Bayonetta hdrbayonetta | 0 | – | – | – | – | – | – | 5 | 67 | – |
Bowser Jr. hdrkoopajr | 4 | 33-35 | 1.4 | 46° | 40 | 129 | -22 | 16 | 64 | – |
Byleth hdrmaster | 6 | 31-32 | 13 | 20° | 60 fixed | – | -13 | 24 | 55 | – |
Captain Falcon hdrcaptain | 2 | 19-22 | 20 | 38° | 36 | 93 | -32 | 19 | 65 | – |
Corrin hdrkamui | 3 | 16-18 | 11 | Sakurai | 45 | 107 | -20 | 16 | 61 | – |
Daisy hdrdaisy | 1 | 15-18 | 16 | 22° | 75 | 35 | -27 | 15 | 53 | – |
Dark Samus hdrsamusd | 4 | 10-11 | 13 | Sakurai | 41 | 99 | -33 | 10 | 54 | – |
Dr. Mario hdrmariod | 2 | 15-17 | 16 | Sakurai | 25 | 95 | -21 | 15 | 50 | – |
Ivysaur hdrpfushigisou | 1 | 15-20 | 16 | Sakurai | 45 | 80 | -39 | 15 | 65 | – |
King K. Rool hdrkrool | 2 | 17-20 | 16 | Sakurai | 40 | 96 | -30 | 17 | 60 | – |
Kirby hdrkirby | 2 | 13-15 | 15–19 | 38° | 40–44 | 100 | -29 to -27 | 13 | 53 | – |
Little Mac hdrlittlemac | 1 | 15-16 | 18 | 22° | 60 | 35 | -19 | 15 | 46 | – |
Luigi hdrluigi | 1 | 12-13 | 15 | Sakurai | 20 | 119 | -19 | 12 | 42 | – |
Mario hdrmario | 2 | 15-17 | 14 | Sakurai | 25 | 95 | -23 | 15 | 50 | – |
Mega Man hdrrockman | 2 | 20-25 | 9 | Sakurai | 60 | 62 | -23 | 15 | 49 | – |
Mewtwo hdrmewtwo | 2 | 19-22 | 16 | Sakurai | 30 | 93 | -25 | 19 | 58 | – |
Mii Brawler hdrmiifighter | 1 | 17-18 | 18 | Sakurai | 35 | 102 | -26 | 17 | 55 | – |
Peach hdrpeach | 1 | 15-17 | 13.5 | 27° | 65 | 60 | -31 | 15 | 56 | – |
R.O.B. hdrrobot | 1 | 16-17 | 15 | 41° | 32 | 101 | -31 | 16 | 58 | – |
Richter hdrrichter | 3 | 34-35 | 1 | 50° | 60 | 88 | -18 | 24 | 63 | – |
Rosalina & Luma hdrrosetta | 1 | 16-18 | 13 | Sakurai | 30 | 110 | -30 | 16 | 56 | – |
Samus hdrsamus | 2 | 10-13 | 12.5 | Sakurai | 40 | 106 | -34 | 10 | 54 | – |
Shulk hdrshulk | 5 | 20-24 | 6 | Sakurai | 30 | 110 | -39 | 13 | 69 | – |
Simon hdrsimon | 3 | 24-26 | 15 | 40° | 60 | 83 | -25 | 24 | 63 | – |
Sonic hdrsonic | 1 | 18-20 | 16 | Sakurai | 32 | 98 | -25 | 18 | 54 | – |
Squirtle hdrpzenigame | 1 | 14-16 | 15 | Sakurai | 40 | 84 | -22 | 14 | 47 | – |
Yoshi hdryoshi | 2 | 14-16 | 15.5 | Sakurai | 30 | 109 | -28 | 14 | 53 | – |
Zero Suit Samus hdrszerosuit | 8 | 29-32 (every 1) | 2 | 40° | 28 | 119 | -30 | 16 | 68 | – |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.