Banjo & Kazooie hdrbuddy | 2 | 1 | 6 | 75° | 60 | 80 | – | 27 | 49 | 22 |
Bayonetta hdrbayonetta | 3 | 1 | 5 | 81° | 26 | 175 | – | 21 | 39 | 18 |
Bowser hdrkoopa | 3 | 1 | 4 | 35° | 60 | 80 | – | 37 | 60 | 23 |
Bowser Jr. hdrkoopajr | 3 | 1 | 4 | 275° | 30 fixed | – | – | 50 | 64 | 14 |
Byleth hdrmaster | 3 | 1 | 2 | 74° | 50 | 150 | – | 13 | 40 | 27 |
Captain Falcon hdrcaptain | 2 | 1 | 7 | 62° | 75 | 34 | – | 18 | 40 | 22 |
Charizard hdrplizardon | 3 | 1 | varies | varies | varies | varies | – | 42 | 62 | 20 |
Chrom vanillachrom | 2 | 1 | 5 | 80° | 65 | 90 | – | 16 | 43 | 27 |
Cloud vanillacloud | 2 | 1 | 7 | 122° | 40 | 110 | – | 18 | 32 | 14 |
Corrin hdrkamui | 3 | 1 | 9 | 68° | 75 | 101 | – | 27 | 50 | 23 |
Daisy hdrdaisy | 3 | 1 | 5 | 145° | 45 | 70 | – | 27 | 37 | 10 |
Dark Pit vanillapitb | 3 | 1 | 4 | 70° | 80 | 60 | – | 16 | 30 | 14 |
Dark Samus hdrsamusd | 2 | 1 | 8 | 86° | 65 | 70 | – | 21 | 38 | 17 |
Diddy Kong hdrdiddy | 2 | 1 | 7 | 115° | 75 | 53 | – | 22 | 35 | 13 |
Donkey Kong hdrdonkey | 2 | 1 | 7 | 45° | 45 | 45 | – | 19 | 45 | 26 |
Dr. Mario hdrmariod | 2 | 1 | 6 | 85° | 75 | 42 | – | 18 | 40 | 22 |
Duck Hunt hdrduckhunt | 2 | 1 | 5 | 80° | 90 | 40 | – | 24 | 43 | 19 |
Falco vanillafalco | 2 | 1 | 3 | 50° | 60 | 110 | – | 33 | 46 | 13 |
Fox vanillafox | 2 | 1 | 1 | 60° | 85 | 100 | – | 34 | 50 | 16 |
Ganondorf hdrganon | 2 | 1 | 7 | 72° | 75 | 45 | – | 23 | 35 | 12 |
Greninja hdrgekkouga | 2 | 1 | 5 | 65° | 60 | 73 | – | 16 | 38 | 22 |
Hero hdrbrave | 2 | 1 | 6 | 76° | 77 | 60 | – | 19 | 33 | 14 |
Ice Climbers hdriceclimber | 2 | 1 | 6 | 80° | 45 | 120 | – | 37 | 56 | 19 |
Ike hdrike | 3 | 1 | 4 | 120° | 70 | 60 | – | 40 | 60 | 20 |
Incineroar hdrgaogaen | 2 | 1 | 9 | 68° | 50–70 | 47 | – | 24 | 33 | 9 |
Inkling hdrinkling | 3 | 1 | 6 | 68° | 60 | 90 | – | 14 | 33 | 19 |
Isabelle hdrshizue | 2 | 1 | 6 | 85° | 72 | 74 | – | 18 | 31 | 13 |
Ivysaur hdrpfushigisou | 2 | 1 | 7 | 75° | 60 | 100 | – | 19 | 35 | 16 |
Jigglypuff hdrpurin | 3 | 1 | 6 | 72° | 80 | 40 | – | 62 | 85 | 23 |
Joker vanillajack | 2 | 1 | 7 | 79° | 55 | 95 | – | 23 | 41 | 18 |
Kazuya hdrdemon | 3 | 1 | 1 | 80° | 50 | 135 | – | 35 | 54 | 19 |
Ken hdrken | 3 | 1 | 6 | 70° | 69 | 64 | – | 19 | 41 | 22 |
King Dedede hdrdedede | 3 | 1 | 2 | 36° | 84 fixed | – | – | 26 | 44 | 18 |
King K. Rool hdrkrool | 2 | 1 | 10 | 270° | 30 | 30 | – | 30 | 44 | 14 |
Kirby hdrkirby | 4 | 1 | 2 | 270° | 30 fixed | – | – | 58 | 71 | 13 |
Link hdrlink | 3 | 1 | 3 | 43° | 52 | 105 | – | 24 | 46 | 22 |
Little Mac hdrlittlemac | 3 | 1 | 4 | 35° | 40 | 85 | – | 16 | 40 | 24 |
Lucario hdrlucario | 2 | 1 | 7 | 80° | 100 | 30 | – | 28 | 51 | 23 |
Lucas hdrlucas | 2 | 1 | 7 | 100° | 85 | 55 | – | 22 | 39 | 17 |
Lucina vanillalucina | 2 | 1 | 4 | 100° | 95 | 57 | – | 16 | 40 | 24 |
Luigi hdrluigi | 3 | 1 | 7 | 65° | 75 | 30 | – | 26 | 41 | 15 |
Mario hdrmario | 2 | 1 | 6 | 90° | 58 | 95 | – | 18 | 38 | 20 |
Marth hdrmarth | 2 | 1 | 4 | 130° | 65 | 50 | – | 16 | 41 | 25 |
Mega Man hdrrockman | 2 | 1 | 6 | 77° | 68 | 80 | – | 17 | 35 | 18 |
Meta Knight hdrmetaknight | 5 | 1 | 2 | 60° | 62 | 130 | – | 61 | 70 | 9 |
Mewtwo hdrmewtwo | 4 | 1 | 5 | 74° | 65 | 57 | – | 18 | 36 | 18 |
Mii Brawler hdrmiifighter | 3 | 1 | 6 | 69° | 75 | 65 | – | 20 | 40 | 20 |
Mii Gunner hdrmiigunner | 2 | 1 | 8 | 102° | 93 | 48 | – | 16 | 41 | 25 |
Mii Swordfighter hdrmiiswordsman | 3 | 1 | 2 | 80° | 75 | 115 | – | 16 | 34 | 18 |
Min Min vanillatantan | 3 | 1 | 4 | 75° | 90 | 60 | – | 16 | 37 | 21 |
Mr. Game & Watch hdrgamewatch | 2 | 1 | 8 | 270° | 30 fixed | – | – | 31 | 44 | 13 |
Mythra hdrelight | 3 | 1 | 3 | 70° | 75 | 90 | – | 25 | 46 | 21 |
Ness hdrness | 4 | 1 | 4 | 80° | 70 | 58 | – | 27 | 52 | 25 |
Olimar vanillapikmin | 5 | 1-49 | 5.6 | 60° | 60 | 60 | – | 30 | 50 | 20 |
Pac-Man hdrpacman | 3 | 1 | 6 | 48° | 60 | 55 | – | 34 | 56 | 22 |
Palutena hdrpalutena | 2 | 1 | 5 | 73° | 90 | 30 | – | 20 | 39 | 19 |
Peach hdrpeach | 3 | 1 | 7 | 110° | 65 | 45 | – | 43 | 65 | 22 |
Pichu hdrpichu Uncharged · +1 stance | 3 | 1-13 | 3 | Sakurai | 40 | 100 | – | 19 | 40 | 21 |
Pikachu hdrpikachu | 3 | 1 | 5 | 77° | 60 | 80 | – | 19 | 44 | 25 |
Piranha Plant hdrpackun Normal · +2 stances | 4 | 1 | 2.7 | 66°–70° | 80 | 75 | – | 31 | 45 | 14 |
Pit vanillapit | 3 | 1 | 4 | 70° | 80 | 60 | – | 16 | 32 | 16 |
Pyra hdreflame | 3 | 1 | 6 | 80° | 85 | 115 | – | 25 | 46 | 21 |
R.O.B. hdrrobot | 2 | 1 | 7 | 90° | 75 | 63 | – | 50 | 66 | 16 |
Richter hdrrichter | 2 | 1 | 8 | 58° | 60 | 50 | – | 24 | 40 | 16 |
Ridley hdrridley | 2 | 1 | 7 | 75° | 50 | 98 | – | 22 | 36 | 14 |
Robin hdrreflet | 2 | 1 | 6 | 81° | 50 | 108 | – | 16 | 36 | 20 |
Rosalina & Luma vanillarosetta | 2 | 1 | 9 | 70° | 90 | 35 | – | 13 | 36 | 23 |
Roy hdrroy | 2 | 1 | 6 | 69° | 65 | 85 | – | 16 | 41 | 25 |
Ryu hdrryu | 3 | 1 | 6 | 70° | 69 | 64 | – | 19 | 41 | 22 |
Samus vanillasamus | 2 | 1 | 8 | 74° | 60 | 75 | – | 21 | 38 | 17 |
Sephiroth hdredge | 2 | 1 | 9 | 67° | 77 | 60 | – | 30 | 40 | 10 |
Sheik hdrsheik | 3 | 1 | 3 | 45° | 80 | 60 | – | 25 | 46 | 21 |
Shulk hdrshulk | 3 | 1 | 4 | 60° | 85 | 108 | – | 25 | 42 | 17 |
Simon hdrsimon | 2 | 1 | 8 | 68° | 80 | 65 | – | 24 | 40 | 16 |
Snake vanillasnake | 2 | 1 | 9 | 270° | 0 | 0 | – | 35 | 42 | 7 |
Sonic hdrsonic | 3 | 1 | 5 | 20° | 75 | 35 | – | 42 | 62 | 20 |
Sora hdrtrail | 2 | 1 | 5 | 78° | 75 | 74 | – | 19 | 35 | 16 |
Squirtle hdrpzenigame | 3 | 1 | 3 | 60° | 57 | 154 | – | 26 | 42 | 16 |
Steve hdrpickel | 2 | 1 | 8 | 70° | 60 | 68 | – | 20 | 30 | 10 |
Terry hdrdolly | 2 | 1 | 11 | 112° | 100 | 25 | – | 23 | 48 | 25 |
Toon Link vanillatoonlink | 3 | 1 | 4 | 110° | 60 | 110 | – | 24 | 50 | 26 |
Villager vanillamurabito | 2 | 1 | 6 | 70° | 78 | 60 | – | 18 | 31 | 13 |
Wario hdrwario | 2 | 1 | 4 | 50° | 55 | 65 | – | 30 | 51 | 21 |
Wii Fit Trainer vanillawiifit | 2 | 1 | 7 | 80° | 75 | 66 | – | 24 | 50 | 26 |
Wolf vanillawolf | 2 | 1 | 8.5 | 44° | 50 | 65 | – | 26 | 41 | 15 |
Yoshi vanillayoshi | 2 | 1 | 4 | 80° | 100 | 25 | – | 18 | 44 | 26 |
Young Link hdryounglink | 3 | 1 | 3 | 138° | 50 | 68 | – | 28 | 45 | 17 |
Zelda hdrzelda | 3 | 1 | 2 | 104° | 75 | 85 | – | 51 | 71 | 20 |
Zero Suit Samus hdrszerosuit | 3 | 1 | 2 | 70° | 68 | 78 | – | 18 | 41 | 23 |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Release stands where Startup does on every other move: a throw's hit is registered on frame 1 and dealt later, so the frame it lets go is the only timing it has. Throw release endlag stands where Land lag does, since a throw never lands — it is FAF minus release, the frames you spend recovering after the opponent is already flying. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.