CliffJump2

89 fighters9 changed by HDRDefensiveinternal cliffjump2
Banjo & Kazooie hdr
buddy
056
Bayonetta vanilla
bayonetta
044
Bowser vanilla
koopa
036
Bowser Jr. vanilla
koopajr
067
Byleth vanilla
master
057
Captain Falcon vanilla
captain
034
Charizard vanilla
plizardon
050
Chrom vanilla
chrom
041
Cloud hdr
cloud
040
Corrin hdr
kamui
055
Daisy vanilla
daisy
030
Dark Pit vanilla
pitb
033
Dark Samus vanilla
samusd
036
Diddy Kong vanilla
diddy
025
Donkey Kong vanilla
donkey
030
Dr. Mario vanilla
mariod
031
Duck Hunt vanilla
duckhunt
067
Falco vanilla
falco
045
Fox vanilla
fox
052
Ganondorf vanilla
ganon
034
Greninja vanilla
gekkouga
030
Hero vanilla
brave
046
Ice Climbers hdr
iceclimber
025
Ike vanilla
ike
040
Incineroar vanilla
gaogaen
034
Inkling vanilla
inkling
039
Isabelle vanilla
shizue
071
Ivysaur vanilla
pfushigisou
026
Jigglypuff vanilla
purin
025
Joker hdr
jack
050
Kazuya vanilla
demon
040
Ken vanilla
ken
048
King Dedede vanilla
dedede
033
King K. Rool hdr
krool
039
Kirby vanilla
kirby
025
Link vanilla
link
028
Little Mac vanilla
littlemac
076
Lucario hdr
lucario
031
Lucas vanilla
lucas
024
Lucina vanilla
lucina
041
Luigi vanilla
luigi
031
Mario vanilla
mario
031
Marth vanilla
marth
041
Mega Man hdr
rockman
031
Meta Knight vanilla
metaknight
024
Mewtwo vanilla
mewtwo
056
Mii Brawler vanilla
miifighter
036
Mii Gunner vanilla
miigunner
039
Mii Swordfighter vanilla
miiswordsman
036
Min Min vanilla
tantan
050
Mr. Game & Watch vanilla
gamewatch
027
Mythra vanilla
elight
047
Ness vanilla
ness
024
Olimar vanilla
pikmin
030
Pac-Man vanilla
pacman
032
Palutena vanilla
palutena
065
Peach vanilla
peach
030
Pichu vanilla
pichu
024
Pikachu vanilla
pikachu
027
Piranha Plant vanilla
packun
042
Pit vanilla
pit
033
Pyra vanilla
eflame
047
R.O.B. vanilla
robot
024
Richter vanilla
richter
034
Ridley vanilla
ridley
050
Robin vanilla
reflet
039
Rosalina & Luma vanilla
rosetta
050
Roy vanilla
roy
041
Ryu vanilla
ryu
048
Samus vanilla
samus
034
Sephiroth vanilla
edge
058
Sheik vanilla
sheik
045
Shulk vanilla
shulk
03
Simon vanilla
simon
034
Snake vanilla
snake
028
Sonic vanilla
sonic
025
Sora vanilla
trail
073
Squirtle vanilla
pzenigame
024
Steve vanilla
pickel
061
Terry vanilla
dolly
046
Toon Link vanilla
toonlink
029
Villager hdr
murabito
045
Wario vanilla
wario
030
Wii Fit Trainer vanilla
wiifit
029
Wolf vanilla
wolf
038
Yoshi vanilla
yoshi
030
Young Link vanilla
younglink
028
Zelda vanilla
zelda
045
Zero Suit Samus vanilla
szerosuit
040

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.