v0.50.5 → v0.50.7
25 fighters83 movesPrerelease · Oct 2, 2026
Changes made from v0.50.5 to v0.50.7.
Mechanics, bugfixes and stages are found in the full patch notes.
v0.50.7‐pre‐release
Bowser
Attributes
- Weight 117 → 120
- Run Speed 1.735 → 1.7
- Traction 0.078 → 0.06
- Air Speed 1.011 → 1.01
Dash Attack AttackDash
- Startup 13 → 11
- Active 13-28 → 11-27
- FAF 56 → 51
- On shield (safest hit) -22 → -18
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackDash hdr Dash Attack | 13-15 | 16 | 70° | 50 / 82 | -32 | 13 | 56 | – | 0 | top |
| 16-21 | 12 | 62° | 50 / 76 | -31 | 0 | top | ||||
| 22-25 | 10 | 45° | 50 / 55 | -26 | 0 | top | ||||
| 24-25 | 10 | 45° | 50 / 55 | -24 | 1 | top | ||||
| 26-28 | 10 | 45° | 50 / 55 | -22 | 0, 1 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackDash hdr Dash Attack | 11-14 | 16 | 70° | 50 / 82 | -29 | 11 | 51 | – | 0 | top |
| 15-20 | 12 | 62° | 50 / 76 | -27 | 0 | top | ||||
| 21-24 | 10 | 45° | 50 / 55 | -22 | 0 | top | ||||
| 23-24 | 10 | 45° | 50 / 55 | -20 | 1 | top | ||||
| 25-27 | 10 | 45° | 50 / 55 | -18 | 0, 1 | top |
Neutral Special (End) SpecialNEnd
- Damage 6 → 10
- Angle 50° → Sakurai
- BKB 55 → 50
- Shield damage 0 → 16
- On shield (safest hit) -16 → -14
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialNEnd hdr Neutral Special | 6-9 | 6 | 50° | 55 / 90 | -16 | 6 | 28 | – | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialNEnd hdr Neutral Special | 6-9 | 10 | Sakurai | 50 / 90 | -14 | 6 | 28 | – | 0 | top |
Neutral Special (Air, End) SpecialAirNEnd
- Damage 6 → 10
- Angle 50° → Sakurai
- BKB 55 → 50
- Shield damage 0 → 16
- On shield (safest hit) -16 → -14
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirNEnd hdr Neutral Special | 6-9 | 6 | 50° | 55 / 90 | -16 | 6 | 28 | – | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirNEnd hdr Neutral Special | 6-9 | 10 | Sakurai | 50 / 90 | -14 | 6 | 28 | – | 0 | top |
Side Special (Air, ThrowLw) SpecialAirSThrowLw
- BKB 30 → 35 (frame 1, ID 0)
- KBG 60 → 45 (frame 1, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSThrowLw hdr Side Special | 1 | 12 | 290° | 30 / 60 | – | 1 | 40 | 32 | 0 | – |
| 1-39 | 3 | Sakurai | 40 / 100 | – | 0 | – |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSThrowLw hdr Side Special | 1 | 12 | 290° | 35 / 45 | – | 1 | 40 | 32 | 0 | – |
| 1-39 | 3 | Sakurai | 40 / 100 | – | 0 | – |
Back Throw ThrowB
- Release 19 → 23
- FAF 32 → 36
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowB hdr Back Throw | 1 | 12 | 45° | 60 / 74 | – | 19 | 32 | 13 | 0 | – |
| 1-31 | 3 | Sakurai | 40 / 100 | – | 0 | – |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowB hdr Back Throw | 1 | 12 | 45° | 60 / 74 | – | 23 | 36 | 13 | 0 | – |
| 1-35 | 3 | Sakurai | 40 / 100 | – | 0 | – |
Breath: Max
- Damage 16 → 18 (frames 1-10, ID 0)
- Damage 12 → 15 (frames 11-60, ID 0)
- Angle 50° → Sakurai
- BKB 80 → 50 (frames 1-10, ID 0)
- KBG 60 → 72 (frames 1-10, ID 0)
- Shield damage 0 → 10
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Max hdr Max | 1-10 | 16 | 50° | 80 / 60 | – | 1 | – | – | 0 | top |
| 11-60 | 12 | 50° | 80 / 60 | – | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Max hdr Max | 1-10 | 18 | Sakurai | 50 / 72 | – | 1 | – | – | 0 | top |
| 11-60 | 15 | Sakurai | 80 / 60 | – | 0 | top |
Byleth
Up Special (Air, Overtake) SpecialAirHiOvertake
- Angle 102° → 100° (frames 1-11, ID 0)
- Angle 114° → 112° (frames 1-11, ID 1)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiOvertake hdr Up Special | 1-11 | 6 | 102° | 70 / 70 | – | 1 | 12 | 30 | 0 | – |
| 1-11 | 6 | 114° | 65 / 62 | – | 1 | – |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiOvertake hdr Up Special | 1-11 | 6 | 100° | 70 / 70 | – | 1 | 12 | 30 | 0 | – |
| 1-11 | 6 | 112° | 65 / 62 | – | 1 | – |
Cloud
Attributes
- Horizontal Wall Jump Speed 1.3 → 1.2
- Vertical Wall Jump Speed 2.4 → 2.1
Neutral Air AttackAirN
- Angle Sakurai → 45° (frames 7-17, IDs 0, 3)
- Angle 60° → 55° (frames 7-17, IDs 1, 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 7-17 | 9 | Sakurai | 40 / 70 | -4 | 7 | 39 | 10 | 32– | 0, 3 | armr, haver |
| 7-17 | 11 | 60° | 40 / 70 | -2 | 1, 2 | haver |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 7-17 | 9 | 45° | 40 / 70 | -4 | 7 | 39 | 10 | 32– | 0, 3 | armr, haver |
| 7-17 | 11 | 55° | 40 / 70 | -2 | 1, 2 | haver |
Dark Pit
Neutral Air AttackAirN
- Angle 366° → 78° (frames 5-11, ID 0)
- BKB 0 → 50 (frames 5-11, ID 0)
- KBG 100 → 30 (frames 5-11, ID 0)
- Fixed knockback 40 → 0 (frames 5-11, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 5-11 | 4 | 366° | 40 fixed | -5 | 5 | 40 | 9 | 1-2, 24– | 0 | top |
| 16-17 | 7 | Sakurai | 50 / 85 | -4 | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 5-11 | 4 | 78° | 50 / 30 | -5 | 5 | 40 | 9 | 1-2, 24– | 0 | top |
| 16-17 | 7 | Sakurai | 50 / 85 | -4 | 0 | top |
Down Special (StartR) SpecialLwStartR
- Startup 2 → 5
- Active 2 → 5
- FAF 5 → 8
- Angle Sakurai → 70°
- BKB 0 → 77
- KBG 100 → 85
- Fixed knockback 80 → 0
- Hitlag 1 → 0.72
- SDI 1.15 → 1
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwStartR hdr Down Special | 2 | 5 | Sakurai | 80 fixed | +2 | 2 | 5 | – | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwStartR hdr Down Special | 5 | 5 | 70° | 77 / 85 | +2 | 5 | 8 | – | 0 | top |
Down Special (Hold) SpecialLwHold
- Cancel – → JC
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwHold hdr Down Special | no hitboxes | – | – | – | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwHold hdr Down Special | no hitboxes | – | – | – | JC | – | |||||
Down Special (StartL) SpecialLwStartL
- Startup 2 → 5
- Active 2 → 5
- FAF 5 → 8
- Angle Sakurai → 70°
- BKB 0 → 77
- KBG 100 → 85
- Fixed knockback 80 → 0
- Hitlag 1 → 0.72
- SDI 1.15 → 1
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwStartL hdr Down Special | 2 | 5 | Sakurai | 80 fixed | +2 | 2 | 5 | – | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwStartL hdr Down Special | 5 | 5 | 70° | 77 / 85 | +2 | 5 | 8 | – | 0 | top |
Down Special (EndL) SpecialLwEndL
- Cancel – → JC
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwEndL vanilla Down Special | no hitboxes | – | 19 | – | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwEndL vanilla Down Special | no hitboxes | – | 19 | – | JC | – | |||||
Down Special (Air, StartR) SpecialAirLwStartR
- Startup 2 → 5
- Active 2 → 5
- FAF 5 → 8
- Land cancel lag 4 → –
- Angle Sakurai → 70°
- BKB 0 → 77
- KBG 100 → 85
- Fixed knockback 80 → 0
- Hitlag 1 → 0.72
- SDI 1.15 → 1
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwStartR hdr Down Special | 2 | 5 | Sakurai | 80 fixed | +2 | 2 | 5 | 4 | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwStartR hdr Down Special | 5 | 5 | 70° | 77 / 85 | +2 | 5 | 8 | – | 0 | top |
Down Special (Air, Hold) SpecialAirLwHold
- Cancel – → JC
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwHold hdr Down Special | no hitboxes | – | – | – | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwHold hdr Down Special | no hitboxes | – | – | – | JC | – | |||||
Down Special (Air, StartL) SpecialAirLwStartL
- Startup 2 → 5
- Active 2 → 5
- FAF 5 → 8
- Land cancel lag 4 → –
- Angle Sakurai → 70°
- BKB 0 → 77
- KBG 100 → 85
- Fixed knockback 80 → 0
- Hitlag 1 → 0.72
- SDI 1.15 → 1
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwStartL hdr Down Special | 2 | 5 | Sakurai | 80 fixed | +2 | 2 | 5 | 4 | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwStartL hdr Down Special | 5 | 5 | 70° | 77 / 85 | +2 | 5 | 8 | – | 0 | top |
Down Special (Air, EndL) SpecialAirLwEndL
- Cancel – → JC
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwEndL vanilla Down Special | no hitboxes | – | 19 | – | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwEndL vanilla Down Special | no hitboxes | – | 19 | – | JC | – | |||||
Dark Samus
Attributes
- Wall jump yes → no
Diddy Kong
Attributes
- Traction 0.08 → 0.06
Greninja
Up Air AttackAirHi
- Active 7-18, 23-26 → 7-12, 16-20
- FAF 42 → 47
- Auto cancel 1-2, 35– → 1-2, 37–
- Hitboxes reworked
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 7-18 | 1 | 365° | 30 / 64 | -10 | 7 | 42 | 12 | 1-2, 35– | 0, 1 | top |
| 7-18 | 1 | 366° | 30 / 64 | -10 | 2 | top | |||||
| 23-26 | 6 | 72° | 18 / 140 | -7 | 0, 1 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 7-12 | 1.5 | 366° | 44 / 80 | -10 | 7 | 47 | 12 | 1-2, 37– | 0, 1 | top |
| 7-12 | 1.5 | 80° | 34 / 30 | -10 | 2, 3 | top | |||||
| 16-20 | 7 | 78° | 27 / 147 | -7 | 0, 1 | top |
Ice Climbers
AttackS3Lw_Nana
New move.
Hitboxes before and after
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3Lw_Nana hdr Forward Tilt | 9-10 | 8 | Sakurai | 30 / 110 | – | 9 | – | – | 0, 1, 2 | havel |
Forward Tilt (Down) AttackS3Lw
- Damage 9 → 8
- KBG 100 → 110
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3Lw vanilla Forward Tilt | 9-10 | 9 | Sakurai | 30 / 100 | -17 | 9 | 33 | – | 0, 1, 2 | havel |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3Lw hdr Forward Tilt | 9-10 | 8 | Sakurai | 30 / 110 | -17 | 9 | 33 | – | 0, 1, 2 | havel |
AttackSlw
Removed.
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackSlw hdr AttackSlw | 9-10 | 8 | Sakurai | 30 / 110 | – | 9 | – | – | 0, 1, 2 | havel |
AttackSlw_Nana
Removed.
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackSlw_Nana hdr AttackSlw_Nana | 9-10 | 8 | Sakurai | 30 / 110 | – | 9 | – | – | 0, 1, 2 | havel |
Jigglypuff
Attributes
- Traction 0.08 → 0.09
Dash Attack AttackDash
- Size 5.5 → 4.5 (frames 5-7, ID 0)
- Size 4.5 → 4 (frames 8-20, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackDash hdr Dash Attack | 5-7 | 12 | 43° | 38 / 95 | -26 | 5 | 40 | – | 0 | rot |
| 8-20 | 8 | 43° | 8 / 83 | -25 | 0 | head |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackDash hdr Dash Attack | 5-7 | 12 | 43° | 38 / 95 | -26 | 5 | 40 | – | 0 | head |
| 8-20 | 8 | 43° | 8 / 83 | -25 | 0 | head |
Down Tilt AttackLw3
- BKB 50 → 35
- KBG 75 → 55
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 10-12 | 10 | 20° | 50 / 75 | -13 | 10 | 31 | – | 0, 1, 2 | footl |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 10-12 | 10 | 20° | 35 / 55 | -13 | 10 | 31 | – | 0, 1, 2 | footl |
Down Smash AttackLw4
- BKB 34 → 44
- KBG 103 → 71
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 14-16 | 11 | 12° | 34 / 103 | -26 | 14 | 49 | – | 0, 1 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 14-16 | 11 | 12° | 44 / 71 | -26 | 14 | 49 | – | 0, 1 | top |
Forward Air AttackAirF
- Damage 10 → 9 (frames 8-9, ID 1)
- Size 4.5 → 4 (frames 8-9, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 8-9 | 12 | Sakurai | 30 / 104 | -1 | 8 | 36 | 9 | 1-3, 28– | 0 | footr |
| 8-9 | 10 | Sakurai | 30 / 104 | -2 | 1 | toer | |||||
| 10-22 | 7 | Sakurai | 30 / 70 | -4 | 0, 1 | footr, toer |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 8-9 | 12 | Sakurai | 30 / 104 | -1 | 8 | 36 | 9 | 1-3, 28– | 0 | footr |
| 8-9 | 9 | Sakurai | 30 / 104 | -3 | 1 | toer | |||||
| 10-22 | 7 | Sakurai | 30 / 70 | -4 | 0, 1 | footr, toer |
Down Special (R) SpecialLwR
- FAF 210 → 240
- BKB 106 → 128
- Size 3.2 → 2
- On shield (safest hit) -193 → -223
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwR hdr Down Special | 1 | 25 | Sakurai | 106 / 66 | -193 | 1 | 210 | – | 0 | bust |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwR hdr Down Special | 1 | 25 | Sakurai | 128 / 66 | -223 | 1 | 240 | – | 0 | top |
Down Special (L) SpecialLwL
- FAF 210 → 240
- BKB 106 → 128
- Size 3.2 → 2
- On shield (safest hit) -193 → -223
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwL hdr Down Special | 1 | 25 | Sakurai | 106 / 66 | -193 | 1 | 210 | – | 0 | bust |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialLwL hdr Down Special | 1 | 25 | Sakurai | 128 / 66 | -223 | 1 | 240 | – | 0 | top |
Down Special (Air, R) SpecialAirLwR
- FAF 210 → 240
- BKB 106 → 128
- Size 3.2 → 2
- On shield (safest hit) -193 → -223
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwR hdr Down Special | 1 | 25 | Sakurai | 106 / 66 | -193 | 1 | 210 | – | 0 | bust |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwR hdr Down Special | 1 | 25 | Sakurai | 128 / 66 | -223 | 1 | 240 | – | 0 | top |
Down Special (Air, L) SpecialAirLwL
- FAF 210 → 240
- BKB 106 → 128
- Size 3.2 → 2
- On shield (safest hit) -193 → -223
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwL hdr Down Special | 1 | 25 | Sakurai | 106 / 66 | -193 | 1 | 210 | – | 0 | bust |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwL hdr Down Special | 1 | 25 | Sakurai | 128 / 66 | -223 | 1 | 240 | – | 0 | top |
Forward Throw ThrowF
- BKB 103 → 75 (frame 1, ID 0)
- BKB 40 → 75 (frames 10-11, ID 0)
- KBG 30 → 75 (frame 1, ID 0)
- KBG 110 → 75 (frames 10-11, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowF hdr Forward Throw | 1 | 5 | 45° | 103 / 30 | – | 12 | 36 | 24 | 0 | – |
| 1-9 | 3 | Sakurai | 40 / 100 | – | 0 | – | ||||
| 10-11 | 5 | Sakurai | 40 / 110 | – | 0 | bust |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowF hdr Forward Throw | 1 | 5 | 45° | 75 / 75 | – | 12 | 36 | 24 | 0 | – |
| 1-9 | 3 | Sakurai | 40 / 100 | – | 0 | – | ||||
| 10-11 | 5 | Sakurai | 75 / 75 | – | 0 | bust |
Up Throw ThrowHi
- Angle 90° → 82° (frame 1, ID 0)
- BKB 115 → 82 (frame 1, ID 0)
- KBG 20 → 82 (frame 1, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowHi hdr Up Throw | 1 | 8 | 90° | 115 / 20 | – | 9 | 36 | 27 | 0 | – |
| 1-35 | 3 | Sakurai | 40 / 100 | – | 0 | – |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowHi hdr Up Throw | 1 | 8 | 82° | 82 / 82 | – | 9 | 36 | 27 | 0 | – |
| 1-35 | 3 | Sakurai | 40 / 100 | – | 0 | – |
Link
Attributes
- Traction 0.09 → 0.08
Lucas
Attributes
- Traction 0.0475 → 0.04
Marth
Jab 1 Attack11
- Startup 6 → 5
- Active 6-8 → 5-7
- FAF 28 → 27
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Attack11 hdr Jab | 6-8 | 3 | 78° | 55 / 30 | -18 | 6 | 28 | – | 0 | sword2 |
| 6-8 | 3 | 65° | 55 / 30 | -18 | 1 | armr | ||||
| 6-8 | 5 | 90° | 55 / 30 | -17 | 2 | sword2 |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Attack11 hdr Jab | 5-7 | 3 | 78° | 55 / 30 | -18 | 5 | 27 | – | 0 | sword2 |
| 5-7 | 3 | 65° | 55 / 30 | -18 | 1 | armr | ||||
| 5-7 | 5 | 90° | 55 / 30 | -17 | 2 | sword2 |
Back Air AttackAirB
- BKB 30 → 20 (frames 7-15, ID 0)
- BKB 25 → 10 (frames 7-15, ID 1)
- KBG 70 → 90
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 7-15 | 10 | Sakurai | 30 / 70 | -5 | 7 | 33 | 12 | 1-2, 28– | 0 | sword2 |
| 7-15 | 9 | Sakurai | 25 / 70 | -6 | 1 | claviclec | |||||
| 7-15 | 13 | Sakurai | 30 / 70 | -3 | 2 | sword2 |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 7-15 | 10 | Sakurai | 20 / 90 | -5 | 7 | 33 | 12 | 1-2, 28– | 0 | sword2 |
| 7-15 | 9 | Sakurai | 10 / 90 | -6 | 1 | claviclec | |||||
| 7-15 | 13 | Sakurai | 30 / 90 | -3 | 2 | sword2 |
Side Special (2Hi) SpecialS2Hi
- BKB 30 → 25 (frames 5-8, ID 0; frames 5-8, ID 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS2Hi hdr Side Special | 5-8 | 3 | 80° | 30 / 70 | -30 | 5 | 39 | – | 0 | top |
| 5-8 | 4 | 85° | 30 / 50 | -29 | 1 | top | ||||
| 5-8 | 3 | 60° | 30 / 70 | -30 | 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS2Hi hdr Side Special | 5-8 | 3 | 80° | 25 / 70 | -30 | 5 | 39 | – | 0 | top |
| 5-8 | 4 | 85° | 30 / 50 | -29 | 1 | top | ||||
| 5-8 | 3 | 60° | 25 / 70 | -30 | 2 | top |
Side Special (3Lw) SpecialS3Lw
- Startup 6 → 8
- Active 6-8 → 8-10
- FAF 44 → 46
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS3Lw hdr Side Special | 6-8 | 5 | 280° | 32 / 57 | -33 | 6 | 44 | – | 0 | top |
| 6-8 | 6 | 280° | 32 / 57 | -32 | 1 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS3Lw hdr Side Special | 8-10 | 5 | 280° | 32 / 57 | -33 | 8 | 46 | – | 0 | top |
| 8-10 | 6 | 280° | 32 / 57 | -32 | 1 | top |
Side Special (Air, 2Hi) SpecialAirS2Hi
- BKB 30 → 25 (frames 5-8, ID 0; frames 5-8, ID 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS2Hi hdr Side Special | 5-8 | 3 | 80° | 30 / 70 | -32 | 5 | 41 | – | 0 | top |
| 5-8 | 4 | 85° | 30 / 50 | -31 | 1 | top | ||||
| 5-8 | 3 | 60° | 30 / 70 | -32 | 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS2Hi hdr Side Special | 5-8 | 3 | 80° | 25 / 70 | -32 | 5 | 41 | – | 0 | top |
| 5-8 | 4 | 85° | 30 / 50 | -31 | 1 | top | ||||
| 5-8 | 3 | 60° | 25 / 70 | -32 | 2 | top |
Side Special (Air, 3Lw) SpecialAirS3Lw
- Startup 6 → 8
- Active 6-8 → 8-10
- FAF 47 → 49
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS3Lw hdr Side Special | 6-8 | 5 | 280° | 32 / 57 | -36 | 6 | 47 | – | 0 | top |
| 6-8 | 6 | 280° | 32 / 57 | -35 | 1 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS3Lw hdr Side Special | 8-10 | 5 | 280° | 32 / 57 | -36 | 8 | 49 | – | 0 | top |
| 8-10 | 6 | 280° | 32 / 57 | -35 | 1 | top |
Mewtwo
Attributes
- Traction 0.05 → 0.04
Up Smash AttackHi4
- Active 9-19, 22-25 → 9-25
- Hitboxes reworked 6 hits → 5 hits
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 9 | 2 | 368° | 90 fixed | -60 | 9 | 73 | – | 2, 4 | top |
| 10-18 (every 4) | 2 | 170° | 18 fixed | -59 | 0, 1 | top | ||||
| 10-18 (every 4) | 2 | 95° | 40 fixed | -59 | 2 | top | ||||
| 10-18 (every 4) | 2 | 270° | 5 fixed | -59 | 3, 4 | top | ||||
| 22-25 | 10 | 80° | 60 / 111 | -43 | 0, 1 | top | ||||
| 22-25 | 10 | 90° | 60 / 111 | -43 | 2, 3 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 9 | 2 | 368° | 90 fixed | -60 | 9 | 73 | – | 3, 4 | top |
| 10-21 | 2 | 366° | 45 fixed | -59 | 0, 1 | top | ||||
| 10-21 | 2 | 367° | 45 fixed | -59 | 2 | top | ||||
| 22-25 | 10 | 90° | 60 / 111 | -43 | 0, 3 | top | ||||
| 22-25 | 10 | 80° | 60 / 111 | -43 | 1, 2 | top |
Mii Swordfighter
Side Special (1End) SpecialS1End
- FAF 45 → 31
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS1End vanilla Side Special | no hitboxes | – | 45 | – | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS1End hdr Side Special | no hitboxes | – | 31 | – | – | |||||
Side Special (Air, 1End) SpecialAirS1End
- FAF 45 → 40
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS1End vanilla Side Special | no hitboxes | – | 45 | 4 | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS1End hdr Side Special | no hitboxes | – | 40 | 4 | – | |||||
Side Special (Air, 2Attack) SpecialAirS2Attack
- FAF 40 → 59
- On shield (safest hit) -29 → -48
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS2Attack hdr Side Special | 3-5 | 10 | 90° | 65 / 44 | -29 | 3 | 40 | 12 | 0, 1 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS2Attack hdr Side Special | 3-5 | 10 | 90° | 65 / 44 | -48 | 3 | 59 | 12 | 0, 1 | top |
Up Special (1Start) SpecialHi1Start
- FAF 10 → 8
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHi1Start hdr Up Special | no hitboxes | – | 10 | – | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHi1Start hdr Up Special | no hitboxes | – | 8 | – | – | |||||
Up Special (3) SpecialHi3
- Damage 14 → 15 (frames 4-5, ID 2)
- Damage 12 → 13 (frames 6-10, ID 2)
- Angle Sakurai → 40° (frames 6-10, IDs 0, 1; frames 6-10, ID 2)
- BKB 90 → 60 (frames 4-5, IDs 0, 1; frames 4-5, ID 2)
- BKB 80 → 60 (frames 6-10, IDs 0, 1; frames 6-10, ID 2)
- KBG 64 → 80 (frames 4-5, IDs 0, 1; frames 4-5, ID 2; frames 6-10, IDs 0, 1; frames 6-10, ID 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHi3 hdr Up Special | 4-5 | 13 | 40° | 90 / 64 | -61 | 4 | 75 | – | 0, 1 | armr, haver |
| 4-5 | 14 | 40° | 90 / 64 | -61 | 2 | haver | ||||
| 6-10 | 11 | Sakurai | 80 / 64 | -60 | 0, 1 | armr, haver | ||||
| 6-10 | 12 | Sakurai | 80 / 64 | -60 | 2 | haver | ||||
| 11-20 | 7 | Sakurai | 75 / 64 | -58 | 0, 1 | haver | ||||
| 11-20 | 9 | Sakurai | 75 / 64 | -57 | 2 | haver | ||||
| 21-36 | 5 | Sakurai | 70 / 64 | -49 | 0, 1 | haver | ||||
| 21-36 | 7 | Sakurai | 70 / 64 | -48 | 2 | haver |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHi3 hdr Up Special | 4-5 | 13 | 40° | 60 / 80 | -61 | 4 | 75 | – | 0, 1 | armr, haver |
| 4-5 | 15 | 40° | 60 / 80 | -60 | 2 | haver | ||||
| 6-10 | 11 | 40° | 60 / 80 | -60 | 0, 1 | armr, haver | ||||
| 6-10 | 13 | 40° | 60 / 80 | -59 | 2 | haver | ||||
| 11-20 | 7 | Sakurai | 75 / 64 | -58 | 0, 1 | haver | ||||
| 11-20 | 9 | Sakurai | 75 / 64 | -57 | 2 | haver | ||||
| 21-36 | 5 | Sakurai | 70 / 64 | -49 | 0, 1 | haver | ||||
| 21-36 | 7 | Sakurai | 70 / 64 | -48 | 2 | haver |
Up Special (Air, 1Start) SpecialAirHi1Start
- FAF 13 → 8
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi1Start vanilla Up Special | no hitboxes | – | 13 | – | – | |||||
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi1Start hdr Up Special | no hitboxes | – | 8 | – | – | |||||
Up Special (Air, 1) SpecialAirHi1
- Active 1-3 → 1 (frame 1, IDs 0, 1, 2)
- Active 4-10 → 2-10 (frames 2-10, ID 0; frames 2-10, ID 1; frames 2-10, ID 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi1 hdr Up Special | 1-3 | 10 | 46° | 60 / 95 | -36 | 1 | 45 | – | 0, 1, 2 | top |
| 4-10 | 4 | 88° | 60 fixed | -36 | 0 | top | ||||
| 4-10 | 4 | 90° | 60 fixed | -36 | 1 | top | ||||
| 4-10 | 4 | 92° | 60 fixed | -36 | 2 | top | ||||
| 29-59 | 3 | Sakurai | 20 fixed | -12 | 0, 1, 2 | haver | ||||
| 29-59 | 3 | 268° | 100 fixed | -12 | 3 | haver | ||||
| 29-59 | 3 | 268° | 70 fixed | -12 | 4 | haver | ||||
| 29-59 | 3 | 268° | 40 fixed | -12 | 5 | haver |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi1 hdr Up Special | 1 | 10 | 46° | 60 / 95 | -36 | 1 | 45 | – | 0, 1, 2 | top |
| 2-10 | 4 | 88° | 60 fixed | -38 | 0 | top | ||||
| 2-10 | 4 | 90° | 60 fixed | -38 | 1 | top | ||||
| 2-10 | 4 | 92° | 60 fixed | -38 | 2 | top | ||||
| 29-59 | 3 | Sakurai | 20 fixed | -12 | 0, 1, 2 | haver | ||||
| 29-59 | 3 | 268° | 100 fixed | -12 | 3 | haver | ||||
| 29-59 | 3 | 268° | 70 fixed | -12 | 4 | haver | ||||
| 29-59 | 3 | 268° | 40 fixed | -12 | 5 | haver |
Up Special (Air, 3) SpecialAirHi3
- BKB 38 → 40 (frame 45, ID 0; frame 46, ID 0)
- KBG 140 → 120 (frame 45, ID 0; frame 46, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi3 hdr Up Special | 8 | 3 | 95° | 115 fixed | -72 | 8 | 84 | – | 0 | top |
| 8 | 3 | 85° | 60 fixed | -72 | 2 | hip | ||||
| 11 | 2 | 60° | 80 fixed | -69 | 1 | top | ||||
| 11, 16, 19, 22, 26, 31 | 2 | 85° | 60 fixed | -69 | 2 | hip | ||||
| 16 | 2 | 100° | 80 fixed | -64 | 0 | top | ||||
| 19 | 2 | 60° | 90 fixed | -61 | 1 | top | ||||
| 22 | 2 | 105° | 65 fixed | -58 | 0 | top | ||||
| 26 | 2 | 60° | 70 fixed | -54 | 1 | top | ||||
| 31 | 2 | 105° | 50 fixed | -49 | 0 | top | ||||
| 38 | 2 | 30° | 80 fixed | -42 | 1 | top | ||||
| 38 | 2 | 60° | 60 fixed | -42 | 2 | hip | ||||
| 45 | 8 | Sakurai | 38 / 140 | -32 | 0 | top | ||||
| 46 | 8 | Sakurai | 38 / 140 | -31 | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi3 hdr Up Special | 8 | 3 | 95° | 115 fixed | -72 | 8 | 84 | – | 0 | top |
| 8 | 3 | 85° | 60 fixed | -72 | 2 | hip | ||||
| 11 | 2 | 60° | 80 fixed | -69 | 1 | top | ||||
| 11, 16, 19, 22, 26, 31 | 2 | 85° | 60 fixed | -69 | 2 | hip | ||||
| 16 | 2 | 100° | 80 fixed | -64 | 0 | top | ||||
| 19 | 2 | 60° | 90 fixed | -61 | 1 | top | ||||
| 22 | 2 | 105° | 65 fixed | -58 | 0 | top | ||||
| 26 | 2 | 60° | 70 fixed | -54 | 1 | top | ||||
| 31 | 2 | 105° | 50 fixed | -49 | 0 | top | ||||
| 38 | 2 | 30° | 80 fixed | -42 | 1 | top | ||||
| 38 | 2 | 60° | 60 fixed | -42 | 2 | hip | ||||
| 45 | 8 | Sakurai | 40 / 120 | -32 | 0 | top | ||||
| 46 | 8 | Sakurai | 40 / 120 | -31 | 0 | top |
Chakram: Fly
- Hitboxes reworked 4 hits → 5 hits
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Fly hdr Fly | 1-22 | 1.5 | 365° | 30 / 40 | – | 1 | – | – | 0 | top |
| 1-66 | 9 | 85° | 34 / 75 | – | 0 | top | ||||
| 23-36 | 1.5 | 90° | 30 / 40 | – | 0 | top | ||||
| 37-66 | 1.5 | 10° | 30 / 40 | – | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Fly hdr Fly | 1-9 | 7 | 80° | 34 / 75 | – | 1 | – | – | 0 | top |
| 1-22 | 1.5 | 365° | 30 / 40 | – | 0 | top | ||||
| 10-66 | 5 | 70° | 34 / 75 | – | 0 | top | ||||
| 23-36 | 1.5 | 90° | 30 / 40 | – | 0 | top | ||||
| 37-66 | 1.5 | 10° | 30 / 40 | – | 0 | top |
Mr. Game & Watch
Down Tilt AttackLw3
- Size 3 → 2.5 (frames 6-9, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 6-9 | 11 | 90° | 46 / 109 | -15 | 6 | 30 | – | 0 | top |
| 10-13 | 9 | 90° | 36 / 100 | -13 | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 6-9 | 11 | 90° | 46 / 109 | -15 | 6 | 30 | – | 0 | top |
| 10-13 | 9 | 90° | 36 / 100 | -13 | 0 | top |
Up Smash AttackHi4
- Hitboxes reworked 2 hits → 3 hits
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 21 | 18 | 83° | 42 / 100 | -11 | 21 | 44 | – | 0 | top |
| 22-25 | 18 | 83° | 42 / 100 | -10 | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 21 | 18 | 83° | 42 / 100 | -11 | 21 | 44 | – | 0 | top |
| 22 | 18 | 83° | 42 / 100 | -10 | 0 | top | ||||
| 23-25 | 18 | 83° | 42 / 100 | -9 | 0 | top |
AttackHi4R
- Hitboxes reworked 2 hits → 3 hits
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4R hdr Up Smash | 21 | 18 | 83° | 42 / 100 | -11 | 21 | 44 | – | 0 | top |
| 22-25 | 18 | 83° | 42 / 100 | -10 | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4R hdr Up Smash | 21 | 18 | 83° | 42 / 100 | -11 | 21 | 44 | – | 0 | top |
| 22 | 18 | 83° | 42 / 100 | -10 | 0 | top | ||||
| 23-25 | 18 | 83° | 42 / 100 | -9 | 0 | top |
Down Smash AttackLw4
- Size 4 → 3 (frames 14-18, ID 0)
- Size 4.5 → 3.5 (frames 14-18, IDs 1, 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 14-18 | 13 | 20° | 30 / 80 | -19 | 14 | 43 | – | 0 | top |
| 14-18 | 15 | 80° | 60 / 91 | -18 | 1, 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 14-18 | 13 | 20° | 30 / 80 | -19 | 14 | 43 | – | 0 | top |
| 14-18 | 15 | 80° | 60 / 91 | -18 | 1, 2 | top |
Olimar
Attributes
- Wall jump yes → no
- Nair 7 → 8
- Fair 7 → 9
- Bair 8 → 12
- Uair 10 → 9
Forward Tilt AttackS3
- Hitboxes reworked
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3 hdr Forward Tilt | 11-12 | 12.5 | Sakurai | 40 / 111 | -12 | 11 | 32 | – | 0 | top |
| 11-14 | 12.5 | Sakurai | 40 / 111 | -12 | 1 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3 hdr Forward Tilt | 11-14 | 11 | Sakurai | 40 / 107 | -12 | 11 | 32 | – | 0, 1 | top |
| 11-12 | 13 | Sakurai | 40 / 107 | -11 | 2 | top |
Neutral Air AttackAirN
- Startup 5 → 7
- Active 5-24 → 7-26
- FAF 44 → 46
- Land lag 7 → 8
- Auto cancel 1-4, 34– → 1-6, 36–
- On shield (safest hit) -3 → -4
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 5-9 | 5 | 75° | 40 / 100 | -3 | 5 | 44 | 7 | 1-4, 34– | 0, 1, 2 | handr, shoulderr, head |
| 10-18 | 4.5 | 62° | 40 / 100 | -3 | 0, 1, 2 | handr, shoulderr, head | |||||
| 19-24 | 4 | 50° | 40 / 100 | -3 | 0, 1, 2 | handr, shoulderr, head |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 7-11 | 5 | 75° | 40 / 100 | -4 | 7 | 46 | 8 | 1-6, 36– | 0, 1, 2 | handr, shoulderr, head |
| 12-20 | 4.5 | 62° | 40 / 100 | -4 | 0, 1, 2 | handr, shoulderr, head | |||||
| 21-26 | 4 | 50° | 40 / 100 | -4 | 0, 1, 2 | handr, shoulderr, head |
Forward Air AttackAirF
- Land lag 7 → 9
- On shield (safest hit) -3 → -5
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 5-8 | 5 | 55° | 62 / 70 | -3 | 5 | 29 | 7 | 1-4, 31– | 0, 1 | handr, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 5-8 | 5 | 55° | 62 / 70 | -5 | 5 | 29 | 9 | 1-4, 31– | 0, 1 | handr, shoulderr |
Back Air AttackAirB
- Land lag 8 → 12
- On shield (safest hit) -3 → -7
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 9-14 | 6 | 35° | 50 / 120 | -3 | 9 | 35 | 8 | 1-5, 30– | 0, 1 | handr, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 9-14 | 6 | 35° | 50 / 120 | -7 | 9 | 35 | 12 | 1-5, 30– | 0, 1 | handr, shoulderr |
Up Air AttackAirHi
- Land lag 10 → 9
- On shield (safest hit) -6 → -5
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 7-18 | 5 | 95° | 52 / 90 | -6 | 7 | 33 | 10 | 1-6, 31– | 0, 1 | handr, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 7-18 | 5 | 95° | 52 / 90 | -5 | 7 | 33 | 9 | 1-6, 31– | 0, 1 | handr, shoulderr |
Pikmin: Neutral Air AttackAirN
- Startup 4 → 6
- Active 4-23 → 6-25
- FAF 44 → 46
- Land lag 7 → 8
- Hitboxes reworked
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 4-8 | 5.6–8.4 | varies | 38 / varies | -2 to -1 | 4 | 44 | 7 | 0, 1, 2, 3 | head2, head1, waist |
| 9-17 | 4.8–7.2 | varies | 38 / varies | -3 to -2 | 0, 1, 2, 3 | head2, head1, waist | ||||
| 18-23 | 4–6 | varies | 38 / varies | -3 to -2 | 0, 1, 2, 3 | head2, head1, waist |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirN hdr Neutral Air | 6-10 | 5.6–8.4 | varies | 38 / varies | -3 to -2 | 6 | 46 | 8 | 0, 1, 2 | head2, head1, waist |
| 11-19 | 4.8–7.2 | varies | 38 / varies | -4 to -3 | 0, 1, 2 | head2, head1, waist | ||||
| 20-25 | 4–6 | varies | 38 / varies | -4 to -3 | 0, 1, 2 | head2, head1, waist |
Pikmin: Forward Air AttackAirF
- Land lag 7 → 9
- On shield (safest hit) +2 → 0
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 5-9 | 6.4–9.6 | varies | 60 / varies | -2 to 0 | 5 | 29 | 7 | 0, 1 | head2 |
| 5 | 6.4–9.6 | varies | 60 / varies | -2 to 0 | 2, 3 | head1, waist | ||||
| 6-9 | 8.8–13.2 | varies | 60 / varies | -1 to +2 | 2, 3 | head1, waist |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 5-9 | 6.4–9.6 | varies | 60 / varies | -4 to -2 | 5 | 29 | 9 | 0, 1 | head2 |
| 5 | 6.4–9.6 | varies | 60 / varies | -4 to -2 | 2, 3 | head1, waist | ||||
| 6-9 | 8.8–13.2 | varies | 60 / varies | -3 to 0 | 2, 3 | head1, waist |
Pikmin: Back Air AttackAirB
- Land lag 8 → 12
- On shield (safest hit) +1 → -3
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 8-14 | 9.6–14.4 | varies | 30 / varies | -1 to +1 | 8 | 35 | 8 | 0 | head1 |
| 8-14 | 9.6–14.4 | varies | 22 / varies | -1 to +1 | 1 | head1 |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 8-14 | 9.6–14.4 | varies | 30 / varies | -5 to -3 | 8 | 35 | 12 | 0 | head1 |
| 8-14 | 9.6–14.4 | varies | 22 / varies | -5 to -3 | 1 | head1 |
Pikmin: Up Air AttackAirHi
- Land lag 10 → 9
- On shield (safest hit) -3 → -2
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 7-17 | 6.4–9.6 | varies | 43 / varies | -5 to -3 | 7 | 33 | 10 | 0, 1, 2, 3 | head2, head1, waist |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 7-17 | 6.4–9.6 | varies | 43 / varies | -4 to -2 | 7 | 33 | 9 | 0, 1, 2, 3 | head2, head1, waist |
Peach
Attributes
- Traction 0.0886 → 0.1
Pikachu
Up Smash AttackHi4
- Startup 10 → 8
- Active 10-17 → 8-15
- FAF 45 → 43
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 10-11 | 16 | 85° | 40 / 110 | -24 | 10 | 45 | – | 0, 1, 2 | tail1, tail3, tail4 |
| 12-14 | 12 | 90° | 30 / 100 | -24 | 0, 1, 2 | tail1, tail3, tail4 | ||||
| 15-17 | 7 | 80° | 55 / 50 | -24 | 0, 1, 2 | tail1, tail3, tail4 |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 8-9 | 16 | 85° | 40 / 110 | -24 | 8 | 43 | – | 0, 1, 2 | tail1, tail3, tail4 |
| 10-12 | 12 | 90° | 30 / 100 | -24 | 0, 1, 2 | tail1, tail3, tail4 | ||||
| 13-15 | 7 | 80° | 55 / 50 | -24 | 0, 1, 2 | tail1, tail3, tail4 |
R.O.B.
Side Special SpecialS
- Damage 5 → 2 (frames 7-9, IDs 0, 1)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS hdr Side Special | 7-9 | 5 | 60° | 40 fixed | -20 | 7 | 32 | – | 0, 1 | top |
| 21-24 | 9 | Sakurai | 55 / 95 | -4 | 0, 1 | handr1, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialS hdr Side Special | 7-9 | 2 | 60° | 40 fixed | -21 | 7 | 32 | – | 0, 1 | top |
| 21-24 | 9 | Sakurai | 55 / 95 | -4 | 0, 1 | handr1, shoulderr |
Side Special (Hi) SpecialSHi
- Startup 7 → 19
- Active 7-9, 19-24 → 19-24
- Hitboxes reworked 2 hits → 1 hit
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialSHi hdr Side Special | 7-9 | 5 | 60° | 40 fixed | -20 | 7 | 32 | – | 0, 1 | top |
| 19-24 | 7 | 105° | 55 / 85 | -7 | 0, 1 | handr1, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialSHi hdr Side Special | 19-24 | 7 | 105° | 55 / 85 | -7 | 19 | 32 | – | 0, 1 | handr1, shoulderr |
Side Special (Lw) SpecialSLw
- Startup 7 → 21
- Active 7-9, 21-24 → 21-24
- Hitboxes reworked 2 hits → 1 hit
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialSLw hdr Side Special | 7-9 | 5 | 60° | 40 fixed | -20 | 7 | 32 | – | 0, 1 | top |
| 21-24 | 5 | 25° | 55 / 35 | -6 | 0, 1 | handr1, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialSLw hdr Side Special | 21-24 | 5 | 25° | 55 / 35 | -6 | 21 | 32 | – | 0, 1 | handr1, shoulderr |
Side Special (Air) SpecialAirS
- Damage 5 → 2 (frames 7-9, IDs 0, 1)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS hdr Side Special | 7-9 | 5 | 60° | 40 fixed | -20 | 7 | 32 | – | 0, 1 | top |
| 21-24 | 9 | Sakurai | 55 / 95 | -4 | 0, 1 | handr1, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirS hdr Side Special | 7-9 | 2 | 60° | 40 fixed | -21 | 7 | 32 | – | 0, 1 | top |
| 21-24 | 9 | Sakurai | 55 / 95 | -4 | 0, 1 | handr1, shoulderr |
Side Special (Air, Hi) SpecialAirSHi
- Startup 7 → 19
- Active 7-9, 19-24 → 19-24
- Hitboxes reworked 2 hits → 1 hit
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSHi hdr Side Special | 7-9 | 5 | 60° | 40 fixed | -20 | 7 | 32 | – | 0, 1 | top |
| 19-24 | 7 | 105° | 55 / 85 | -7 | 0, 1 | handr1, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSHi hdr Side Special | 19-24 | 7 | 105° | 55 / 85 | -7 | 19 | 32 | – | 0, 1 | handr1, shoulderr |
Side Special (Air, Lw) SpecialAirSLw
- Startup 7 → 21
- Active 7-9, 21-24 → 21-24
- Hitboxes reworked 2 hits → 1 hit
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSLw hdr Side Special | 7-9 | 5 | 60° | 40 fixed | -20 | 7 | 32 | – | 0, 1 | top |
| 21-24 | 5 | 25° | 55 / 35 | -6 | 0, 1 | handr1, shoulderr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSLw hdr Side Special | 21-24 | 5 | 25° | 55 / 35 | -6 | 21 | 32 | – | 0, 1 | handr1, shoulderr |
Sheik
Attributes
- Traction 0.082 → 0.08
Jab 1 Attack11
- Active 2-4 → 2-3
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Attack11 hdr Jab | 2-4 | 4 | 70° | 0 / 100 | -9 | 2 | 16 | – | 0, 1, 2 | shoulderr, armr |
| 2-4 | 4 | Sakurai | 20 / 20 | -9 | 3 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Attack11 hdr Jab | 2-3 | 4 | 70° | 0 / 100 | -9 | 2 | 16 | – | 0, 1, 2 | shoulderr, armr |
| 2-3 | 4 | Sakurai | 20 / 20 | -9 | 3 | top |
Jab 2 Attack12
- Active 3-5 → 3-4
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Attack12 hdr Jab | 3-5 | 3 | 70° | 0 / 100 | -10 | 3 | 17 | – | 0, 1, 2 | shoulderr, armr |
| 3-5 | 3 | Sakurai | 20 / 20 | -10 | 3 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Attack12 hdr Jab | 3-4 | 3 | 70° | 0 / 100 | -10 | 3 | 17 | – | 0, 1, 2 | shoulderr, armr |
| 3-4 | 3 | Sakurai | 20 / 20 | -10 | 3 | top |
Dash Attack AttackDash
- Active 5-11 → 5-9
- Damage 11 → 10 (frame 5, IDs 0, 1, 2)
- Angle Sakurai → 44° (frames 6-9, IDs 0, 1, 2)
- BKB 40 → 34 (frame 5, IDs 0, 1, 2)
- KBG 85 → 100 (frame 5, IDs 0, 1, 2)
- Size 3 → 4
- Shield damage 1 → 0
- On shield (safest hit) -24 → -25
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackDash hdr Dash Attack | 5 | 11 | 75° | 40 / 85 | -24 | 5 | 38 | – | 0, 1, 2 | bust, arml, armr |
| 6-11 | 7 | Sakurai | 34 / 100 | -26 | 0, 1, 2 | bust, arml, armr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackDash hdr Dash Attack | 5 | 10 | 75° | 34 / 100 | -25 | 5 | 38 | – | 0, 1, 2 | claviclec, arml, armr |
| 6-9 | 7 | 44° | 34 / 100 | -26 | 0, 1, 2 | claviclec, arml, armr |
Down Smash AttackLw4
- Damage 8 → 6 (frames 12-15, IDs 0, 1, 2, 3)
- BKB 41 → 39 (frames 12-15, IDs 0, 1, 2, 3)
- KBG 86 → 107 (frames 12-15, IDs 0, 1, 2, 3)
- Shield damage 10 → 5 (frames 7-9, IDs 0, 1, 2, 3)
- Shield damage 0 → 5 (frames 12-15, IDs 0, 1, 2, 3)
- On shield (safest hit) -25 → -26
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 7-9 | 12 | 45° | 41 / 86 | -28 | 7 | 44 | – | 0, 1, 2, 3 | kneel, legl, legr, kneer |
| 12-15 | 8 | 45° | 41 / 86 | -25 | 0, 1, 2, 3 | kneel, legl, legr, kneer |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 7-9 | 12 | 45° | 41 / 86 | -28 | 7 | 44 | – | 0, 1, 2, 3 | kneel, legl, legr, kneer |
| 12-15 | 6 | 45° | 39 / 107 | -26 | 0, 1, 2, 3 | kneel, legl, legr, kneer |
Up Air AttackAirHi
- Active 4-15, 23-25 → 4-15, 20-23
- Hitboxes reworked 2 hits → 3 hits
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 4-15 | 1.5 | 367° | 45 / 80 | -10 | 4 | 44 | 12 | 1-3, 44– | 0, 1, 2 | kneer, legr |
| 23-25 | 6 | 80° | 45 / 135 | -7 | 0, 1, 2 | kneel, legl |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 4-15 | 0.5 | 366° | 39 / 112 | -10 | 4 | 44 | 12 | 1-3, 44– | 0, 1 | kneer, legr |
| 4-15 | 0.5 | 80° | 31 / 42 | -10 | 2, 3 | kneer, legr | |||||
| 20-23 | 6 | 80° | 45 / 135 | -7 | 0 | kneel |
Up Throw ThrowHi
- Release 21 → 19
- FAF 53 → 51
- Angle Sakurai → 86° (frame 18, ID 0)
- BKB 82 → 75 (frame 1, ID 0)
- BKB 10 → 75 (frame 18, ID 0)
- KBG 25 → 65 (frame 1, ID 0)
- KBG 0 → 65 (frame 18, ID 0)
- Fixed knockback 90 → 0 (frame 18, ID 0)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowHi hdr Up Throw | 1 | 3 | 86° | 82 / 25 | – | 21 | 53 | 32 | 0 | – |
| 1-18 | 3 | Sakurai | 40 / 100 | – | 0 | – | ||||
| 19-20 | 3 | Sakurai | 90 fixed | – | 0 | footr |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Release | FAF | Endlag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| ThrowHi hdr Up Throw | 1 | 3 | 86° | 75 / 65 | – | 19 | 51 | 32 | 0 | – |
| 1-17 | 3 | Sakurai | 40 / 100 | – | 0 | – | ||||
| 18 | 3 | 86° | 75 / 65 | – | 0 | footr |
Sonic
Gimmickjump: Fall
- Startup 1 → 5
- Active 1+ → 5+
- Size 6 → 4.5
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Fall hdr Fall | 1+ | 4 | 90° | 40 / 90 | – | 1 | – | – | 0 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Fall hdr Fall | 5+ | 4 | 90° | 40 / 90 | – | 5 | – | – | 0 | top |
Terry
Down Tilt AttackLw3
- BKB 3 → 0
- KBG 86 → 100
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 6-8 | 5 | 75° | 3 / 86 | -5 | 6 | 16 | – | 0, 1 | top |
| 6-8 | 5 | 81° | 3 / 86 | -5 | 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 6-8 | 5 | 75° | 0 / 100 | -5 | 6 | 16 | – | 0, 1 | top |
| 6-8 | 5 | 81° | 0 / 100 | -5 | 2 | top |
Forward Air AttackAirF
- Angle 67° → 55° (frames 7-9, IDs 0, 1, 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 7-9 | 11 | 67° | 16 / 120 | -1 | 7 | 34 | 9 | 1-4, 26– | 0, 1, 2 | top |
| 10-17 | 9 | Sakurai | 16 / 70 | -3 | 0, 1, 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirF hdr Forward Air | 7-9 | 11 | 55° | 16 / 120 | -1 | 7 | 34 | 9 | 1-4, 26– | 0, 1, 2 | top |
| 10-17 | 9 | Sakurai | 16 / 70 | -3 | 0, 1, 2 | top |
Burst: SuperSpecial
- BKB 79 → 84 (frame 1, IDs 0, 1; frames 1-10, ID 0)
- BKB 78 → 83 (frames 1-10, ID 1)
- BKB 77 → 82 (frames 1-10, ID 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecial hdr SuperSpecial | 1 | 24 | 80° | 79 / 52 | – | 1 | – | – | 0, 1 | top |
| 1-10 | 24 | 80° | 79 / 52 | – | 0 | top | ||||
| 1-10 | 22 | 80° | 78 / 53 | – | 1 | top | ||||
| 1-10 | 20 | 80° | 77 / 54 | – | 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecial hdr SuperSpecial | 1 | 24 | 80° | 84 / 52 | – | 1 | – | – | 0, 1 | top |
| 1-10 | 24 | 80° | 84 / 52 | – | 0 | top | ||||
| 1-10 | 22 | 80° | 83 / 53 | – | 1 | top | ||||
| 1-10 | 20 | 80° | 82 / 54 | – | 2 | top |
Burst: SuperSpecialTriple1
- Damage 8 → 6
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecialTriple1 hdr SuperSpecialTriple1 | 1-9 | 8 | 368° | 90 fixed | – | 1 | – | – | 0, 1, 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecialTriple1 hdr SuperSpecialTriple1 | 1-9 | 6 | 368° | 90 fixed | – | 1 | – | – | 0, 1, 2 | top |
Burst: SuperSpecialTriple2
- Damage 8 → 6
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecialTriple2 hdr SuperSpecialTriple2 | 1-9 | 8 | 368° | 90 fixed | – | 1 | – | – | 0, 1, 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecialTriple2 hdr SuperSpecialTriple2 | 1-9 | 6 | 368° | 90 fixed | – | 1 | – | – | 0, 1, 2 | top |
Burst: SuperSpecialTriple3
- BKB 79 → 84 (frame 1, IDs 0, 1; frames 1-9, ID 0)
- BKB 78 → 83 (frames 1-9, ID 1)
- BKB 77 → 82 (frames 1-9, ID 2)
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecialTriple3 hdr SuperSpecialTriple3 | 1 | 24 | 80° | 79 / 52 | – | 1 | – | – | 0, 1 | top |
| 1-9 | 24 | 80° | 79 / 52 | – | 0 | top | ||||
| 1-9 | 22 | 80° | 78 / 53 | – | 1 | top | ||||
| 1-9 | 20 | 80° | 77 / 54 | – | 2 | top |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SuperSpecialTriple3 hdr SuperSpecialTriple3 | 1 | 24 | 80° | 84 / 52 | – | 1 | – | – | 0, 1 | top |
| 1-9 | 24 | 80° | 84 / 52 | – | 0 | top | ||||
| 1-9 | 22 | 80° | 83 / 53 | – | 1 | top | ||||
| 1-9 | 20 | 80° | 82 / 54 | – | 2 | top |
Villager
Up Tilt AttackHi3
- Hitboxes reworked 3 hits → 2 hits
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi3 hdr Up Tilt | 7-18 | 5 | 108° | 75 fixed | -36 | 7 | 48 | – | 0, 1 | havel |
| 7-18 | 5 | 135° | 35 / 10 | -36 | 2 | havel | ||||
| 22-26 | 7 | 80° | 50 / 155 | -20 | 0, 1 | havel |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi3 hdr Up Tilt | 7-18 | 6 | 80° | 50 / 155 | -35 | 7 | 48 | – | 0, 1 | havel |
| 22-26 | 7 | 80° | 50 / 155 | -20 | 0, 1 | havel |
Flowerpot: Throwed
- SDI 0 → 1
Hitboxes before and after
v0.50.5
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Throwed hdr Throwed | 1-6 | 10 | 59° | 45 / 82 | – | 1 | – | – | 0 | have |
| 7-120 | 6 | 59° | 40 / 82 | – | 0 | have |
v0.50.7
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Throwed hdr Throwed | 1-6 | 10 | 59° | 45 / 82 | – | 1 | – | – | 0 | have |
| 7-120 | 6 | 59° | 40 / 82 | – | 0 | have |
Yoshi
Attributes
- Traction 0.0655 → 0.06
Zero Suit Samus
Attributes
- Traction 0.0725 → 0.07