Banjo & Kazooie hdrbuddy | 5 | 15-17 | 13 | 47° | 37 | 98 | -2 | 15 | 43 | 12 | 1-2, 38– | – |
Bayonetta hdrbayonetta | 5 | 5-6 | 3 | 68° | 71 | 10 | -7 | 5 | 25 | 10 | 1-2, 35– | – |
Bowser hdrkoopa | 2 | 12-15 | 12 | Sakurai | 50 | 75 | -3 | 12 | 39 | 13 | 1-3, 36– | – |
Bowser Jr. hdrkoopajr | 4 | 8-11 | 11 | Sakurai | 33 | 105 | -2 | 8 | 39 | 10 | 1-3, 33– | – |
Byleth hdrmaster | 2 | 10-13 | 9 | 48° | 45 | 80 | -2 | 10 | 36 | 11 | 1-3, 29– | – |
Captain Falcon hdrcaptain | 2 | 14-16 | 17 | 32° | 30 | 88 | -1 | 14 | 37 | 12 | 1-4, 34– | – |
Charizard hdrplizardon | 2 | 8-13 | 11 | 45° | 12 | 129 | -4 | 8 | 42 | 12 | 1-4, 34– | – |
Chrom hdrchrom | 2 | 7-8 | 11 | Sakurai | 45 | 80 | -2 | 7 | 32 | 10 | 1-2, 20– | – |
Cloud hdrcloud | 3 | 15 | 13 | 45° | 30 | 95 | -3 | 15 | 48 | 12 | 1-3, 42– | – |
Corrin hdrkamui | 3 | 9-13 | 7 | 47° | 30 | 75 | -3 | 9 | 33 | 10 | 1-3, 30– | – |
Daisy hdrdaisy | 1 | 14-17 | 15 | 42° | 39 | 89 | -2 | 14 | 45 | 12 | 1-8, 41– | – |
Dark Pit hdrpitb | 3 | 11-12 | 9 | Sakurai | 21 | 110 | -3 | 11 | 38 | 11 | 33– | – |
Dark Samus hdrsamusd | 1 | 8-11 | 12 | 38° | 10 | 93 | -1 | 8 | 33 | 9 | 1-2, 32– | – |
Diddy Kong hdrdiddy | 2 | 6-8 | 12 | Sakurai | 35 | 98 | -3 | 6 | 40 | 11 | 1-2, 30– | – |
Donkey Kong hdrdonkey | 2 | 20-22 | 18 | Sakurai | 20 | 85 | -2 | 20 | 51 | 13 | 51– | – |
Dr. Mario hdrmariod | 4 | 17 | 16 | 50° | 30 | 100 | -1 | 17 | 46 | 12 | 1-3, 43– | – |
Duck Hunt hdrduckhunt | 2 | 8-9 | 7.5 | Sakurai | 30 | 80 | 0 | 8 | 37 | 8 | 1-5, 38– | – |
Falco hdrfalco | 5 | 19-21 | 3 | 50° | 40 | 130 | -5 | 5 | 43 | 9 | 1-4, 43– | – |
Fox hdrfox | 8 | 26-28 | 1.8 | 60° | 57 | 90 | -10 | 7 | 44 | 15 | 46– | – |
Ganondorf hdrganon | 1 | 14-18 | 18 | Sakurai | 20 | 97 | -1 | 14 | 40 | 12 | 1-6, 30– | – |
Greninja hdrgekkouga | 2 | 14-16 | 9 | 45° | 30 | 103 | -2 | 14 | 44 | 11 | 1-10, 38– | – |
Hero hdrbrave | 3 | 14-17 | 15 | Sakurai | 36 | 96 | 0 | 14 | 41 | 10 | 1-3, 36– | – |
Ice Climbers hdriceclimber | 3 | 18-21 | 12 | 285° | 30 | 54 | -2 | 18 | 57 | 10 | 1-3, 49– | – |
Ike hdrike | 3 | 14-17 | 14 | Sakurai | 25 | 105 | -3 | 14 | 45 | 13 | 1-3, 34– | – |
Incineroar hdrgaogaen | 3 | 8-10 | 10 | Sakurai | 30 | 101 | -2 | 8 | 37 | 11 | 1-6, 28– | – |
Inkling hdrinkling | 3 | 8-10 | 10 | Sakurai | 30 | 118 | -1 | 8 | 40 | 9 | 1-3, 33– | – |
Isabelle hdrshizue | 1 | 10-14 | 9 | 70° | 33 | 84 | -3 | 10 | 30 | 9 | 1-2, 23– | – |
Ivysaur hdrpfushigisou | 2 | 12-16 | 9 | 50° | 31 | 90 | -1 | 12 | 35 | 9 | 1-2, 29– | – |
Jigglypuff hdrpurin | 3 | 8-9 | 12 | Sakurai | 30 | 104 | -1 | 8 | 36 | 9 | 1-3, 28– | – |
Joker hdrjack Without Arsene · +1 stance | 5 | 15-19 | 4 | Sakurai | 40 | 125 | -4 | 7 | 44 | 9 | 1-3, 29– | – |
Kazuya hdrdemon | 3 | 8-9 | 9 | 45° | 40 | 75 | 0 | 8 | 31 | 8 | 1-2, 25– | – |
Ken hdrken | 3 | 6-7 | 14 | 48° | 60 | 62 | -1 | 6 | 26 | 10 | 1-2, 25– | – |
King Dedede hdrdedede | 2 | 11-12 | 15 | Sakurai | 30 | 85 | -4 | 11 | 43 | 14 | 1-5, 27– | – |
King K. Rool hdrkrool | 5 | 11 | 13 | Sakurai | 36 | 94 | -1 | 11 | 42 | 11 | 1-2, 30– | – |
Kirby hdrkirby | 5 | 22-23 | 3 | 45° | 0 | 146 | -2 | 7 | 40 | 8 | 1-6, 36– | ADC |
Link hdrlink | 2 | 14-16 | 14 | Sakurai | 30 | 100 | -1 | 14 | 47 | 10 | 1-2, 56– | – |
Little Mac hdrlittlemac | 1 | 6-9 | 5 | 50° | 30 | 145 | -5 | 6 | 32 | 9 | 26– | – |
Lucario hdrlucario | 2 | 4-6 | 6 | 66° | 60 | 70 | -3 | 4 | 31 | 8 | 1-2, 24– | – |
Lucas hdrlucas | 4 | 6-8 | 8 | 45° | 30 | 111 | 0 | 6 | 39 | 7 | 1, 32– | – |
Lucina hdrlucina | 1 | 5-8 | 9 | 55° | 46 | 80 | -3 | 5 | 32 | 9 | 30– | – |
Luigi hdrluigi | 1 | 7-10 | 13 | Sakurai | 41 | 94 | -2 | 7 | 29 | 11 | 1-2, 21– | – |
Mario hdrmario | 6 | 16-17 | 14 | 280° | 30 | 35 | -1 | 16 | 46 | 11 | 1-3, 43– | – |
Marth hdrmarth | 3 | 5-9 | 10 | 67° | 42 | 70 | 0 | 5 | 32 | 9 | 33– | – |
Mega Man hdrrockman | 3 | 8-11 | 11 | 55° | 60 | 84 | -1 | 8 | 35 | 10 | 1-2, 30– | – |
Meta Knight hdrmetaknight | 2 | 11-12 | 3 | Sakurai | 30 | 130 | -7 | 7 | 35 | 11 | 1-6, 32– | – |
Mewtwo hdrmewtwo | 1 | 6-8 (every 1) | 13 | 84° | 43 | 96 | 0 | 6 | 38 | 9 | 1-2, 35– | – |
Mii Brawler hdrmiifighter | 3 | 13-18 | 5 | Sakurai | 40 | 110 | -4 | 6 | 35 | 9 | 1-3, 25– | – |
Mii Gunner hdrmiigunner | 0 | – | – | – | – | – | – | 11 | 42 | 11 | 33– | – |
Mii Swordfighter hdrmiiswordsman | 6 | 19-20 | 3 | 50° | 50 | 130 | -6 | 10 | 39 | 11 | 33– | – |
Min Min hdrtantan | 4 | 15-17 | 13 | 274° | 25 | 52 | -1 | 14 | 47 | 11 | 44– | – |
Mr. Game & Watch hdrgamewatch | 3 | 9 | 16 | 50° | 14 | 96 | -2 | 9 | 48 | 12 | 1-2, 42– | – |
Mythra hdrelight | 2 | 8-11 | 9 | 50° | 55 | 65 | -3 | 8 | 32 | 9 | 1-2, 28– | – |
Ness hdrness | 2 | 14-17 | 13 | 45° | 29 | 100 | -2 | 14 | 42 | 12 | 1-2, 25– | – |
Olimar hdrpikmin | 1 | 5-8 | 5 | 55° | 62 | 70 | -3 | 5 | 29 | 7 | 1-4, 31– | – |
Pac-Man hdrpacman | 1 | 5-9 | 7 | 46° | 50 | 60 | -5 | 5 | 33 | 10 | 1-2, 27– | – |
Palutena hdrpalutena | 3 | 7-9 | 10 | Sakurai | 38 | 81 | 0 | 7 | 32 | 8 | 1-3, 22– | – |
Peach hdrpeach | 2 | 17-23 | 14 | Sakurai | 50 | 83 | -1 | 17 | 53 | 11 | 1-14, 42– | – |
Pichu hdrpichu Uncharged · +1 stance | 2 | 10-14 | 13 | 45° | 35 | 96 | -1 | 10 | 37 | 10 | 1-8, 26– | – |
Pikachu hdrpikachu | 4 | 22-25 | 2 | Sakurai | 75 | 65 | -4 | 10 | 39 | 8 | 1-3, 31– | – |
Piranha Plant hdrpackun Normal · +2 stances | 2 | 10-14 | 8.1 | 40° | 30 | 94 | -1 | 10 | 38 | 8 | 1-2, 30– | – |
Pit hdrpit | 6 | 17-18 | 2 | Sakurai | 26 | 135 | -5 | 11 | 45 | 11 | 35– | – |
Pyra hdreflame | 2 | 11-14 | 11 | 43° | 30 | 99 | -2 | 11 | 41 | 11 | 1-2, 38– | – |
R.O.B. hdrrobot | 3 | 6-7 | 7 | 50° | 40 | 90 | -1 | 6 | 33 | 7 | 28– | – |
Richter hdrrichter | 3 | 15-17 | 10 | 120° | 80 | 40 | -3 | 15 | 42 | 10 | 31– | – |
Ridley hdrridley | 7 | 16-18 | 5 | Sakurai | 45 | 87 | -6 | 10 | 38 | 11 | 1-2, 43– | – |
Robin hdrreflet Bronze Sword · +1 stance | 1 | 9-13 | 8.5 | 67° | 51 | 86 | -4 | 9 | 32 | 10 | 1-4, 25– | – |
Rosalina & Luma hdrrosetta | 8 | 22-23 | 1 | Sakurai | 50 | 132 | -6 | 10 | 50 | 10 | 1-3, 44– | – |
Roy hdrroy | 2 | 8-11 | 11 | 50° | 45 | 80 | -2 | 8 | 31 | 10 | 32– | – |
Ryu hdrryu | 4 | 6-7 | 14 | 61° | 82 | 56 | 0 | 6 | 32 | 9 | 1-2, 28– | SpC 12f |
Samus hdrsamus | 9 | 26-27 | 3 | Sakurai | 40 | 150 | -7 | 6 | 49 | 12 | 1-3, 38– | – |
Sephiroth hdredge | 6 | 12-14 | 7.5 | Sakurai | 39 | 86 | -4 | 12 | 42 | 12 | 1-2, 37– | – |
Sheik hdrsheik | 2 | 5-7 | 5.5 | 50° | 40 | 100 | -3 | 5 | 33 | 8 | 1-4, 12– | – |
Shulk hdrshulk | 2 | 14-18 | 10 | Sakurai | 46 | 99 | -5 | 14 | 42 | 12 | 1-6, 42– | – |
Simon hdrsimon | 6 | 15 | 12 | 45° | 65 | 65 | -4 | 15 | 41 | 12 | 30– | – |
Snake hdrsnake | 2 | 21-24 | 14 | 269° | 15 | 72 | -4 | 21 | 42 | 14 | 1-7, 61– | – |
Sonic hdrsonic | 4 | 7-8 | 9 | Sakurai | 45 | 90 | -3 | 7 | 36 | 11 | 1-4, 32– | – |
Sora hdrtrail | 1 | 7-15 | 4.5 | 82° | 55 | 4 | -5 | 7 | 39 | 9 | 1-4, 37– | – |
Squirtle hdrpzenigame | 1 | 6-9 | 9 | 48° | 53 | 67 | -2 | 6 | 40 | 8 | 1-5, 24– | – |
Steve hdrpickel | 7 | 8-9 | 2.5 | Sakurai | 56 | 72 | -3 to 0 | 8 | 48 | 10 | 1-2, 36– | – |
Terry hdrdolly | 2 | 7-9 | 11 | 67° | 16 | 120 | -1 | 7 | 34 | 9 | 1-4, 26– | – |
Toon Link hdrtoonlink | 1 | 12-15 | 13 | Sakurai | 35 | 98 | 0 | 12 | 38 | 9 | 1-3, 31– | – |
Villager vanillamurabito | 0 | – | – | – | – | – | – | – | 40 | 11 | 1-2, 30– | – |
Wario hdrwario | 2 | 5-7 | 10 | 55° | 20 | 86 | 0 | 5 | 26 | 7 | 1-4, 21– | – |
Wii Fit Trainer hdrwiifit | 4 | 8-9 | 12 | 50° | 20 | 102 | -1 | 8 | 36 | 9 | 1-7, 23– | – |
Wolf hdrwolf | 2 | 9-12 | 9 | 60° | 47 | 85 | -2 | 9 | 35 | 10 | 27– | – |
Yoshi hdryoshi | 2 | 16-20 | 13 | 275° | 8 | 65 | -1 | 16 | 44 | 11 | 1-3, 40– | – |
Young Link hdryounglink | 2 | 20-22 | 6 | 50° | 45 | 100 | -3 | 9 | 38 | 9 | 1-2, 40– | – |
Zelda hdrzelda | 3 | 8-9 | 18 | Sakurai | 30 | 111 | +1 | 8 | 40 | 10 | 1-7, 30– | – |
Zero Suit Samus hdrszerosuit | 6 | 15-18 | 5 | 40° | 40 | 100 | -2 | 6 | 40 | 9 | 1-3, 40– | – |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.