Banjo & Kazooie vanillabuddy | 0 | – | – | – | – | – | – | – | 4 | – |
Bayonetta vanillabayonetta | 0 | – | – | – | – | – | – | – | 4 | – |
Bowser Jr. vanillakoopajr | 0 | – | – | – | – | – | – | – | 4 | – |
Byleth vanillamaster | 0 | – | – | – | – | – | – | – | 9 | – |
Captain Falcon vanillacaptain | 0 | – | – | – | – | – | – | – | 3 | – |
Corrin vanillakamui | 0 | – | – | – | – | – | – | – | 10 | – |
Dark Pit vanillapitb | 0 | – | – | – | – | – | – | – | 4 | – |
Duck Hunt vanilladuckhunt | 0 | – | – | – | – | – | – | – | 3 | – |
Falco vanillafalco | 0 | – | – | – | – | – | – | – | 3 | – |
Fox vanillafox | 0 | – | – | – | – | – | – | – | 3 | – |
Greninja vanillagekkouga | 0 | – | – | – | – | – | – | – | 4 | – |
Inkling vanillainkling | 0 | – | – | – | – | – | – | – | 2 | – |
Ivysaur vanillapfushigisou | 0 | – | – | – | – | – | – | – | 3 | – |
King Dedede vanilladedede | 0 | – | – | – | – | – | – | – | 3 | – |
Kirby vanillakirby | 0 | – | – | – | – | – | – | – | 5 | – |
Little Mac vanillalittlemac | 0 | – | – | – | – | – | – | – | 3 | – |
Meta Knight vanillametaknight | 0 | – | – | – | – | – | – | – | 3 | – |
Mewtwo vanillamewtwo | 0 | – | – | – | – | – | – | – | 3 | – |
Mii Brawler vanillamiifighter | 0 | – | – | – | – | – | – | – | 4 | – |
Min Min vanillatantan | 0 | – | – | – | – | – | – | – | 4 | – |
Mythra vanillaelight | 0 | – | – | – | – | – | – | – | 6 | – |
Palutena vanillapalutena | 0 | – | – | – | – | – | – | – | 2 | – |
Piranha Plant vanillapackun | 0 | – | – | – | – | – | – | – | 4 | – |
Pit vanillapit | 0 | – | – | – | – | – | – | – | 4 | – |
Pyra vanillaeflame | 0 | – | – | – | – | – | – | – | 7 | – |
Richter vanillarichter | 0 | – | – | – | – | – | – | – | 7 | – |
Ridley vanillaridley | 0 | – | – | – | – | – | – | – | 3 | – |
Robin vanillareflet | 0 | – | – | – | – | – | – | – | 9 | – |
Rosalina & Luma vanillarosetta | 0 | – | – | – | – | – | – | – | 3 | – |
Sheik vanillasheik | 0 | – | – | – | – | – | – | – | 3 | – |
Simon vanillasimon | 0 | – | – | – | – | – | – | – | 7 | – |
Young Link vanillayounglink | 0 | – | – | – | – | – | – | – | 4 | – |
Zelda vanillazelda | 0 | – | – | – | – | – | – | – | 3 | – |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.