v0.49.12 → v0.49.13
86 fighters818 moves12 engine constantsPrerelease · Feb 27, 2026
Changes made from v0.49.12 to v0.49.13.
Mechanics, bugfixes and stages are found in the full patch notes.
v0.49.13‐pre‐releaseEngine
- pattern_power_mul[1] dummy → 0.1
- pattern_power_mul[2] 0.075 → 0.09
- pattern_power_mul[3] 0.06 → 0.08
- pattern_power_mul[4] 0.045 → 0.07
- pattern_power_mul[5] 0.03 → 0.06
- pattern_power_mul[6] 0.015 → 0.05
- pattern_power_mul[7] 0 → 0.04
- pattern_power_mul[8] 0 → 0.03
- pattern_power_mul[9] 0 → 0.02
- precede 5 → 3
- shield_pattern_power_mul 0.85 → 1
- pattern_power_mul[0] dummy → 0.05
Banjo & Kazooie
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Bayonetta
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
Bowser
Side Special (Air, ThrowLw) SpecialAirSThrowLw
- FAF – → 53
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSThrowLw hdr Side Special | 1 | 9 | 280° | 50 fixed | – | 1 | – | – | 0 | – |
| 1-18 | 3 | Sakurai | 40 / 100 | – | 0 | – | ||||
| 19-20 | 3 | 0° | 0 / 0 | – | 0 | head | ||||
| 19-20 | 12 | Sakurai | 80 / 50 | – | 1 | head |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSThrowLw hdr Side Special | 1 | 9 | 280° | 50 fixed | – | 1 | 53 | – | 0 | – |
| 1-18 | 3 | Sakurai | 40 / 100 | – | 0 | – | ||||
| 19-20 | 3 | 0° | 0 / 0 | – | 0 | head | ||||
| 19-20 | 12 | Sakurai | 80 / 50 | – | 1 | head |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 10 | 45° | 90 / 20 | -28 | 22 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 10 | 45° | 90 / 20 | -26 | 22 | 56 | – | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 36 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 36 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Bowser Jr.
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 22-23 | 6 | 48° | 80 / 48 | -24 | 22 | 52 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 22-23 | 6 | 48° | 80 / 48 | -22 | 22 | 50 | – | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -21 → -19
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -21 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -19 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Byleth
Up Special (Air, WallJump) SpecialAirHiWallJump
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiWallJump vanilla Up Special | no hitboxes | – | 24 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiWallJump vanilla Up Special | no hitboxes | – | 24 | 30 | – | |||||
Up Special (Air, WallFailure) SpecialAirHiWallFailure
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiWallFailure vanilla Up Special | no hitboxes | – | 15 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiWallFailure vanilla Up Special | no hitboxes | – | 15 | 30 | – | |||||
Up Special (Air, Overtake) SpecialAirHiOvertake
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiOvertake hdr Up Special | 1-11 | 6 | 102° | 70 / 70 | – | 1 | 12 | 32 | 0 | – |
| 1-11 | 6 | 114° | 65 / 62 | – | 1 | – |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiOvertake hdr Up Special | 1-11 | 6 | 102° | 70 / 70 | – | 1 | 12 | 30 | 0 | – |
| 1-11 | 6 | 114° | 65 / 62 | – | 1 | – |
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 11-12 | 0.01 | 368° | 30 fixed | -30 | 11 | 54 | 32 | C 48 | 0 | throw |
| 11-12 | 3 | 75° | 40 / 100 | -29 | 1 | throw | |||||
| 13 | 0.01 | 368° | 30 fixed | -30 | 0 | throw | |||||
| 13 | 10 | 75° | 40 / 100 | -25 | 1 | throw | |||||
| 14 | 10 | 75° | 40 / 100 | -25 | 0 | throw | |||||
| 14 | 3 | 75° | 40 / 100 | -29 | 0, 1 | throw | |||||
| 15-18 | 3 | 75° | 40 / 100 | -29 | 0 | throw | |||||
| 15-18 | 10 | 75° | 40 / 100 | -25 | 1 | throw |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 11-12 | 0.01 | 368° | 30 fixed | -28 | 11 | 54 | 30 | C 48 | 0 | throw |
| 11-12 | 3 | 75° | 40 / 100 | -27 | 1 | throw | |||||
| 13 | 0.01 | 368° | 30 fixed | -28 | 0 | throw | |||||
| 13 | 10 | 75° | 40 / 100 | -23 | 1 | throw | |||||
| 14 | 10 | 75° | 40 / 100 | -23 | 0 | throw | |||||
| 14 | 3 | 75° | 40 / 100 | -27 | 0, 1 | throw | |||||
| 15-18 | 3 | 75° | 40 / 100 | -27 | 0 | throw | |||||
| 15-18 | 10 | 75° | 40 / 100 | -23 | 1 | throw |
Up Special (Air, Hit) SpecialAirHiHit
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHit vanilla Up Special | no hitboxes | – | 15 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHit vanilla Up Special | no hitboxes | – | 15 | 30 | – | |||||
Up Special (Air, HitPose) SpecialAirHiHitPose
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHitPose vanilla Up Special | no hitboxes | – | 91 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHitPose vanilla Up Special | no hitboxes | – | 91 | 30 | – | |||||
Up Special (Air, Failure) SpecialAirHiFailure
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiFailure vanilla Up Special | no hitboxes | – | 38 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiFailure vanilla Up Special | no hitboxes | – | 38 | 30 | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Captain Falcon
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 14 | – | – | – / – | – | 14 | 67 | 32 | 0, 1 | grab |
| 14-20 | 6 | 0° | 70 / 50 | – | 0 | – | ||||
| 15-30 | – | – | – / – | – | 0 | grab |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 14 | – | – | – / – | – | 14 | 67 | 30 | 0, 1 | grab |
| 14-20 | 6 | 0° | 70 / 50 | – | 0 | – | ||||
| 15-30 | – | – | – / – | – | 0 | grab |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 10 | 45° | 90 / 20 | -28 | 22 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 10 | 45° | 90 / 20 | -26 | 22 | 56 | – | 0 | top |
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Charizard
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 9-10 | 5 | 100° | 120 fixed | -28 | 9 | 65 | 32 | 0 | top |
| 9-10 | 5 | 70° | 80 fixed | -28 | 1 | top | ||||
| 9-10 | 5 | 65° | 115 fixed | -28 | 2 | top | ||||
| 16-32 | 14 | 75° | 45 / 83 | -23 | 0, 1, 2, 3 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 9-10 | 5 | 100° | 120 fixed | -26 | 9 | 65 | 30 | 0 | top |
| 9-10 | 5 | 70° | 80 fixed | -26 | 1 | top | ||||
| 9-10 | 5 | 65° | 115 fixed | -26 | 2 | top | ||||
| 16-32 | 14 | 75° | 45 / 83 | -21 | 0, 1, 2, 3 | top |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Chrom
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 10 | 45° | 90 / 20 | -27 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 10 | 45° | 90 / 20 | -25 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Cloud
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -30 → -28
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 10 | 45° | 90 / 20 | -30 | 20 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 10 | 45° | 90 / 20 | -28 | 20 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -26 | 20 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -24 | 20 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -26 | 20 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -24 | 20 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 36 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 36 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Corrin
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 13-14 | 4.5 | 75° | 100 fixed | -28 | 13 | 53 | 32 | 0 | top |
| 15-23 | 1.2 | 367° | 70 fixed | -30 | 0, 1, 2, 3, 4 | rot | ||||
| 24-28 | 3 | 68° | 60 / 156 | -29 | 0, 1, 2 | rot |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 13-14 | 4.5 | 75° | 100 fixed | -26 | 13 | 53 | 30 | 0 | top |
| 15-23 | 1.2 | 367° | 70 fixed | -28 | 0, 1, 2, 3, 4 | rot | ||||
| 24-28 | 3 | 68° | 60 / 156 | -27 | 0, 1, 2 | rot |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -32 → -30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -32 | 19 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -30 | 19 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Daisy
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
CliffEscape
- FAF 51 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 51 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Dark Pit
Up Special (Air, Start) SpecialAirHiStart
- Land lag 42 → 40
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | no hitboxes | – | 15 | 42 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | no hitboxes | – | 15 | 40 | – | |||||
Up Special (Air, End) SpecialAirHiEnd
- Land lag 42 → 40
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | no hitboxes | – | 34 | 42 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | no hitboxes | – | 34 | 40 | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -26 | 25 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -24 | 25 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Dark Samus
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -26 | 25 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -24 | 25 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Diddy Kong
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -28 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -26 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Donkey Kong
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 10 | 45° | 90 / 20 | -27 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 10 | 45° | 90 / 20 | -25 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Dr. Mario
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 8.51 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 8.51 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 6 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 6 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 6 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 6 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 6 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 6 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 6 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 6 | 48° | 80 / 48 | -23 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Duck Hunt
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Falco
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -31 → -29
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -31 | 20 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -29 | 20 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Fox
Up Special (Hold) SpecialHiHold
- Land cancel lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHold hdr Up Special | 20-32 (every 2) | 1.8 | 105° | 20 / 20 | -20 | 20 | 43 | 22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHold hdr Up Special | 20-32 (every 2) | 1.8 | 105° | 20 / 20 | -20 | 20 | 43 | 20 | 0 | top |
Up Special (Air, Hold) SpecialHiHoldAir
- Land cancel lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHoldAir hdr Up Special | 20-32 (every 2) | 1.8 | 105° | 20 / 20 | -20 | 20 | 43 | 22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHoldAir hdr Up Special | 20-32 (every 2) | 1.8 | 105° | 20 / 20 | -20 | 20 | 43 | 20 | 0 | top |
Up Special SpecialHi
- Land cancel lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHi hdr Up Special | 1-8 | 16 | 60° | 70 / 60 | -18 | 1 | 30 | 22 | 0 | neck |
| 9-30 | 10 | 60° | 85 / 50 | -13 | 0 | neck |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHi hdr Up Special | 1-8 | 16 | 60° | 70 / 60 | -18 | 1 | 30 | 20 | 0 | neck |
| 9-30 | 10 | 60° | 85 / 50 | -13 | 0 | neck |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -32 → -30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -32 | 19 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -30 | 19 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ganondorf
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | Sakurai | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | Sakurai | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | Sakurai | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | Sakurai | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
Greninja
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Hero
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ice Climbers
Up Special (Air, Start) SpecialAirHiStart
- Land lag 27 → 25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 14 | 27 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 14 | 25 | – | |||||
Up Special (Air, Throw) SpecialAirHiThrow
- Land lag 27 → 25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiThrow vanilla Up Special | no hitboxes | – | 46 | 27 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiThrow vanilla Up Special | no hitboxes | – | 46 | 25 | – | |||||
Up Special (Air, Throw2) SpecialAirHiThrow2
- Land lag 27 → 25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiThrow2 vanilla Up Special | no hitboxes | – | 60 | 27 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiThrow2 vanilla Up Special | no hitboxes | – | 60 | 25 | – | |||||
Up Special (Air, StartNana) SpecialAirHiStartNana
- Land lag 27 → 25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStartNana vanilla Up Special | no hitboxes | – | 15 | 27 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStartNana vanilla Up Special | no hitboxes | – | 15 | 25 | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 8 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 8 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ike
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -31 → -29
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 10 | 45° | 90 / 20 | -31 | 19 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 10 | 45° | 90 / 20 | -29 | 19 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Incineroar
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
Inkling
Ledge Attack CliffAttack
- FAF 57 → 56
- On shield (safest hit) -32 → -31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 18-20 | 9 | 45° | 90 / 20 | -32 | 18 | 57 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 18-20 | 9 | 45° | 90 / 20 | -31 | 18 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -21 → -19
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -21 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -19 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -21 → -19
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -21 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -19 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Isabelle
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -30 → -28
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -30 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -28 | 21 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ivysaur
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 20-22 | 12 | 60° | 52 / 68 | -24 | 20 | 60 | 32 | C 50 | 0, 1, 2, 3 | viner2, viner3, viner4, viner5 |
| 20-22 | 15 | 65° | 52 / 85 | -22 | 4 | viner5 |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 20-22 | 12 | 60° | 52 / 68 | -22 | 20 | 60 | 30 | C 50 | 0, 1, 2, 3 | viner2, viner3, viner4, viner5 |
| 20-22 | 15 | 65° | 52 / 85 | -20 | 4 | viner5 |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -30 → -28
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -30 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -28 | 21 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Jigglypuff
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 37 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Joker
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 20 | 10 | 70° | 60 / 60 | -25 | 20 | 60 | 32 | C 45 | 0, 1 | throw, top |
| 21-23 | 10 | 255° | 70 / 15 | -25 | 0 | throw |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 20 | 10 | 70° | 60 / 60 | -23 | 20 | 60 | 30 | C 45 | 0, 1 | throw, top |
| 21-23 | 10 | 255° | 70 / 15 | -23 | 0 | throw |
Up Special (Air, Pull) SpecialAirHiPull
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiPull vanilla Up Special | no hitboxes | – | 16 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiPull vanilla Up Special | no hitboxes | – | 16 | 30 | – | |||||
Up Special (Air, Pull2) SpecialAirHiPull2
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiPull2 vanilla Up Special | no hitboxes | – | 16 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiPull2 vanilla Up Special | no hitboxes | – | 16 | 30 | – | |||||
Up Special (Air, Throw) SpecialAirHiThrow
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiThrow vanilla Up Special | 1-14 | 11 | 78° | 75 / 40 | – | 1 | 15 | 32 | 0 | – |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiThrow vanilla Up Special | 1-14 | 11 | 78° | 75 / 40 | – | 1 | 15 | 30 | 0 | – |
Up Special (Air, Cut) SpecialAirHiCut
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiCut vanilla Up Special | no hitboxes | – | 26 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiCut vanilla Up Special | no hitboxes | – | 26 | 30 | – | |||||
Up Special (Air, Item) SpecialAirHiItem
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiItem vanilla Up Special | no hitboxes | – | 25 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiItem vanilla Up Special | no hitboxes | – | 25 | 30 | – | |||||
Up Special (Air, Start) SpecialAirHiStart
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 10 | 32 | AirC, ADC | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 10 | 30 | AirC, ADC | – | |||||
Up Special (Air, F) SpecialAirHiF
- Land lag 32 → 30
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiF hdr Up Special | 1-19 | 6 | 75° | 80 / 10 | -27 | 1 | 20 | 32 | 0 | hip |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiF hdr Up Special | 1-19 | 6 | 75° | 80 / 10 | -25 | 1 | 20 | 30 | 0 | hip |
Up Special (Air, B) SpecialAirHiB
- Land lag 32 → 30
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiB hdr Up Special | 1-19 | 6 | 75° | 80 / 10 | -27 | 1 | 20 | 32 | 0 | hip |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiB hdr Up Special | 1-19 | 6 | 75° | 80 / 10 | -25 | 1 | 20 | 30 | 0 | hip |
Up Special (Air, EndF) SpecialAirHiEndF
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEndF hdr Up Special | no hitboxes | – | 30 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEndF hdr Up Special | no hitboxes | – | 30 | 30 | – | |||||
Up Special (Air, EndB) SpecialAirHiEndB
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEndB hdr Up Special | no hitboxes | – | 30 | 32 | AirC, ADC | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEndB hdr Up Special | no hitboxes | – | 30 | 30 | AirC, ADC | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Kazuya
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ken
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
King Dedede
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -28 | 18 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 18-19 | 7 | 48° | 80 / 48 | -26 | 18 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
King K. Rool
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Kirby
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Link
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Little Mac
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -28 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -26 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Lucario
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | no hitboxes | – | 33 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | no hitboxes | – | 33 | 30 | – | |||||
Up Special (Air, End) SpecialAirHiEnd
- Land lag 32 → 30
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | 1-2 | 0.5 | 365° | 32 fixed | -30 | 1 | 33 | 32 | 0 | hip |
| 1-2 | 6 | 70° | 96 / 10 | -27 | 0 | hip |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | 1-2 | 0.5 | 365° | 32 fixed | -28 | 1 | 33 | 30 | 0 | hip |
| 1-2 | 6 | 70° | 96 / 10 | -25 | 0 | hip |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -33 → -31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack hdr Ledge Attack | 18-20 | 9 | 45° | 90 / 20 | -33 | 18 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack hdr Ledge Attack | 18-20 | 9 | 45° | 90 / 20 | -31 | 18 | 56 | – | 0 | top |
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Lucas
Up Special (Air, Start) SpecialAirHiStart
- Land lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 20 | 22 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 20 | 20 | – | |||||
Up Special (Air, Hold) SpecialAirHiHold
- Land lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHold vanilla Up Special | no hitboxes | – | – | 22 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHold vanilla Up Special | no hitboxes | – | – | 20 | – | |||||
Up Special (Air, End) SpecialAirHiEnd
- Land lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | no hitboxes | – | 40 | 22 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | no hitboxes | – | 40 | 20 | – | |||||
Up Special (Air) SpecialAirHi
- Land lag 22 → 20
- On shield (safest hit) -15 → -13
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 1-2 | 5 | 367° | 50 fixed | -18 | 1 | 39 | 22 | 0, 1 | hip |
| 3-26 | 2 | 363° | 50 fixed | -19 | 0 | rot | ||||
| 3-26 | 2 | 366° | 50 fixed | -19 | 1 | rot | ||||
| 27-28 | 10 | 50° | 90 / 74 | -15 | 0, 1 | rot |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 1-2 | 5 | 367° | 50 fixed | -16 | 1 | 39 | 20 | 0, 1 | hip |
| 3-26 | 2 | 363° | 50 fixed | -17 | 0 | rot | ||||
| 3-26 | 2 | 366° | 50 fixed | -17 | 1 | rot | ||||
| 27-28 | 10 | 50° | 90 / 74 | -13 | 0, 1 | rot |
Up Special (Air, AttackEnd) SpecialAirHiAttackEnd
- Land lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiAttackEnd vanilla Up Special | no hitboxes | – | 25 | 22 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiAttackEnd vanilla Up Special | no hitboxes | – | 25 | 20 | – | |||||
Up Special (Air, Reflect) SpecialAirHiReflect
- Land lag 22 → 20
- On shield (safest hit) -15 → -13
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiReflect vanilla Up Special | 1-2 | 10 | 50° | 90 / 74 | -15 | 1 | 33 | 22 | 0 | hip |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiReflect vanilla Up Special | 1-2 | 10 | 50° | 90 / 74 | -13 | 1 | 33 | 20 | 0 | hip |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -29 → -27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 9 | 45° | 90 / 20 | -29 | 22 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 9 | 45° | 90 / 20 | -27 | 22 | 56 | – | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Lucina
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -28 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -26 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Luigi
Up Special (Air) SpecialAirHi
- Land lag 42 → 40
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 8 | 25 | 90° | 50 / 84 | -27 | 8 | 24 | 42 | 0 | top |
| 8 | 20 | 90° | 40 / 80 | -29 | 0 | top | ||||
| 9-23 | 1 | 80° | 1 / 1 | -40 | 0, 1 | head, hip |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 8 | 25 | 90° | 50 / 84 | -25 | 8 | 24 | 40 | 0 | top |
| 8 | 20 | 90° | 40 / 80 | -27 | 0 | top | ||||
| 9-23 | 1 | 80° | 1 / 1 | -38 | 0, 1 | head, hip |
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Mario
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Marth
Up Special (Air) SpecialAirHi
- Land lag 36 → 34
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 6 | 11 | Sakurai | 70 / 89 | -28 | 6 | 41 | 36 | 0 | sword2 |
| 6 | 10 | 74° | 70 / 74 | -29 | 1, 2 | sword2, shoulderr | ||||
| 7-12 | 7 | 74° | 20 / 90 | -31 | 0, 2 | sword2, shoulderr | ||||
| 7-12 | 7 | Sakurai | 20 / 90 | -31 | 1 | sword2 |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 6 | 11 | Sakurai | 70 / 89 | -26 | 6 | 41 | 34 | 0 | sword2 |
| 6 | 10 | 74° | 70 / 74 | -27 | 1, 2 | sword2, shoulderr | ||||
| 7-12 | 7 | 74° | 20 / 90 | -29 | 0, 2 | sword2, shoulderr | ||||
| 7-12 | 7 | Sakurai | 20 / 90 | -29 | 1 | sword2 |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -28 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -26 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Mega Man
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
CliffEscape
- FAF 51 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 51 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Meta Knight
Side Special (Air, Start) SpecialAirSStart
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSStart vanilla Side Special | no hitboxes | – | 26 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSStart vanilla Side Special | no hitboxes | – | 26 | 30 | – | |||||
Side Special (Air, End) SpecialAirSEnd
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSEnd vanilla Side Special | no hitboxes | – | 46 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSEnd vanilla Side Special | no hitboxes | – | 46 | 30 | – | |||||
Side Special (Air, Finish) SpecialAirSFinish
- Land lag 32 → 30
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSFinish hdr Side Special | 1 | 10 | 70° | 80 / 60 | -25 | 1 | 24 | 32 | 0, 1 | haver |
| 1 | 10 | 70° | 40 / 60 | -25 | 2 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirSFinish hdr Side Special | 1 | 10 | 70° | 80 / 60 | -23 | 1 | 24 | 30 | 0, 1 | haver |
| 1 | 10 | 70° | 40 / 60 | -23 | 2 | top |
Up Special (Air, Start) SpecialAirHiStart
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 7 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 7 | 30 | – | |||||
Down Special (Air, Start) SpecialAirLwStart
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwStart vanilla Down Special | no hitboxes | – | 20 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwStart vanilla Down Special | no hitboxes | – | 20 | 30 | – | |||||
Down Special (Air) SpecialAirLw
- Land lag 32 → 30
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLw hdr Down Special | 6 | 16 | 53° | 40 / 98 | -22 | 6 | 65 | 32 | 0, 1 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLw hdr Down Special | 6 | 16 | 53° | 40 / 98 | -20 | 6 | 65 | 30 | 0, 1 | top |
Down Special (Air, F) SpecialAirLwF
- Land lag 32 → 30
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwF hdr Down Special | 6 | 14 | Sakurai | 20 / 114 | -23 | 6 | 65 | 32 | 0, 1 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwF hdr Down Special | 6 | 14 | Sakurai | 20 / 114 | -21 | 6 | 65 | 30 | 0, 1 | top |
Down Special (Air, B) SpecialAirLwB
- Land lag 32 → 30
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwB hdr Down Special | 6 | 14 | Sakurai | 20 / 114 | -23 | 6 | 65 | 32 | 0, 1 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwB hdr Down Special | 6 | 14 | Sakurai | 20 / 114 | -21 | 6 | 65 | 30 | 0, 1 | top |
Down Special (Air, End) SpecialAirLwEnd
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwEnd vanilla Down Special | no hitboxes | – | 36 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwEnd vanilla Down Special | no hitboxes | – | 36 | 30 | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Mewtwo
Up Special (Air, Start) SpecialAirHiStart
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | no hitboxes | – | 9 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | no hitboxes | – | 9 | 30 | – | |||||
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | no hitboxes | – | 26 | 32 | C 11 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | no hitboxes | – | 26 | 30 | C 11 | – | |||||
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Mii Brawler
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Mii Gunner
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Mii Swordfighter
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -29 → -27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 9 | 45° | 90 / 20 | -29 | 22 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 9 | 45° | 90 / 20 | -27 | 22 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Min Min
Up Special (Air, Start2) SpecialAirHiStart2
- Land lag 34 → 32
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart2 hdr Up Special | no hitboxes | – | 15 | 34 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart2 hdr Up Special | no hitboxes | – | 15 | 32 | – | |||||
Up Special (Air, 2) SpecialAirHi2
- Land lag 34 → 32
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi2 vanilla Up Special | no hitboxes | – | 21 | 34 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi2 vanilla Up Special | no hitboxes | – | 21 | 32 | – | |||||
Up Special (Air, End2) SpecialAirHiEnd2
- Land lag 34 → 32
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd2 vanilla Up Special | no hitboxes | – | 24 | 34 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd2 vanilla Up Special | no hitboxes | – | 24 | 32 | – | |||||
Up Special (Air, Start) SpecialAirHiStart
- Land lag 34 → 32
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | no hitboxes | – | 15 | 34 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | no hitboxes | – | 15 | 32 | – | |||||
Up Special (Air) SpecialAirHi
- Land lag 34 → 32
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi vanilla Up Special | no hitboxes | – | 21 | 34 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi vanilla Up Special | no hitboxes | – | 21 | 32 | – | |||||
Up Special (Air, End) SpecialAirHiEnd
- Land lag 34 → 32
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | 2 left arm not dragonized | 9 | 45° | 56 / 78 | -28 | 2 | 27 | 34 | C 24 | 0 | arml |
| 2 with the left arm dragonized | 10.35 | 45° | 66 / 85 | -27 | 0 | arml |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | Cancel | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd hdr Up Special | 2 left arm not dragonized | 9 | 45° | 56 / 78 | -26 | 2 | 27 | 32 | C 24 | 0 | arml |
| 2 with the left arm dragonized | 10.35 | 45° | 66 / 85 | -25 | 0 | arml |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Mr. Game & Watch
Up Special (Air) SpecialAirHi
- Land lag 42 → 40
- On shield (safest hit) -37 → -35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 6-11 | 6 | 75° | 100 / 36 | -37 | 6 | 42 | 42 | 0 | top |
| 6-11 | 6 | 85° | 123 / 36 | -37 | 0 | top | ||||
| 12-20 | 6 | 80° | 60 / 80 | -37 | 0 | waist | ||||
| 21-25 | 4 | 80° | 60 / 80 | -38 | 0 | waist |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 6-11 | 6 | 75° | 100 / 36 | -35 | 6 | 42 | 40 | 0 | top |
| 6-11 | 6 | 85° | 123 / 36 | -35 | 0 | top | ||||
| 12-20 | 6 | 80° | 60 / 80 | -35 | 0 | waist | ||||
| 21-25 | 4 | 80° | 60 / 80 | -36 | 0 | waist |
Mythra
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ness
Up Special (Air, Start) SpecialAirHiStart
- Land lag 22 → 20
- On shield (safest hit) -17 → -15
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | 12-13 | 6 | 64° | 50 / 73 | -17 | 12 | 14 | 22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart hdr Up Special | 12-13 | 6 | 64° | 50 / 73 | -15 | 12 | 14 | 20 | 0 | top |
Up Special (Air, Hold) SpecialAirHiHold
- Land lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHold vanilla Up Special | no hitboxes | – | – | 22 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiHold vanilla Up Special | no hitboxes | – | – | 20 | – | |||||
Up Special (Air, End) SpecialAirHiEnd
- Land lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd vanilla Up Special | no hitboxes | – | 30 | 22 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiEnd vanilla Up Special | no hitboxes | – | 30 | 20 | – | |||||
Up Special (Air) SpecialAirHi
- Land lag 22 → 20
- On shield (safest hit) -7 → -5
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 1-10 | 25 | Sakurai | 55 / 80 | -7 | 1 | 63 | 22 | 0 | rot |
| 11-32 | 18 | Sakurai | 45 / 70 | -11 | 0 | rot |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 1-10 | 25 | Sakurai | 55 / 80 | -5 | 1 | 63 | 20 | 0 | rot |
| 11-32 | 18 | Sakurai | 45 / 70 | -9 | 0 | rot |
Up Special (Air, Reflect) SpecialAirHiReflect
- Land lag 22 → 20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiReflect vanilla Up Special | no hitboxes | – | 32 | 22 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiReflect vanilla Up Special | no hitboxes | – | 32 | 20 | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -29 → -27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 9 | 45° | 90 / 20 | -29 | 22 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 22-24 | 9 | 45° | 90 / 20 | -27 | 22 | 56 | – | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Olimar
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -32 → -30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -32 | 19 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -30 | 19 | 56 | – | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Palutena
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -28 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -26 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -21 → -19
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -21 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 25-26 | 7 | 48° | 80 / 48 | -19 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Peach
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
CliffEscape
- FAF 51 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 51 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Pichu
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -30 → -28
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -30 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -28 | 21 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Pikachu
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -28 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 9 | 45° | 90 / 20 | -26 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 37 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Piranha Plant
AttackS4Charge2
- FAF 60 → –
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS4Charge2 vanilla Forward Smash | no hitboxes | – | 60 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| AttackS4Charge2 vanilla Forward Smash | no hitboxes | – | – | – | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -29 → -27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 10 | 45° | 90 / 20 | -29 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 10 | 45° | 90 / 20 | -27 | 21 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Pit
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -26 | 25 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -24 | 25 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Pyra
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
R.O.B.
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -31 → -29
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -31 | 20 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -29 | 20 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
Ledge Climb CliffClimb
- FAF 36 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 36 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Richter
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -30 → -28
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -30 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -28 | 21 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -20 → -18
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -20 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -18 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -20 → -18
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -20 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -18 | 0 | top |
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ridley
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -29 → -27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 10 | 45° | 90 / 20 | -29 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 10 | 45° | 90 / 20 | -27 | 21 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Robin
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -26 | 25 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -24 | 25 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Rosalina & Luma
Up Special (Air, Start) SpecialAirHiStart
- Land lag 32 → 30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 11 | 32 | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHiStart vanilla Up Special | no hitboxes | – | 11 | 30 | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -32 → -30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -32 | 19 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -30 | 19 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Roy
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 10 | 45° | 90 / 20 | -27 | 23 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 23-25 | 10 | 45° | 90 / 20 | -25 | 23 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Ryu
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Samus
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -26 | 25 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 9 | 45° | 90 / 20 | -24 | 25 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -24 → -22
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -24 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 22-23 | 7 | 48° | 80 / 48 | -22 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Sephiroth
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Sheik
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -30 → -28
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -30 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -28 | 21 | 56 | – | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Shulk
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Simon
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -30 → -28
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -30 | 21 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 21-23 | 9 | 45° | 90 / 20 | -28 | 21 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -20 → -18
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -20 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -18 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -20 → -18
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -20 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -18 | 0 | top |
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Snake
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 10 | 45° | 90 / 20 | -25 | 25 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 25-27 | 10 | 45° | 90 / 20 | -23 | 25 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 19-20 | 7 | 48° | 80 / 48 | -25 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -20 → -18
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -20 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 26-27 | 7 | 48° | 80 / 48 | -18 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Sonic
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -32 → -30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -32 | 19 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -30 | 19 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -26 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -24 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Sora
Down Special (Air, Rebound) SpecialAirLwRebound
- FAF 19 → 54
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwRebound vanilla Down Special | no hitboxes | – | 19 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirLwRebound vanilla Down Special | no hitboxes | – | 54 | – | – | |||||
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -31 → -29
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -31 | 20 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -29 | 20 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -26 | 20 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -24 | 20 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -26 | 20 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 20-21 | 7 | 48° | 80 / 48 | -24 | 20 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Squirtle
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 9-32 | 1 | 367° | 40 fixed | -30 | 9 | 37 | 32 | 0 | top |
| 33-34 | 6 | 75° | 60 / 117 | -27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 9-32 | 1 | 367° | 40 fixed | -28 | 9 | 37 | 30 | 0 | top |
| 33-34 | 6 | 75° | 60 / 117 | -25 | 0 | top |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 28-30 | 9 | 45° | 90 / 20 | -23 | 28 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 28-30 | 9 | 45° | 90 / 20 | -21 | 28 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Steve
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Terry
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -26 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 10 | 45° | 90 / 20 | -24 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -27 | 19 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 19-20 | 7 | 48° | 80 / 48 | -25 | 19 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
PassiveStandF
- FAF 42 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 42 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Villager
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -26 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -24 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -26 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -24 | 0 | top |
DownForwardU
- FAF 37 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 37 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
Wii Fit Trainer
Ledge Attack CliffAttack
- FAF 57 → 56
- On shield (safest hit) -31 → -30
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -31 | 19 | 57 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 19-21 | 9 | 45° | 90 / 20 | -30 | 19 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -31 | 15 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 15-16 | 7 | 48° | 80 / 48 | -29 | 15 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
Wolf
Up Special (Hold) SpecialHiHold
- Land cancel lag 27 → 25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHold hdr Up Special | 26-29 | 4 | 93° | 50 / 10 | -3 | 26 | 34 | 27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHold hdr Up Special | 26-29 | 4 | 93° | 50 / 10 | -3 | 26 | 34 | 25 | 0 | top |
Up Special (Air, Hold) SpecialHiHoldAir
- Land cancel lag 27 → 25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHoldAir hdr Up Special | 26-29 | 4 | 93° | 50 / 10 | -3 | 26 | 34 | 27 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiHoldAir hdr Up Special | 26-29 | 4 | 93° | 50 / 10 | -3 | 26 | 34 | 25 | 0 | top |
Up Special (Fall) SpecialHiFall
- Land cancel lag 27 → 25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiFall hdr Up Special | 5-6 | 6 | Sakurai | 55 / 120 | -29 | 5 | 40 | 27 | 0, 1 | kneer |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialHiFall hdr Up Special | 5-6 | 6 | Sakurai | 55 / 120 | -29 | 5 | 40 | 25 | 0, 1 | kneer |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Yoshi
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -31 → -29
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -31 | 20 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 20-22 | 9 | 45° | 90 / 20 | -29 | 20 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -26 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -24 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -22 → -20
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -22 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 24-25 | 7 | 48° | 80 / 48 | -20 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Young Link
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -26 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -24 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -26 → -24
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -26 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 20-21 | 7 | 48° | 80 / 48 | -24 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Zelda
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -27 → -25
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -27 | 24 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 24-26 | 9 | 45° | 90 / 20 | -25 | 24 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -29 | 17 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 17-18 | 7 | 48° | 80 / 48 | -27 | 17 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownStandD
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandD vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||
Zero Suit Samus
Up Special (Air) SpecialAirHi
- Land lag 32 → 30
- On shield (safest hit) -28 → -26
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 7-8 | 5 | 90° | 150 fixed | -28 | 7 | 77 | 32 | 1 | top |
| 11-23 | 1.3 | 367° | 50 fixed | -30 | 0 | top | ||||
| 27 | 1.3 | 90° | 12 fixed | -30 | 0 | top | ||||
| 33-35 | 4 | 48° | 35 / 196 | -28 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| SpecialAirHi hdr Up Special | 7-8 | 5 | 90° | 150 fixed | -26 | 7 | 77 | 30 | 1 | top |
| 11-23 | 1.3 | 367° | 50 fixed | -28 | 0 | top | ||||
| 27 | 1.3 | 90° | 12 fixed | -28 | 0 | top | ||||
| 33-35 | 4 | 48° | 35 / 196 | -26 | 0 | top |
Ledge Attack CliffAttack
- FAF 58 → 56
- On shield (safest hit) -34 → -32
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 17-19 | 9 | 45° | 90 / 20 | -34 | 17 | 58 | – | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffAttack vanilla Ledge Attack | 17-19 | 9 | 45° | 90 / 20 | -32 | 17 | 56 | – | 0 | top |
Get-Up Attack (Face Up) DownAttackU
- FAF 52 → 50
- On shield (safest hit) -23 → -21
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -32 | 14 | 52 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -23 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackU vanilla Get-Up Attack | 14-15 | 7 | 48° | 80 / 48 | -30 | 14 | 50 | – | 0 | top |
| 23-24 | 7 | 48° | 80 / 48 | -21 | 0 | top |
Get-Up Attack (Face Down) DownAttackD
- FAF 52 → 50
- On shield (safest hit) -25 → -23
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -30 | 16 | 52 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -25 | 0 | top |
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownAttackD vanilla Get-Up Attack | 16-17 | 7 | 48° | 80 / 48 | -28 | 16 | 50 | – | 0 | top |
| 21-22 | 7 | 48° | 80 / 48 | -23 | 0 | top |
DownStandU
- FAF 33 → 31
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 33 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownStandU vanilla Get-Up | no hitboxes | – | 31 | – | – | |||||
DownForwardU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackU
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackU vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownForwardD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownForwardD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
DownBackD
- FAF 38 → 36
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 38 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| DownBackD vanilla Get-Up Roll | no hitboxes | – | 36 | – | – | |||||
Passive
- FAF 29 → 27
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 29 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| Passive vanilla Tech | no hitboxes | – | 27 | – | – | |||||
PassiveStandF
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandF vanilla Tech | no hitboxes | – | 41 | – | – | |||||
PassiveStandB
- FAF 43 → 41
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 43 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| PassiveStandB vanilla Tech | no hitboxes | – | 41 | – | – | |||||
Ledge Climb CliffClimb
- FAF 37 → 35
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 37 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffClimb vanilla Ledge Climb | no hitboxes | – | 35 | – | – | |||||
CliffEscape
- FAF 52 → 50
Hitboxes before and after
v0.49.12
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 52 | – | – | |||||
v0.49.13
| Move | Active | Damage | Angle | BKB / KBG | On shield | Startup | FAF | Land lag | ID | Hitbox |
|---|---|---|---|---|---|---|---|---|---|---|
| CliffEscape hdr Ledge Roll | no hitboxes | – | 50 | – | – | |||||