Forward Air

89 fighters88 changed by HDRAerial Attacksinternal attackairf
Banjo & Kazooie hdr
buddy
515-171347°3798-21543121-2, 38–
Bayonetta hdr
bayonetta
55-6368°7110-7525101-2, 35–
Bowser hdr
koopa
212-1512Sakurai5075-31239131-3, 36–
Bowser Jr. hdr
koopajr
48-1111Sakurai33105-2839101-3, 33–
Byleth hdr
master
210-13948°4580-21036111-3, 29–
Captain Falcon hdr
captain
214-161732°3088-11437121-4, 34–
Charizard hdr
plizardon
28-131145°12129-4842121-4, 34–
Chrom hdr
chrom
27-811Sakurai4580-2732101-2, 20–
Cloud hdr
cloud
3151345°3095-31548121-3, 42–
Corrin hdr
kamui
39-13747°3075-3933101-3, 30–
Daisy hdr
daisy
114-171542°3989-21445121-8, 41–
Dark Pit hdr
pitb
311-129Sakurai21110-311381133–
Dark Samus hdr
samusd
18-111238°1093-183391-2, 32–
Diddy Kong hdr
diddy
26-812Sakurai3598-3640111-2, 30–
Donkey Kong hdr
donkey
220-2218Sakurai2085-220511351–
Dr. Mario hdr
mariod
4171650°30100-11746121-3, 43–
Duck Hunt hdr
duckhunt
28-97.5Sakurai3080083781-5, 38–
Falco hdr
falco
519-21350°40130-554391-4, 43–
Fox hdr
fox
826-281.860°5790-107441546–
Ganondorf hdr
ganon
114-1818Sakurai2097-11440121-6, 30–
Greninja hdr
gekkouga
214-16945°30103-21444111-10, 38–
Hero hdr
brave
314-1715Sakurai369601441101-3, 36–
Ice Climbers hdr
iceclimber
318-2112285°3054-21857101-3, 49–
Ike hdr
ike
314-1714Sakurai25105-31445131-3, 34–
Incineroar hdr
gaogaen
38-1010Sakurai30101-2837111-6, 28–
Inkling hdr
inkling
38-1010Sakurai30118-184091-3, 33–
Isabelle hdr
shizue
110-14970°3384-3103091-2, 23–
Ivysaur hdr
pfushigisou
212-16950°3190-1123591-2, 29–
Jigglypuff hdr
purin
38-912Sakurai30104-183691-3, 28–
Joker hdr
jack
Without Arsene · +1 stance
515-194Sakurai40125-474491-3, 29–
Kazuya hdr
demon
38-9945°4075083181-2, 25–
Ken hdr
ken
36-71448°6062-1626101-2, 25–
King Dedede hdr
dedede
211-1215Sakurai3085-41143141-5, 27–
King K. Rool hdr
krool
51113Sakurai3694-11142111-2, 30–
Kirby hdr
kirby
522-23345°0146-274081-6, 36–ADC
Link hdr
link
214-1614Sakurai30100-11447101-2, 56–
Little Mac hdr
littlemac
16-9550°30145-5632926–
Lucario hdr
lucario
24-6666°6070-343181-2, 24–
Lucas hdr
lucas
46-8845°30111063971, 32–
Lucina hdr
lucina
15-8955°4680-3532930–
Luigi hdr
luigi
17-1013Sakurai4194-2729111-2, 21–
Mario hdr
mario
616-1714280°3035-11646111-3, 43–
Marth hdr
marth
35-91067°42700532933–
Mega Man hdr
rockman
38-111155°6084-1835101-2, 30–
Meta Knight hdr
metaknight
211-123Sakurai30130-7735111-6, 32–
Mewtwo hdr
mewtwo
16-8 (every 1)1384°4396063891-2, 35–
Mii Brawler hdr
miifighter
313-185Sakurai40110-463591-3, 25–
Mii Gunner hdr
miigunner
011421133–
Mii Swordfighter hdr
miiswordsman
619-20350°50130-610391133–
Min Min hdr
tantan
415-1713274°2552-114471144–
Mr. Game & Watch hdr
gamewatch
391650°1496-2948121-2, 42–
Mythra hdr
elight
28-11950°5565-383291-2, 28–
Ness hdr
ness
214-171345°29100-21442121-2, 25–
Olimar hdr
pikmin
15-8555°6270-352971-4, 31–
Pac-Man hdr
pacman
15-9746°5060-5533101-2, 27–
Palutena hdr
palutena
37-910Sakurai3881073281-3, 22–
Peach hdr
peach
217-2314Sakurai5083-11753111-14, 42–
Pichu hdr
pichu
Uncharged · +1 stance
210-141345°3596-11037101-8, 26–
Pikachu hdr
pikachu
422-252Sakurai7565-4103981-3, 31–
Piranha Plant hdr
packun
Normal · +2 stances
210-148.140°3094-1103881-2, 30–
Pit hdr
pit
617-182Sakurai26135-511451135–
Pyra hdr
eflame
211-141143°3099-21141111-2, 38–
R.O.B. hdr
robot
36-7750°4090-1633728–
Richter hdr
richter
315-1710120°8040-315421031–
Ridley hdr
ridley
716-185Sakurai4587-61038111-2, 43–
Robin hdr
reflet
Bronze Sword · +1 stance
19-138.567°5186-4932101-4, 25–
Rosalina & Luma hdr
rosetta
822-231Sakurai50132-61050101-3, 44–
Roy hdr
roy
28-111150°4580-28311032–
Ryu hdr
ryu
46-71461°8256063291-2, 28–SpC 12f
Samus hdr
samus
926-273Sakurai40150-7649121-3, 38–
Sephiroth hdr
edge
612-147.5Sakurai3986-41242121-2, 37–
Sheik hdr
sheik
25-75.550°40100-353381-4, 12–
Shulk hdr
shulk
214-1810Sakurai4699-51442121-6, 42–
Simon hdr
simon
6151245°6565-415411230–
Snake hdr
snake
221-2414269°1572-42142141-7, 61–
Sonic hdr
sonic
47-89Sakurai4590-3736111-4, 32–
Sora hdr
trail
17-154.582°554-573991-4, 37–
Squirtle hdr
pzenigame
16-9948°5367-264081-5, 24–
Steve hdr
pickel
78-92.5Sakurai5672-3 to 0848101-2, 36–
Terry hdr
dolly
27-91167°16120-173491-4, 26–
Toon Link hdr
toonlink
112-1513Sakurai35980123891-3, 31–
Villager vanilla
murabito
040111-2, 30–
Wario hdr
wario
25-71055°2086052671-4, 21–
Wii Fit Trainer hdr
wiifit
48-91250°20102-183691-7, 23–
Wolf hdr
wolf
29-12960°4785-29351027–
Yoshi hdr
yoshi
216-2013275°865-11644111-3, 40–
Young Link hdr
younglink
220-22650°45100-393891-2, 40–
Zelda hdr
zelda
38-918Sakurai30111+1840101-7, 30–
Zero Suit Samus hdr
szerosuit
615-18540°40100-264091-3, 40–

One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.

ACMD

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The animation command script the frame data on this page was read from. frame and wait move the animation on; ATTACK, CATCH and hitbox! create the hitboxes; clear_all ends them.