Ledge Climb

89 fighters0 changed by HDRDefensiveinternal cliffclimb
Banjo & Kazooie vanilla
buddy
037
Bayonetta vanilla
bayonetta
035
Bowser vanilla
koopa
036
Bowser Jr. vanilla
koopajr
035
Byleth vanilla
master
037
Captain Falcon vanilla
captain
037
Charizard vanilla
plizardon
037
Chrom vanilla
chrom
037
Cloud vanilla
cloud
036
Corrin vanilla
kamui
037
Daisy vanilla
daisy
033
Dark Pit vanilla
pitb
037
Dark Samus vanilla
samusd
037
Diddy Kong vanilla
diddy
037
Donkey Kong vanilla
donkey
035
Dr. Mario vanilla
mariod
037
Duck Hunt vanilla
duckhunt
035
Falco vanilla
falco
037
Fox vanilla
fox
035
Ganondorf vanilla
ganon
034
Greninja vanilla
gekkouga
037
Hero vanilla
brave
037
Ice Climbers vanilla
iceclimber
035
Ike vanilla
ike
037
Incineroar vanilla
gaogaen
035
Inkling vanilla
inkling
037
Isabelle vanilla
shizue
037
Ivysaur vanilla
pfushigisou
035
Jigglypuff vanilla
purin
037
Joker vanilla
jack
037
Kazuya vanilla
demon
037
Ken vanilla
ken
037
King Dedede vanilla
dedede
035
King K. Rool vanilla
krool
037
Kirby vanilla
kirby
034
Link vanilla
link
035
Little Mac vanilla
littlemac
037
Lucario vanilla
lucario
037
Lucas vanilla
lucas
035
Lucina vanilla
lucina
037
Luigi vanilla
luigi
035
Mario vanilla
mario
037
Marth vanilla
marth
037
Mega Man vanilla
rockman
035
Meta Knight vanilla
metaknight
035
Mewtwo vanilla
mewtwo
037
Mii Brawler vanilla
miifighter
037
Mii Gunner vanilla
miigunner
037
Mii Swordfighter vanilla
miiswordsman
037
Min Min vanilla
tantan
037
Mr. Game & Watch vanilla
gamewatch
035
Mythra vanilla
elight
037
Ness vanilla
ness
035
Olimar vanilla
pikmin
037
Pac-Man vanilla
pacman
032
Palutena vanilla
palutena
037
Peach vanilla
peach
033
Pichu vanilla
pichu
037
Pikachu vanilla
pikachu
037
Piranha Plant vanilla
packun
037
Pit vanilla
pit
037
Pyra vanilla
eflame
037
R.O.B. vanilla
robot
036
Richter vanilla
richter
037
Ridley vanilla
ridley
037
Robin vanilla
reflet
037
Rosalina & Luma vanilla
rosetta
037
Roy vanilla
roy
037
Ryu vanilla
ryu
037
Samus vanilla
samus
037
Sephiroth vanilla
edge
037
Sheik vanilla
sheik
037
Shulk vanilla
shulk
035
Simon vanilla
simon
037
Snake vanilla
snake
037
Sonic vanilla
sonic
037
Sora vanilla
trail
037
Squirtle vanilla
pzenigame
035
Steve vanilla
pickel
037
Terry vanilla
dolly
037
Toon Link vanilla
toonlink
035
Villager vanilla
murabito
035
Wario vanilla
wario
035
Wii Fit Trainer vanilla
wiifit
037
Wolf vanilla
wolf
037
Yoshi vanilla
yoshi
035
Young Link vanilla
younglink
037
Zelda vanilla
zelda
037
Zero Suit Samus vanilla
szerosuit
037

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

Loading…

The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.