v0.50.2 → v0.50.3
4 fighters14 movesPrerelease · Jul 20, 2026
Changes made from v0.50.2 to v0.50.3.
Mechanics, bugfixes and stages are found in the full patch notes.
v0.50.3‐pre‐release
Falco
Attributes
- Uair 11 → 10
Forward Tilt AttackS3
- Active 6-8 → 6-9
- Size 3.2 → 3.1
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3 hdr Forward Tilt | 6-8 | 8 | Sakurai | 0 / 109 | -12 | 6 | 25 | – | 0, 1, 2 | kneer, legr, hip |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3 hdr Forward Tilt | 6-9 | 8 | Sakurai | 0 / 109 | -12 | 6 | 25 | – | 0, 1, 2 | kneer, legr, hip |
Forward Tilt (Up) AttackS3Hi
- Active 6-8 → 6-9
- Size 3.2 → 3.1
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3Hi hdr Forward Tilt | 6-8 | 8 | Sakurai | 0 / 109 | -12 | 6 | 25 | – | 0, 1, 2 | kneer, legr, hip |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3Hi hdr Forward Tilt | 6-9 | 8 | Sakurai | 0 / 109 | -12 | 6 | 25 | – | 0, 1, 2 | kneer, legr, hip |
Forward Tilt (Down) AttackS3Lw
- Active 6-8 → 6-9
- Size 3.2 → 3.1
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3Lw hdr Forward Tilt | 6-8 | 8 | Sakurai | 0 / 109 | -12 | 6 | 25 | – | 0, 1, 2 | kneer, legr, hip |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS3Lw hdr Forward Tilt | 6-9 | 8 | Sakurai | 0 / 109 | -12 | 6 | 25 | – | 0, 1, 2 | kneer, legr, hip |
Up Tilt AttackHi3
- FAF 36 → 35
- Size 5 → 4 (frame 7, ID 0)
- Size 6 → 5 (frame 7, IDs 1, 2; frames 8-11, IDs 0, 1; frames 14-18, IDs 0, 1, 2)
- Size 5.5 → 4.5 (frames 8-11, ID 2)
- On shield (safest hit) -16 → -15
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi3 hdr Up Tilt | 7 | 3 | 135° | 100 fixed | -25 | 7 | 36 | – | 0 | top |
| 7 | 3 | 135° | 90 fixed | -25 | 1, 2 | top | ||||
| 8-11 | 3 | 95° | 50 fixed | -24 | 0, 1 | shoulderr, armr | ||||
| 8-11 | 3 | 367° | 40 fixed | -24 | 2 | armr | ||||
| 14-18 | 7 | 80° | 33 / 144 | -16 | 0, 1, 2 | shoulderl, arml |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi3 hdr Up Tilt | 7 | 3 | 135° | 100 fixed | -24 | 7 | 35 | – | 0 | top |
| 7 | 3 | 135° | 90 fixed | -24 | 1, 2 | top | ||||
| 8-11 | 3 | 95° | 50 fixed | -23 | 0, 1 | shoulderr, armr | ||||
| 8-11 | 3 | 367° | 40 fixed | -23 | 2 | armr | ||||
| 14-18 | 7 | 80° | 33 / 144 | -15 | 0, 1, 2 | shoulderl, arml |
Down Tilt AttackLw3
- Startup 8 → 7
- Active 8-11 → 7-10
- FAF 30 → 29
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 8-11 | 11 | 75° | 25 / 140 | -13 | 8 | 30 | – | 0 | tail2 |
| 8-11 | 10.5 | 75° | 25 / 140 | -14 | 1 | tail2 | ||||
| 8-11 | 10 | 75° | 25 / 140 | -14 | 2 | tail2 |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw3 hdr Down Tilt | 7-10 | 11 | 75° | 25 / 140 | -13 | 7 | 29 | – | 0 | tail2 |
| 7-10 | 10.5 | 75° | 25 / 140 | -14 | 1 | tail2 | ||||
| 7-10 | 10 | 75° | 25 / 140 | -14 | 2 | tail2 |
Up Smash AttackHi4
- Damage 9 → 7
- BKB 16 → 13
- KBG 158 → 170
- Hitlag 1.1 → 1
- On shield (safest hit) -26 → -27
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 7-11 | 9 | 80° | 16 / 158 | -31 | 7 | 45 | – | 0, 1, 2 | kneer, legr |
| 7-8 | 9 | 80° | 16 / 158 | -31 | 3 | top | ||||
| 12-18 | 9 | 80° | 16 / 158 | -26 | 0, 1, 2 | kneel, legl |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackHi4 hdr Up Smash | 7-11 | 7 | 80° | 13 / 170 | -32 | 7 | 45 | – | 0, 1, 2 | kneer, legr |
| 7-8 | 7 | 80° | 13 / 170 | -32 | 3 | top | ||||
| 12-18 | 7 | 80° | 13 / 170 | -27 | 0, 1, 2 | kneel, legl |
Down Smash AttackLw4
- KBG 78 → 75
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 8-12 | 15 | 25° | 20 / 78 | -32 | 8 | 51 | – | 0, 1 | top |
| 8-12 | 12 | Sakurai | 20 / 78 | -34 | 2, 3 | top |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackLw4 hdr Down Smash | 8-12 | 15 | 25° | 20 / 75 | -32 | 8 | 51 | – | 0, 1 | top |
| 8-12 | 12 | Sakurai | 20 / 75 | -34 | 2, 3 | top |
Back Air AttackAirB
- FAF 37 → 38
- KBG 110 → 107 (frames 4-7, IDs 0, 1)
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 4-7 | 14 | Sakurai | 0 / 110 | -1 | 4 | 37 | 10 | 1-2, 22– | 0, 1 | kneer, legr |
| 4-7 | 11 | Sakurai | 0 / 100 | -2 | 2 | kneel | |||||
| 8-19 | 9 | Sakurai | 0 / 100 | -4 | 0, 1, 2 | kneer, legr, kneel |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirB hdr Back Air | 4-7 | 14 | Sakurai | 0 / 107 | -1 | 4 | 38 | 10 | 1-2, 22– | 0, 1 | kneer, legr |
| 4-7 | 11 | Sakurai | 0 / 100 | -2 | 2 | kneel | |||||
| 8-19 | 9 | Sakurai | 0 / 100 | -4 | 0, 1, 2 | kneer, legr, kneel |
Up Air AttackAirHi
- FAF 35 → 36
- Land lag 11 → 10
- Damage 8.5 → 9
- Angle 110° → 70°
- BKB 35 → 30
- On shield (safest hit) -5 → -4
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 8-11 | 8.5 | 110° | 35 / 120 | -5 | 8 | 35 | 11 | 1-3 | 0, 1 | kneer |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirHi hdr Up Air | 8-11 | 9 | 70° | 30 / 120 | -4 | 8 | 36 | 10 | 1-3 | 0, 1 | kneer |
Side Special (Start) SpecialSStart
- FAF 12 → 17
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialSStart vanilla Side Special | no hitboxes | – | 12 | – | – | |||||
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialSStart hdr Side Special | no hitboxes | – | 17 | – | – | |||||
Illusion: MoveAir
- BKB 68 → 60 (frames 1-8, ID 0)
- KBG 60 → 70 (frames 1-8, ID 0)
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| MoveAir hdr MoveAir | 1-8 | 7 | 80° | 68 / 60 | – | 1 | – | – | 0 | top |
| 1-8 | 6 | 270° | 40 / 50 | – | 1 | top |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| MoveAir hdr MoveAir | 1-8 | 7 | 80° | 60 / 70 | – | 1 | – | – | 0 | top |
| 1-8 | 6 | 270° | 40 / 50 | – | 1 | top |
Ganondorf
Grab Catch
- Active 8-10 → 8-9
- FAF 38 → 34
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Catch hdr Grab | 8-10 | – | – | – / – | – | – | 38 | – | 0 | grab |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Catch hdr Grab | 8-9 | – | – | – / – | – | – | 34 | – | 0 | grab |
Ike
Down Air AttackAirLw
- Active 16-23 → 16-24
- FAF 45 → 39
- Auto cancel 1-4, 38– → 1-4, 32–
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirLw hdr Down Air | 16-17 | 14.5 | 270° | 33 / 45 | -3 | 16 | 45 | 12 | 1-4, 38– | 0 | armr |
| 16-17 | 16 | 270° | 33 / 45 | -2 | 1, 2 | sword | |||||
| 16-17 | 13 | 270° | 33 / 45 | -3 | 3 | sword | |||||
| 18-23 | 9 | Sakurai | 10 / 100 | -6 | 0 | armr | |||||
| 18-23 | 10 | Sakurai | 10 / 100 | -5 | 1, 2 | sword | |||||
| 18-23 | 7 | Sakurai | 10 / 100 | -7 | 3 | sword |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Auto cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| AttackAirLw hdr Down Air | 16-17 | 14.5 | 270° | 33 / 45 | -3 | 16 | 39 | 12 | 1-4, 32– | 0 | armr |
| 16-17 | 16 | 270° | 33 / 45 | -2 | 1, 2 | sword | |||||
| 16-17 | 13 | 270° | 33 / 45 | -3 | 3 | sword | |||||
| 18-24 | 9 | Sakurai | 10 / 100 | -6 | 0 | armr | |||||
| 18-24 | 10 | Sakurai | 10 / 100 | -5 | 1, 2 | sword | |||||
| 18-24 | 7 | Sakurai | 10 / 100 | -7 | 3 | sword |
Kirby
Up Special (Air, 2) SpecialAirHi2
- Damage 2 → 7 (frames 19-27, ID 0)
- Angle 275° → 55° (frames 19-27, ID 0)
- BKB 40 → 55 (frames 19-27, ID 0)
- KBG 102 → 115 (frames 19-27, ID 0)
Hitboxes before and after
v0.50.2
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi2 hdr Up Special | 1-2 | 5 | 85° | 117 fixed | -30 | 1 | 36 | – | 0 | top |
| 1-2 | 5 | 93° | 117 fixed | -30 | 1 | top | ||||
| 1-2 | 5 | 90° | 102 fixed | -30 | 2 | top | ||||
| 1-2 | 5 | 93° | 102 fixed | -30 | 3 | top | ||||
| 3 | 5 | 85° | 60 fixed | -28 | 0 | top | ||||
| 3 | 5 | 93° | 60 fixed | -28 | 1 | top | ||||
| 3 | 5 | 90° | 50 fixed | -28 | 2 | top | ||||
| 3 | 5 | 93° | 50 fixed | -28 | 3 | top | ||||
| 19-27 | 2 | 275° | 40 / 102 | -13 | 0 | haver | ||||
| 28-35 | 2 | Sakurai | 30 / 180 | -4 | 0 | haver |
v0.50.3
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi2 hdr Up Special | 1-2 | 5 | 85° | 117 fixed | -30 | 1 | 36 | – | 0 | top |
| 1-2 | 5 | 93° | 117 fixed | -30 | 1 | top | ||||
| 1-2 | 5 | 90° | 102 fixed | -30 | 2 | top | ||||
| 1-2 | 5 | 93° | 102 fixed | -30 | 3 | top | ||||
| 3 | 5 | 85° | 60 fixed | -28 | 0 | top | ||||
| 3 | 5 | 93° | 60 fixed | -28 | 1 | top | ||||
| 3 | 5 | 90° | 50 fixed | -28 | 2 | top | ||||
| 3 | 5 | 93° | 50 fixed | -28 | 3 | top | ||||
| 19-27 | 7 | 55° | 55 / 115 | -11 | 0 | haver | ||||
| 28-35 | 2 | Sakurai | 30 / 180 | -4 | 0 | haver |