Byleth vanillamaster | 0 | – | – | – | – | – | – | – | 27 | – |
Dark Samus hdrsamusd | 1 | 8-19 | 4 | 45° | 30 | 30 | -12 | 8 | 60 | 16 |
Isabelle vanillashizue | 0 | – | – | – | – | – | – | – | 37 | – |
Ivysaur vanillapfushigisou | 0 | – | – | – | – | – | – | – | 64 | – |
Joker vanillajack | 0 | – | – | – | – | – | – | – | 26 | – |
Lucas hdrlucas | 2 | 7 | 8 | 70° | 30 | 70 | -5 | 7 | 54 | 11 |
Luigi vanillaluigi | 0 | – | – | – | – | – | – | 1 | 53 | – |
Min Min vanillatantan | 0 | – | – | – | – | – | – | – | 55 | – |
Richter vanillarichter | 0 | – | – | – | – | – | – | – | 27 | – |
Samus vanillasamus | 2 | 16-19 | 2.5 | 45° | 30 | 100 | -15 | 8 | 60 | 19 |
Simon vanillasimon | 0 | – | – | – | – | – | – | – | 27 | – |
Steve hdrpickel | 0 | – | – | – | – | – | – | 1 | 41 | – |
Toon Link hdrtoonlink | 1 | 11-20 | 6 | 60° | 40 | 100 | -10 | 11 | 74 | 15 |
Young Link hdryounglink | 1 | 10-17 | 4 | 75° | 60 | 30 | -8 | 10 | 59 | 12 |
Zero Suit Samus hdrszerosuit | 1 | 9-19 | 5 | 60° | 60 | 30 | -10 | 9 | 50 | 14 |
One row per fighter, so a multi-hit move shows only its first hitbox here — Hits says how many it has, and the fighter's own page lists them all. On shield is frame advantage: −7 means the defender acts seven frames before you, so anything faster than that punishes. Aerials are measured against landing lag and assume you land on the hitting frame; everything else against the move's first actionable frame. Throws and command grabs show no figure, because those hits land on an opponent already held and never meet a shield. Anything marked with a dotted underline has more to it than the one number — hover or tap it for the rest. Clicking anywhere in the Fighter cell opens the ACMD script their version of the move is read from; clicking the name itself goes to their page.