 1 | 7-18 | 5 | 95° | 52 | 90 | -6 | 7 | 33 | 10 | 1-6, 31– | – |
Pac-Man hdrpacman | 1 | 7-18 | 10 | 70° | 35 | 85 | -1 | 7 | 33 | 8 | 1-3, 32– | – |
Palutena hdrpalutena | 3 | 24-26 | 3 | 88° | 59 | 105 | -5 | 10 | 58 | 11 | 1-3, 50– | – |
Peach hdrpeach | 9 | 15-20 | 4 | 76° | 50 | 100 | -2 | 10 | 43 | 7 | 1-4, 42– | – |
Pichu hdrpichu | 1 | 4-9 | 7 | 63° | 45 | 95 | -4 | 4 | 28 | 9 | 1-3, 20– | – |
Pikachu hdrpikachu | 3 | 5-7 | 5 | 20° | 45 | 60 | -6 | 4 | 29 | 12 | 1-2, 18– | – |
Piranha Plant hdrpackun Normal · +2 stances | 1 | 6-11 | 8.1 | 75°–105° | 53–68 | 87 | -1 | 6 | 33 | 7 | 1-2, 25– | – |
Pit hdrpit | 2 | 23-24 | 1 | 68° | 50 | 126 | -5 | 12 | 43 | 11 | 1-4, 35– | – |
Pyra hdreflame | 2 | 13-17 | 12 | 81° | 52 | 84 | -1 | 13 | 49 | 10 | 1, 25– | – |
R.O.B. hdrrobot | 3 | 23-26 | 2.5 | 70° | 65 | 105 | -7 | 7 | 49 | 11 | 40– | – |
Richter hdrrichter | 1 | 6-13 | 9 | 57° | 43 | 50 | -2 | 6 | 28 | 8 | 1, 28– | – |
Ridley hdrridley | 3 | 11-13 | 14 | 90° | 70 | 70 | -3 | 11 | 40 | 12 | 1-3, 35– | – |
Robin hdrreflet Bronze Sword · +1 stance | 1 | 10-14 | 10 | 80° | 51 | 75 | -4 | 10 | 44 | 11 | 1-4, 27– | – |
Rosalina & Luma hdrrosetta | 3 | 8-10 | 9 | 88° | 40 | 98 | -2 | 8 | 47 | 9 | 1-2, 45– | – |
Roy hdrroy | 2 | 5-11 | 10 | 74° | 45 | 66 | -3 | 5 | 45 | 10 | 1-2, 41– | – |
Ryu hdrryu | 2 | 9-11 | 5 | 75° | 0 | 172 | -5 | 6 | 36 | 10 | 1, 18– | SpC 12f |
Samus hdrsamus | 5 | 19-23 | 2 | 76° | 40 | 200 | -6 | 5 | 43 | 10 | 1-2, 37– | – |
Sephiroth hdredge | 5 | 16-18 | 6 | 106° | 55 | 96 | -6 | 16 | 49 | 14 | 1-3, 50– | – |
Sheik hdrsheik | 2 | 23-25 | 1.5 | 80° | 45 | 135 | -7 | 4 | 44 | 12 | 1-3, 44– | – |
Shulk hdrshulk | 8 | 24-25 | 4.5 | 88° | 40 | 90 | -3 | 14 | 55 | 11 | 1-4, 53– | – |
Simon hdrsimon | 3 | 15-17 | 13 | 90° | 60 | 83 | -1 | 15 | 41 | 10 | 1-12, 29– | – |
Snake hdrsnake | 4 | 10-12 | 13 | 80° | 35 | 70 | -1 | 10 | 43 | 10 | 1-3, 36– | – |
Sonic hdrsonic | 3 | 10-14 | 4 | 90° | 52 | 85 | -3 | 5 | 37 | 10 | 1-3, 33– | – |
Sora hdrtrail | 1 | 9-16 | 10 | 75° | 65 | 70 | -2 | 9 | 39 | 9 | 1-2, 32– | – |
Squirtle hdrpzenigame | 2 | 5-8 | 7 | 55° | 40 | 110 | -2 | 5 | 30 | 7 | 1-4, 22– | – |
Steve hdrpickel | 3 | 3 | 5.5–8.5 | 75° | 60 | 70 | -3 to -2 | 3 | 14 | 8 | – | – |
Terry hdrdolly | 2 | 7-9 | 8 | 84° | 25 | 97 | -2 | 7 | 35 | 8 | 1, 19– | – |
Toon Link hdrtoonlink | 2 | 17-22 | 1.5 | 80° | 40 | 126 | -5 | 6 | 42 | 11 | 1-3, 29– | – |
Villager hdrmurabito | 6 | 6-8 | 13.5 | 85° | 30 | 105 | 0 | 6 | 37 | 9 | 1-5, 28– | – |
Wario hdrwario | 2 | 8-9 | 9 | 80° | 45 | 94 | -1 | 7 | 42 | 10 | 1-3, 37– | – |
Wii Fit Trainer hdrwiifit | 1 | 6-10 | 10 | 72° | 60 | 82 | -2 | 6 | 33 | 9 | 1-5, 36– | – |
Wolf hdrwolf | 1 | 7-11 | 11 | 55° | 20 | 95 | -3 | 7 | 35 | 11 | 1-4, 32– | – |
Yoshi hdryoshi | 2 | 5 | 13 | 90° | 25 | 100 | 0 | 5 | 39 | 9 | 1-4, 33– | – |
Young Link hdryounglink | 2 | 5-8 | 14 | 80° | 24 | 91 | -3 | 5 | 50 | 12 | 1-4, 50– | – |
Zelda hdrzelda | 3 | 14-17 | 3 | 90° | 55 | 70 | -1 | 10 | 50 | 12 | 1-4, 54– | – |
Zero Suit Samus hdrszerosuit | 3 | 4-8 | 10 | 60° | 30 | 110 | -1 | 4 | 34 | 8 | 1-2, 28– | – |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.