Shield (Start)

89 fighters1 changed by HDROtherinternal guardon
Banjo & Kazooie vanilla
buddy
08
Bayonetta vanilla
bayonetta
08
Bowser vanilla
koopa
08
Bowser Jr. vanilla
koopajr
08
Byleth vanilla
master
08
Captain Falcon vanilla
captain
08
Charizard vanilla
plizardon
08
Chrom vanilla
chrom
08
Cloud vanilla
cloud
08
Corrin vanilla
kamui
08
Daisy vanilla
daisy
08
Dark Pit vanilla
pitb
08
Dark Samus vanilla
samusd
08
Diddy Kong vanilla
diddy
08
Donkey Kong vanilla
donkey
08
Dr. Mario vanilla
mariod
08
Duck Hunt vanilla
duckhunt
08
Falco vanilla
falco
08
Fox vanilla
fox
08
Ganondorf vanilla
ganon
07
Greninja vanilla
gekkouga
08
Hero vanilla
brave
08
Ice Climbers vanilla
iceclimber
08
Ike vanilla
ike
08
Incineroar vanilla
gaogaen
08
Inkling vanilla
inkling
08
Isabelle vanilla
shizue
08
Ivysaur vanilla
pfushigisou
08
Jigglypuff vanilla
purin
08
Joker vanilla
jack
08
Kazuya vanilla
demon
08
Ken vanilla
ken
08
King Dedede vanilla
dedede
08
King K. Rool vanilla
krool
08
Kirby vanilla
kirby
08
Link vanilla
link
08
Little Mac vanilla
littlemac
08
Lucario vanilla
lucario
08
Lucas vanilla
lucas
08
Lucina vanilla
lucina
08
Luigi vanilla
luigi
08
Mario vanilla
mario
08
Marth vanilla
marth
08
Mega Man vanilla
rockman
08
Meta Knight vanilla
metaknight
08
Mewtwo vanilla
mewtwo
08
Mii Brawler vanilla
miifighter
08
Mii Gunner vanilla
miigunner
08
Mii Swordfighter vanilla
miiswordsman
08
Min Min vanilla
tantan
08
Mr. Game & Watch vanilla
gamewatch
08
Mythra vanilla
elight
08
Ness vanilla
ness
08
Olimar vanilla
pikmin
08
Pac-Man vanilla
pacman
08
Palutena vanilla
palutena
08
Peach vanilla
peach
08
Pichu vanilla
pichu
08
Pikachu vanilla
pikachu
08
Piranha Plant vanilla
packun
08
Pit vanilla
pit
08
Pyra vanilla
eflame
08
R.O.B. vanilla
robot
08
Richter vanilla
richter
08
Ridley vanilla
ridley
08
Robin vanilla
reflet
08
Rosalina & Luma vanilla
rosetta
08
Roy vanilla
roy
08
Ryu vanilla
ryu
08
Samus vanilla
samus
08
Sephiroth vanilla
edge
08
Sheik vanilla
sheik
08
Shulk vanilla
shulk
08
Simon vanilla
simon
08
Snake vanilla
snake
08
Sonic vanilla
sonic
08
Sora vanilla
trail
08
Squirtle vanilla
pzenigame
08
Steve hdr
pickel
018
Terry vanilla
dolly
08
Toon Link vanilla
toonlink
08
Villager vanilla
murabito
08
Wario vanilla
wario
08
Wii Fit Trainer vanilla
wiifit
08
Wolf vanilla
wolf
08
Yoshi vanilla
yoshi
08
Young Link vanilla
younglink
08
Zelda vanilla
zelda
08
Zero Suit Samus vanilla
szerosuit
08

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.